Training

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Revision as of 15:05, 8 January 2024 by Grimdark (talk | contribs) (Created page with "Training is the MC's primary way of increasing his Skills and ATTRIBUTES. You can execute two training sessions per day, focusing on either: * STRENGTH. * DEXTERITY. * STAMINA. * Ranged combat. * Melee combat. Note that skills and ATTRIBUTES get harder to raise as you improve them. Increasing your Dexterity from 20 to 30 is a walk in the park compared to how it is between 80 to 90, which could take many weeks. ===Training bonuses=== * '''Include trainer:''' For $80, y...")
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Training is the MC's primary way of increasing his Skills and ATTRIBUTES. You can execute two training sessions per day, focusing on either:

  • STRENGTH.
  • DEXTERITY.
  • STAMINA.
  • Ranged combat.
  • Melee combat.

Note that skills and ATTRIBUTES get harder to raise as you improve them. Increasing your Dexterity from 20 to 30 is a walk in the park compared to how it is between 80 to 90, which could take many weeks.

Training bonuses

  • Include trainer: For $80, you can include a local trainer in any skill/attribute. This provides a noticeable chance boost to the active training roll.
  • Push it: Spend some Health to further improve your chances of success.

Joint training sessions

Every assigned Follower automatically participates in training sessions, and can in turn increase his or her skills as well as the MC's. If no hired trainer is present, you're always chosen as the training instructor.