Difference between revisions of "Discipline"

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Discipline is an important core [[Attributes (slaves)|Attribute]] that affects many of your slave's undertakings. It will increase her chances to improve skills, she will be more efficient at the Academy, and she'll generate more Influence as a maid.
Discipline is an important core [[Attributes (slaves)|Attribute]] that affects many of your slave's undertakings. It will increase her chances to improve skills, she will be more efficient at the Academy, she'll generate more Influence as a maid, and she won't be a liability in combat situations.
 
== Effects of Discipline ==
 
* [[Combat System#Followers|Combat]]: NPCs with Discipline 24 or less receive a -10 chance penalty in combat.
* [[Assignments and Jobs#Janitor|Janitors]]: Janitor's with Discipline 40+ clean up an extra -1 Household [[Disrepair]] daily. And if Discipline is 60+ AND Janitor is not in bondage, then 16.7% daily chance to increase [[Traits (NPCs)#Workaholic|Workaholic]] trait by +1 (cap: 100).
* [[Assignments and Jobs#House Maid|Maids]]: Maids with Discipline 50+, if also having Happiness 60+ and Affection 75+, and if the Kitchen, Livingroom and Bedrooms are all maximally upgraded, have a 33.3% daily chance to increase their [[Traits (NPCs)#Workaholic|Workaholic]] trait by +1 (cap: 100).
* [[Titles (Slaves)#Head maid|Head Maids]]: If [[Attributes (NPCs)#Discipline|Discipline]] 60+, daily increase household [[The household|Efficiency]] score, and daily 15% chance to raise household slave's' Discipline +1 to cap 50.
* [[Titles (Slaves)#Nurse|Nurses]]: determines the number of patients a Nurse can treat (roughly 1 person per 10 points, rounded up, but halved it they have another job).
* [[Assignments and Jobs#Workshop Jobs|Workers]]: People laboring in [[Workshop|Workshops]] are more productive if they have high Discipline.
* [[Assignments and Jobs - Accountant#Accountant Skill|Accountants]]: Determines 1/4 the base skill level of an Accountant.
* [[Training#Joint training sessions|Training]] benefits: Increases NPC's chance of benefiting from Training sessions with the MC (+5 at 40+, +10 at 60+, +15 at 75+).
* [[Assignments and Jobs - Slave Master#What they train|Training others]]: NPCs with Discipline 90+ will raise this Attribute in any Slaves assigned to them to train; if Discipline under 30, they will lower it instead.
* Advocates: Adds to the daily chance of [[Traits (NPCs)#Advocate|Advocate]] trait having an effect.
* Diet: If Discipline 50+, and Dexterity 50+, have a 30% chance to decrease [[Traits (NPCs)#Sweet-Tooth|Sweet Tooth]] trait by 1 point daily.
* [[Children#Pregnant stage|Pregnancy]]: Pregnant female NPCs on restricted diets suffer no Affection or Happiness losses if their Discipline is 70+.
* Sale Price: increases a [[Slave Market - Auction Slave - Base Price Calculations#Discipline|Slave's sale value]] (+$1,000 at 40+, +$2,000 at 60+, +$3,000 at 80+).


==Increasing Discipline==
==Increasing Discipline==

Latest revision as of 23:01, 24 June 2024

Discipline is an important core Attribute that affects many of your slave's undertakings. It will increase her chances to improve skills, she will be more efficient at the Academy, she'll generate more Influence as a maid, and she won't be a liability in combat situations.

Effects of Discipline[edit | edit source]

  • Combat: NPCs with Discipline 24 or less receive a -10 chance penalty in combat.
  • Janitors: Janitor's with Discipline 40+ clean up an extra -1 Household Disrepair daily. And if Discipline is 60+ AND Janitor is not in bondage, then 16.7% daily chance to increase Workaholic trait by +1 (cap: 100).
  • Maids: Maids with Discipline 50+, if also having Happiness 60+ and Affection 75+, and if the Kitchen, Livingroom and Bedrooms are all maximally upgraded, have a 33.3% daily chance to increase their Workaholic trait by +1 (cap: 100).
  • Head Maids: If Discipline 60+, daily increase household Efficiency score, and daily 15% chance to raise household slave's' Discipline +1 to cap 50.
  • Nurses: determines the number of patients a Nurse can treat (roughly 1 person per 10 points, rounded up, but halved it they have another job).
  • Workers: People laboring in Workshops are more productive if they have high Discipline.
  • Accountants: Determines 1/4 the base skill level of an Accountant.
  • Training benefits: Increases NPC's chance of benefiting from Training sessions with the MC (+5 at 40+, +10 at 60+, +15 at 75+).
  • Training others: NPCs with Discipline 90+ will raise this Attribute in any Slaves assigned to them to train; if Discipline under 30, they will lower it instead.
  • Advocates: Adds to the daily chance of Advocate trait having an effect.
  • Diet: If Discipline 50+, and Dexterity 50+, have a 30% chance to decrease Sweet Tooth trait by 1 point daily.
  • Pregnancy: Pregnant female NPCs on restricted diets suffer no Affection or Happiness losses if their Discipline is 70+.
  • Sale Price: increases a Slave's sale value (+$1,000 at 40+, +$2,000 at 60+, +$3,000 at 80+).

Increasing Discipline[edit | edit source]

Discipline is hard to raise. It's a genetically bound Attribute that can take months to increase in way that'll show effect on your slave's performance. A slave receives a small boost to her Discipline increase chance if she is Broken / Devoted (Willpower 0 or lower) or a Soulmate. Her devotion toward her master makes her more prone to build on her attributes. As always, make sure she's not Depressed.

  • Stable application: Applying a girl to one of Ikaanos' stables will give her a daily 5% chance to increase her Discipline with one point - as long as her Discipline is 69 or lower. There's no difference between stables.
  • Academy courses: Assigning a girl to any of the current long-term courses on offer at Whitehaven Academy will give a daily chance of 8-15% depending on the course to increase Discipline by one point (up to 80).
  • Arena: Assigning a girl to the Arena in Crystal Hills will give a daily 10% chance to increase their Discipline by +1 (up to 100).
  • Explaining chores: By successfully explaining a slave's chores, you have a 15% chance of increasing her Discipline - if it's 49 or lower.
  • Devotional gain: Maintaining a Willpower below 9, Happiness above 60, and Affection that is Loving or higher, provides a 1% daily increase chance - if the slave's Discipline is 59 or lower.
  • Fear: Slaves with 1+ Fear has a 20% chance to increase their Discipline - it it's 79 or lower.
  • Workaholic Trait gives +15 base and 15%/day chance to increase (max 100).
  • Slave training: A Slave Trainer with Discipline 90+ or the Workaholic trait has a daily chance of increasing the Discipline of Slaves & Convicts assigned to them by +1 (cap: 70).

Decreasing Discipline:[edit | edit source]

  • Slave training: A Slave Trainer with Discipline under 30 has a daily chance of decreasing the Discipline of Slaves & Convicts assigned to them by 1point (cap: 10).