Factions: Difference between revisions
m →The MC's Faction: improved prose |
m →Existing Factions (Starting Power): added location links |
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Line 42: | Line 42: | ||
|5,504,453,000 | |5,504,453,000 | ||
|13,400 | |13,400 | ||
|The Mastersphere | |[[Mastersphere|The Mastersphere]] | ||
|trade | |trade | ||
|A state (Ikaanos and its satellites, in both senses) | |A state (Ikaanos and its satellites, in both senses) | ||
Line 51: | Line 51: | ||
|601,250,000 | |601,250,000 | ||
|950 | |950 | ||
|Crystal Hills | |[[Locations (Ikaanos)#Crystal Hills|Crystal Hills]] | ||
|trade | |trade | ||
|Religion: the state religion of the Republic | |Religion: the state religion of the Republic | ||
Line 69: | Line 69: | ||
|0 | |0 | ||
|12,050 | |12,050 | ||
|under Stokke Hills | |under [[The Underworld|Stokke Hills]] | ||
|crime | |crime | ||
|loose affiliation of gangs living by robbery | |loose affiliation of gangs living by robbery | ||
Line 78: | Line 78: | ||
|48,540 | |48,540 | ||
|14 | |14 | ||
|Redhaven South | |[[Locations (Ikaanos)#South Redhaven|Redhaven South]] | ||
|administration | |administration | ||
|District within Ikaanos City | |District within Ikaanos City | ||
Line 87: | Line 87: | ||
|14,778,540 | |14,778,540 | ||
|145 | |145 | ||
|Whitehaven | |[[Locations (Ikaanos)#Whitehaven District|Whitehaven]] | ||
|culture | |culture | ||
|Twin learning institutions: the Historical Society for research, and The Academy for teaching. | |Twin learning institutions: the Historical Society for research, and The Academy for teaching. | ||
Line 105: | Line 105: | ||
|7,900 | |7,900 | ||
|1,200 | |1,200 | ||
|Celior Forest | |[[Celior Forest]] | ||
|mercenary | |mercenary | ||
|wannabe alternative rulers of Ikaanos | |wannabe alternative rulers of Ikaanos | ||
Line 114: | Line 114: | ||
|691,240,000 | |691,240,000 | ||
|1,259 | |1,259 | ||
|Crow's End | |[[Locations (Ikaanos)#Crow's End|Crow's End]] | ||
|industry | |industry | ||
|an Ikaanan Great House | |an Ikaanan Great House | ||
Line 123: | Line 123: | ||
|674,200 | |674,200 | ||
|1,265 | |1,265 | ||
|The Borderlands | |[[The Borderlands]] | ||
|slaving | |slaving | ||
|militant religion from Hakusan | |militant religion from Hakusan | ||
Line 141: | Line 141: | ||
|6,012,000 | |6,012,000 | ||
|650 | |650 | ||
|Procoms | |[[Locations (Ikaanos)#The Procoms|Procoms]] | ||
|trade | |trade | ||
|Religion: moslems/Islam | |Religion: moslems/Islam | ||
Line 150: | Line 150: | ||
|54,326,000 | |54,326,000 | ||
|461 | |461 | ||
|Hamilton Square | |[[Locations (Ikaanos)#Hamilton Square|Hamilton Square]] | ||
|slaving | |slaving | ||
|an Ikaanan Great House | |an Ikaanan Great House | ||
Line 159: | Line 159: | ||
|76,784,200 | |76,784,200 | ||
|265 | |265 | ||
|Whitehaven | |[[Locations (Ikaanos)#Whitehaven District|Whitehaven]] | ||
|crime | |crime | ||
|an Ikaanan Great House | |an Ikaanan Great House | ||
Line 177: | Line 177: | ||
|1,245,000 | |1,245,000 | ||
|112 | |112 | ||
|Westside Heights | |[[Locations (Ikaanos)#Westside Heights|Westside Heights]] | ||
|industy | |industy | ||
|Religion: various Christian sects, led by the Catholics | |Religion: various Christian sects, led by the Catholics | ||
Line 186: | Line 186: | ||
|600,000 | |600,000 | ||
|550 | |550 | ||
|Watery Eyes | |[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]] | ||
|mercenary | |mercenary | ||
|A religious-ethnic grouping: Asatru gods, old Norse culture. | |A religious-ethnic grouping: Asatru gods, old Norse culture. | ||
