Expert traits (MC): Difference between revisions
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===Effects=== | ===Effects=== | ||
You start the game with a combat armor, two NPC combat armor suits, one automatic rifle | You start the game with a combat armor, two NPC combat armor suits, one automatic rifle and 200 rounds of 7.62 ammo. | ||
==Business competence== | ==Business competence== |
Revision as of 10:26, 9 February 2024
Expert traits
You gain Expert traits by maxing out a skill class during the character creation process. Expert traits are unique and cannot be obtained while playing MoR.
Academic retainer
Cost: 200 (Expert Scholar class).
Requirements: None.
Effects
You are the author of a relatively famous book that provides an extra retainer income of $200/day. You also start the game with an active Academy assignment and 800 Academy standing points.
Adora
Cost: 200 (Expert slaver class).
Requirements: None.
Effects
You start the game with an obedient female NPC slave (age 19). She has a unique wardrobe set and a special background story.
Doctor
Cost: 200 (Expert doctor class).
Requirements: None.
Effects
Your inherited disposition toward helping others (and yourself) increases health recovery in your household with +5 Health points per day. You also receive a 25% discount on all tendstim purchases thanks to your many connections. You also start the game with 25 tendstims and 10 doctor's kits.
Huntmaster
Cost: 200 (Expert hunter class).
Requirements: None.
Effects
You lose 75% less Stamina during hunting actions and have access to a bountiful, hidden hunting location in Darkmere.
Combat Veteran
Cost: 200 (Expert soldier class).
Requirements: None.
Effects
You start the game with a combat armor, two NPC combat armor suits, one automatic rifle and 200 rounds of 7.62 ammo.
Business competence
Cost: 200 (Master businessman class).
Requirements: None.
Effects
During your many years as an artisan, you've built up a unique method of producing goods and enhancing incomes. This method provides you with a 3% increase to all business income, including factions. All your workshops also produce 10% extra Production points per day.