Expert traits (MC)
You gain Expert traits by maxing out a skill class during the character creation process. Expert traits are unique and cannot be obtained while playing MoR.
Academic Retainer
From: Expert level in Scholar class
Cost: 200
Requirements: None
Effects: You are the author of a relatively famous book that provides an extra retainer income of $200/day. You also start the game with an active Academy assignment and 800 Academy standing points.
Adora
From: Expert level in Slaver class.
Cost: 200
Requirements: None
Effects: You start the game with an obedient female NPC slave (age 19). She has a unique wardrobe set and a special background story.
Doctor
From: Expert level in Doctor class
Cost: 200
Requirements: None
Effects: You receive a 25% discount on all tendstim purchases thanks to your many connections. You also start the game with 40 tendstims and 10 doctor's kits. A contact at the doctor's hall in Crystal Heights can also heal you and your entire party to full health once every two days.
Huntmaster
From: Expert level in Hunter class
Cost: 200
Requirements: None
Effects: You lose 75% less Stamina during hunting actions and have access to a bountiful, hidden hunting location in Darkmere.
Combat Veteran
From: Expert level in Soldier class
Cost: 200
Requirements: None
Effects: You start the game with a combat armor, two NPC combat armor suits, one automatic rifle and 200 rounds of 7.62 ammo.
Business Competence
From: Expert level in Businessman class
Cost: 200
Requirements: None
Effects: During your many years as an artisan, you've built up a unique method of producing goods and enhancing incomes. This method provides you with a 5% increase to all business income, including factions. All your workshops also produce 10% extra Production points per day.