Line 213: | Line 213: | ||
|78,420 | |78,420 | ||
|65 | |65 | ||
|Raikan | |[[Locations (Ikaanos)#Raikan|Raikan]] | ||
|industry | |industry | ||
|District within Ikaanos City; ethnically old Earth East Asian | |District within Ikaanos City; ethnically old Earth East Asian | ||
Line 222: | Line 222: | ||
|60,000 | |60,000 | ||
|49 | |49 | ||
|Preacher's Pond | |[[Locations (Ikaanos)#Preacher's Pond|Preacher's Pond]] | ||
|agrarian | |agrarian | ||
|small religious sex cult | |small religious sex cult | ||
Line 231: | Line 231: | ||
|600 | |600 | ||
|10 | |10 | ||
|Outer Marston Swamps | |[[Locations (Ikaanos)#Outer Marston Swamp|Outer Marston Swamps]] | ||
|mercenary | |mercenary | ||
|warlord | |warlord | ||
Line 240: | Line 240: | ||
|300 | |300 | ||
|0 | |0 | ||
|Redhaven North | |[[Locations (Ikaanos)#North Redhaven|Redhaven North]] | ||
|mercenary | |mercenary | ||
|warlord | |warlord |
Revision as of 00:50, 21 June 2024
A Faction in Masters of Raana is an interactable world entity with a Power Value than can be affected by various ways.
Factions play an important role in certain quests, in Investment opportunities, and determine how Ikaanos evolves during the Political Event Phase of each day's conclusion (at midnight). The MC can interact with factions through commerce, donations, quests and battles.
Faction variables
- Soldiers/Fighters: The number of active combatant members.
- Power value: A general value that expresses a Faction's influence over the world. If this reaches 0, the faction is permanently disabled.
- Treasury: A faction's spendable money.
- Focus: 0. Agrarian, 1. Mercenary, 2. Industry, 3. Trade, 4. Slave Trade, 5. Crime, 6. Prostitution, 7. Technology, 8. Culture, 9. Administration.
- Standing: Your (The MC's) esteem with this faction.
Governing variables ("Head of state" only)
- Corruption: Ikaanos' societal Corruption value indicates the Republic's general depravity and decadence.
- Control: The Control value indicates the general security of Ikaanos, as well as bandit/raider spawns and the willingness of merchants to make investments and develop their businesses.
- Prosperity: Ikaanos' Prosperity value shows the affluence and economic strength of its inhabitants, primarily affecting prices, and Fishing/Hunting actions.
- Liberty: the degree of oppression versus personal autonomy (not necessarily sexual freedom) within Ikaanos currently. Laws as opposed to mores.
See Political Events for more information...
The MC's Faction
Every organized group of sentients can be regarded as a "faction", and there can be factions within factions. Your own household is no exception. You will start off with a very low Power Value, but will be able to raise it by increasing your number of soldiers (particularly if they are notable mercenaries), by gaining Influence and wealth, and in other ways detailed here: Power Value.
You can also join and/or contribute to other factions, though some have conditions to entry, or restrictions on who they will accept donations from, or when. Contributing to a faction can raise your Standing with it, as can successfully completing quests for them or helping them in other ways. Having high Standing may garner you daily cash &/or Iinfluence from that faction in return. And if you reach 100 Standing with some Factions they become a Vassal to you, adding 1/3 their Power Value to your own, and you may even become their leader - though Standing with some factions is capped at 70.
