Locations (Ikaanos)

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Revision as of 18:26, 20 April 2024 by AlexD (talk | contribs) (added descriptive text to many of the district headings, culled from the game code and version announcements in the changelog posted in the wiki.)
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Redhaven

Sandwiched between the slums of Westside and Red River, Redhaven is a strange blend of poverty and opportunity. The marketplace, famous for being built on the site of the Second Waver's first village, offers an abundance of options; an adventurer can sell stolen merchandise, hire a prostitute, purchase trinkets, or gaze upon the sacred remnants of the Irendor Shuttle, commemorating the first controlled landing on Raana.

The Red River is well-known for its fishing. Swarms of fauns, eels, and dragon fish congregate in vast shoals in the estuary, providing a bountiful supply of delectable seafood to the city. Before venturing out onto the boardwalks, be sure to pick up a fishing pole at the market!

Afterwards, Furry's Tavern has something for everyone — free beer, gambling, boisterous company, and a warm body for the night....

North Redhaven

  • Your home compound.

South Redhaven

South Redhaven, also known as "First Bend", is one of Ikaanos' earliest inhabited districts, with a history that dates back almost 300 years. A visitor can marvel at the impressive townhouses of Main Street and follow it all the way down to Redhaven Town Hall - which The Historical Society has officially declared the oldest building in Ikaanos (of importance), erected in 2231.

To the east, a semi-military port offers a scenic view of the mouth of Red River as it discharges into the Irendorian Bay. To the west, across the forested Lakka Maar hills, a daring adventurer can find an easy shortcut to "The Wastelands", where he'll be able to scavenge through the dangerous but bountiful Stokke Hills–Kasey's Park area. Come well-armed, however, as the Lakka Maar shortcut is notorious for holding vagrants and raiders ready to ambush and skin easy targets of their valued possessions.

Outer Marston Swamp

A destitute area just west of Redhaven, containing:

The Wetlands

A lush, post-industrial park that's now more or less completely covered in shrubbery and jungle.

  • Contains a good hunting spot.
  • Beware of bandits hiding out here!

Cole's Canyon

Whitehaven District

Whitehaven, with its towering Academy building, intellectual upper-class inhabitants and clean streets, stands as a proud reminder of the old Ikaanos, before The Severance plunged most of humanity into destitution.

However, despite Whitehaven's many sophisticated dinner parties and quaint boutiques, there are countless secrets hidden beneath the surface, concealed behind reinforced doors; guarded by occult societies that claim to have touched the horrible secrets of Raana.

The Docks

The Procoms

Procoms, formally known as "The Prometheus Community", was established roughly 150 years ago by immigrants from Prometheus Lake. Around this time, during the dark ages of Ikaanos and only a couple of decades after The Severance, Prometheus Lake was constantly harassed by tribalists and monstrous lizards, which forced many of its inhabitants to migrate south. The Hakusan Kingdom (New Tokyo) eventually grew stronger and regained control of the northern states. Many Prometheans remained in Ikaanos, however, and now offer a district full of exotic elements.

Westside Heights

Westside Heights, dubbed "The gate to the Wastelands", is in many ways just that; the last bastion of civilization before one enters the really dangerous parts of Ikaanos, where raiders and wild beasts roam freely.

Many poor, working-class families call Westside their home, living close to the huge Assembly plants where much of Ikaanos' wares are produced. Here, any person with at least one arm and two legs can find work to pay for their daily bread, unless they spend their hard-earned dollars in one of the many taverns located along Westside Avenue.

Emerald City

Connected to the mainland by a guarded bridge, Emerald Island, the crown of Ikaanos, is the only place left on Raana that still resembles how Earth might have looked before The Severance in 2290.

Watched over by Skyguard's elite, a resident of Emerald Island feels safe traversing the island's paved roads, where they’re able to visit fancy stores selling high-tech weaponry and medical aids that are looked upon as magic by normal Ikaanian townsfolk.

Flanking Crystal Hills, with its waterside restaurants and bustling arena, we find Crystal Heights and Edgewater. "The Heights" borders the Palace, and is generally considered the center of human civilization, despite the presence of a huge slave market. Edgewater is a residential area with coffee shops, hotels, small stores and gated mansions – looking almost like your typical Earthian suburb from the 21st to 23rd century.

