Assignments and Jobs - Guard: Difference between revisions

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The guards do many things to protect your household, including:
The guards do many things to protect your household, including:
* Reduce the chance of slaves escaping your <!-- abuse -->  household.
* Reduce the chance of slaves [[Escape|escaping]] your <!-- abuse -->  household.
** (Escape chance reduced by the Guard Pool value.)
** (Escape chance reduced by the Guard Pool value.)
* Prevent thieves from robbing you.
* Prevent thieves from burgling you.
* Reduce chaos in your tavern:
* Reduce [[Chaos]] in your tavern:
** Guard Pool more than 20 reduces chaos by 1 point.
** Guard Pool more than 20 reduces Chaos by 1 point.
** Guard Pool more than 40 reduces chaos by 2 additional points.
** Guard Pool more than 40 reduces Chaos by 2 additional points.
** Guard Pool more than 60 reduces chaos by 3 additional points.
** Guard Pool more than 60 reduces Chaos by 3 additional points.
* Stop thieves/urchins from trespassing in your property (that's how you capture [[Kelly McTierney]]).
* Stop thieves/urchins from trespassing in your property (that's how you capture [[Kelly McTierney]]).
The Guards also help keep the surrounding area safe from Bandits and other threats. Your Guard pool value / 2 = daily % chance for +1 Control, up to a maximum of 75.
The Guards also help keep the surrounding area safe from Bandits and other threats. Your Guard pool value / 2 = daily % chance for +1 Control, up to a maximum of 75.

Revision as of 20:24, 11 May 2024

Guard

  • Daily Income: Special
  • Hours: Special
  • Age: Any
  • Risks: High

Overview

The Guards 's main task is to keep your household safe from external threats, and to keep unruly slaves from escaping. A well-guarded household also contributes to the safety of your community (increases Ikaanos' Control value).

Guard Value

The Guard Value of an NPC is calculated based on the following factors:

  • A base value of 1.
  • If Ranged skill is 40+, add 1 to the Guard Value.
  • If Ranged skill is 80+, add 2 more to the Guard Value.
  • If the guard's Kindness is below 40, add 1 to the Guard Value.
  • If the guard's Kindness is 60+, subtract 1 from the Guard Value.
  • If the guard has the Warrior trait, add 2 to the Guard Value.
  • If the guard has the Brawler trait, add 2 to the Guard Value.
  • If the guard has the Malevolent trait, add 2 to the Guard Value.
  • If the guard's age is 15 or less, subtract 1 from the Guard Value.
  • Connor, Samuel, Ayden, Doyle and Felix get +4 to their Guard Value.

Guard Pool

A guard adds his or her Guard value to the household Guard Pool.

That pool determines the total Guard Power of the Household.

(A Captain also adds his or her Guard Value to the Guard Pool)

  • 0-5: Amateur.
  • 6-10: Average.
  • 11-15: Good.
  • 16-24: Professional.
  • 25+: Fortress.

Effects of the Guard Pool:

The guards do many things to protect your household, including:

  • Reduce the chance of slaves escaping your household.
    • (Escape chance reduced by the Guard Pool value.)
  • Prevent thieves from burgling you.
  • Reduce Chaos in your tavern:
    • Guard Pool more than 20 reduces Chaos by 1 point.
    • Guard Pool more than 40 reduces Chaos by 2 additional points.
    • Guard Pool more than 60 reduces Chaos by 3 additional points.
  • Stop thieves/urchins from trespassing in your property (that's how you capture Kelly McTierney).

The Guards also help keep the surrounding area safe from Bandits and other threats. Your Guard pool value / 2 = daily % chance for +1 Control, up to a maximum of 75.