Existing Factions (Starting Power)
Faction name | Power Value | Leader | Treasury | Soldiers | Headquarters location | Focus | Type |
---|---|---|---|---|---|---|---|
The Republic | 22,000 | The Chancellor | 5,504,453,000 | 13,400 | The Mastersphere | trade | A state (Ikaanos and its satellites, in both senses) |
The Church of The Two Moons | 10,200 | H.P. Swanson | 601,250,000 | 950 | Crystal Hills | trade | Religion: the state religion of the Republic |
The cult of The Elder | 8,200 | King David VIII | 67,931,800 | 22,050 | New Eden? | agrarian | Religion of the Davidians |
Bandits | 2,200 | anarchy | 0 | 12,050 | under Stokke Hills | crime | loose affiliation of gangs living by robbery |
Redhaven District | 1,520 | Mr. Earnshaw | 48,540 | 14 | Redhaven South | administration | District within Ikaanos City |
The Academy | 1,500 | "The Grand Master" | 14,778,540 | 145 | Whitehaven | culture | Twin learning institutions: the Historical Society for research, and The Academy for teaching. |
House Bellemme | 1,200 | The Baron | 124,006,000 | 2,201 | ? | agrarian | an Ikaanan Great House |
The Rebels | 1,200 | "The Swallow" | 7,900 | 1,200 | Celior Forest | mercenary | wannabe alternative rulers of Ikaanos |
House Cyker | 900 | Kalmani Cyker | 691,240,000 | 1,259 | Crow's End | industry | an Ikaanan Great House |
The Order of The Red Tide | 447 | Randy Courger | 674,200 | 1,265 | The Borderlands | slaving | militant religion from Hakusan |
House Teresto | 427 | The Council | 789,229,000 | 219 | ? | technology | an Ikaanan Great House |
The Caliphate | 400 | Amir al-Balawi | 6,012,000 | 650 | Procoms | trade | Religion: moslems/Islam |
The Kymanto Syndicate | 350 | Mr. Kiduro | 54,326,000 | 461 | Hamilton Square | slaving | an Ikaanan Great House |
The Carozza Family | 347 | Don Carozza | 76,784,200 | 265 | Whitehaven | crime | an Ikaanan Great House |
? | 277 | Grim Lazarus | 116,000 | 400 | ? | mercenary | warlord (WIP) |
Catholic Church | 179 | "The Three Wise" | 1,245,000 | 112 | Westside Heights | industy | Religion: various Christian sects, led by the Catholics |
The Aesir Tribe | 150 | Jarl Hjalmarsson | 600,000 | 550 | Watery Eyes | mercenary | A religious-ethnic grouping: Asatru gods, old Norse culture. |
The Russians | 127 | Ivan Volkov | 82,900 | 350 | ? | industry | an Ikaanan ethnic affiliation |
? | Ugund Beria | 55,000 | 160 | ? | mercenary | warlord (WIP) | |
Raikan District | 47 | Nippon-koku | 78,420 | 65 | Raikan | industry | District within Ikaanos City; ethnically old Earth East Asian |
Preacher's Hall | 42 | James Fornica ("The Mad Preacher") | 60,000 | 49 | Preacher's Pond | agrarian | small religious sex cult |
Fort Sera | 25 | Major Sera Valkess | 600 | 10 | Outer Marston Swamps | mercenary | warlord |
"House Halidor" | 1 | The Main Character (you, the player!) | 300 | 0 | Redhaven North | mercenary | warlord |
Sub-factions
Certain minor factions might have a small effect on political events while not being integrated (read: fully affectable) in the faction system.
Sub-faction Name | Parent Faction | Soldiers | Location |
---|---|---|---|
Dockyard Punks | Bandits | 45 | Ikaanos Docks |
The Red Tigers | Bandits | 56 | Redhaven North |
Swamp Tribe | Bandits | 76 | Preacher's Pond |
Other Political Entities
The following organized groups of humans have influence in the game world but are not currently incorporated into the interactable faction system, so do not currently have Power Values:
- The Hakusan Empire (capital: New Tokyo)
- The Republic of Prometheus Lake (capital: Lake City)
- The Kingdom of David, first-wavers (Capital: New Eden)
- "Tribalists"; first-wavers living in low-tech villages in forests and swamps, hostile to the Republic.
- The order of the Red Tide (a militant religion from Hakusan with 2,000 worshippers based in the Borderlands)
- Buddhism (a continuation of the ancient Earth religion, with approx. 2,000 current worshippers on Raana)
- Judaism (a continuation of the ancient Earth religion, with approx. 1,000 current worshippers on Raana)
- The cult of The Yellow Queen (an aggressive religion with 800 worshippers)
- The Group of Hope (a Borderlands-based militant religion with several hundred soldiers)
- The Golden Dawn (an ultra-orthodox offshoot of the Cult of The Elder, with 250 worshippers)
- Hermes Mysteris (a religion with 250 worshippers)
- The Children of Ser-huggah (an aggressive cult)
- The Karlshamn Raiders (an aggressive cult)