Crystal Hills

Crystal Heights

Palace District

The crown of Emerald City, featuring:

  • Transit Department - a requisition office where you can purchase or "borrow" forbidden technology and other artifacts.
  • The Orient - a very expensive restaurant.

Hamilton Square

You’re at the very heart of Ikaanos, the Downtown of the city. With its towering buildings, sophisticated restaurants and the historic town hall, you feel the palpable thrum of a bustling metropolis around you. But it all lies in the shadow of Crystal Hill, which mounts a rocky peninsula a few hundred yards to the east, forming bands of gleaming roofs and ivory facades – a perpetual reminder to the residents of Hamilton Square that there’s an unapproachable authority overseeing them.

Crow's End

Marston Avenue

You're standing on the once-proud streets of Marston Avenue, where sky-scrapers from a long-lost era still display the great wealth of Ikaanos' ancestors.

Travel agencies, banking institutions and logging companies once had their headquarters situated here; raiders, murderers and denaar addicts now make it their home.

A large wetland, called Marston Swamps, lies to the east, where it has swallowed several former affluent districts and parks after the Red River flooding controls went offline about 200 years ago.

Watery Eyes

Watery Eyes is a crowded post-Severance district that has evolved into its current state relatively unaffected by greater Ikaanos. Some say that Watery Eyes today looks like all Ikaanos will do in roughly two centuries: narrow streets with poorly erected concrete abodes, sword-wielding mercenaries, dirty alleys and destitute people dressed in clothes made of burlap and gray wool.

While most of Watery Eyes is unsafe for the lonely traveler, one should particularly avoid the west, where enormous concrete structures from the old days still stand, housing cyber punks, crazed Space Marines and other ungodly creatures that would love to test their aim on a cocky adventurer.

Raikan

Stokke Hills

Stokke Hills is a destitute area, governed by raider gangs and other madmen. A devout society of about 100 people still dwell in central Stokke Hills, however, desperately fighting to reclaim their lost territory.

Once a thriving middle-class suburb to greater Ikaanos, Stokke Hills consists mostly of ruins today, with towering chimneys from durasteel factories and robust stone houses that have stood the test of time, despite the century-old anarchy that shaped this area into what it is today.

Kasey's Park

The southwest district of Ikaanos City, a once-beautiful area dominated by large city parks, now run down, and the parks untended.

The area features an important, off-customs trade route, through "Kasey's crack" - a hole in the great wall of Ikaanos blasted open by the notorious General Biggs in 2399. Control over Kasey's crack has shifted over the years, and contributes to the lawlessness of the area. Today, a group of hardy old-Germans hold west Kasey's Park, securing trade routes that go from Darkmere and Imogen's Barrow all the way up to New Tokyo and Lake City on the Prometheus Lake. Some trade caravans preferer this entry into the city as, despite Kasey's Park's dangers, it avoids the attentions and the taxes of the Skyguard.

Despite the Hanseatic-style safety guaranteed by the Germans, there are countless raider gangs, slave hunters and low-life punks roaming the more obscure parts of Kasey's Park that don’t involve trade.

Several campsites have established inside the walls near the crack, as well as in the parks nearby - full of runaways, fugitives and rogues. This location chosen not just because the crack helps escape from the Skyguard when needed, but also because it provides convenient access to relatively safe hunting grounds outside the city, where escaped Earth flora and fauna thrives in the Great Biological Wipe - the growth of which was accelerated by the crack facilitating the spread of Earth species from Ikaanos City's parks into wild Raana beyond.

Imogen's Barrow

Outside Ikaanos city but not yet dangerous wild Raana, this area is within the "Great Biological Wipe" of spreading Earth species. It is home to farmsteads feeding the city, trade routes supplying it, and coastal mangroves and inland forests providing timber and meat: boar and deer thrive here, their populations only kept in check by hunting from humans and predation by wrool cats.

Preacher's Pond

Darkmere

North River Basin

Avonmore Island

Harrow Island

Corazon Jungles

Kanji Gardens

Hamah Bay

Blackfang Valley

Bela's Marsh

Celior Forest

Kahill Outpost

Silfren Woods

  • Silfren Lair

Sewo's Bend

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