Difference between revisions of "Dojo"

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==Overview==
==Overview==
The '''Dojo''', also referred to as Training Ground is a buildable construction located within [[The yard|The Player's yard]]. It cost $1,500 to build.
The '''Dojo''', also referred to as Training Ground is a buildable construction located within [[The yard|The Player's yard]]. It cost $1,500 to build.
 
Without a Dojo, attempts to Train (see below) will be at a -5 penalty (General and Melee), and capped at 120. Building a dojo removes this penalty and increases the cap to 130.  


===Upgrading The Dojo===
===Upgrading The Dojo===
Line 8: Line 10:


*Main training hall:
*Main training hall:
**Level I (Starting): ''A simple but spacious designated training area. No roof. Sessions performed here suffer a penalty during heat waves and storms.''
**Level I ($1,500): ''A simple but spacious designated training area. No roof.'' Sessions performed here suffer a penalty during heat waves and storms, but not at other times.
**Level II ($5,000) (Changes the display image of the Dojo): ''Adequate. A Hakusan-inspired wooden structure with roof, thin walls and benches to sit on.''
**Level II ($5,000) (Changes the display image of the Dojo): ''Adequate. A Hakusan-inspired wooden structure with roof, thin walls and benches to sit on.'' Provides a +5 general training bonus.
**Level III ($7,500): ''Advanced. A Hakusan-inspired wooden structure with soft mats, training dummies, a bathroom, electricity and a simple shrine for those who want to pay tribute to war gods or patron saints.''
**Level III ($7,500): ''Advanced. A Hakusan-inspired wooden structure with soft mats, training dummies, a bathroom, electricity and a simple shrine for those who want to pay tribute to war gods or patron saints.'' Increases the general training bonus to +10.


*Arms:
*Arms:
**Level I (Starting): ''Simple. Just a couple of wooden sticks.''
**Level I (Starting): ''Simple. Just a couple of wooden sticks.''
**Level II ($300): ''Leather-covered wooden sticks, shields and training swords.''
**Level II ($300): ''Leather-covered wooden sticks, shields and training swords.'' Provides a +5 bonus to Melee training.
**Level III ($3,000): ''Advanced training weapons and protective gear.''
**Level III ($3,000): ''Advanced training weapons and protective gear.''
**Level IV ($20,000): ''High-tech training weapons and protective gear made from duraplate and combat weave fibers.''
**Level IV ($20,000): ''High-tech training weapons and protective gear made from duraplate and combat weave fibers.'' Increases the Melee training bonus to +10.


===Training Sessions===
===Training Sessions===
The Dojo offers a perfect place for the player to train his physical attributes - alone or together with his assigned followers. The training includes:
The Dojo offers a perfect place for the player to train his physical attributes - alone or together with his assigned followers. The training includes:
*Strength (Potentially increases player and followers' Strength)
*'''Strength''' (Potentially increases player and followers' Strength)
*Stamina (Potentially increases player and followers' Stamina)
*'''Stamina''' (Potentially increases player and followers' Stamina)
*Dexterity (Potentially increases player and followers' Dexterity)
*'''Dexterity''' (Potentially increases player and followers' Dexterity)
*Melee Combat (Potentially increases player and followers' Melee)
*'''Melee''' Combat (Potentially increases player and followers' [[Skills (NPCs)#Melee Combat|Melee]])
*Ranged Combat (Potentially increases player and followers' Ranged)
*'''Ranged''' Combat (Potentially increases player and followers' [[Skills (NPCs)#Ranged Combat|Ranged]])
*Philosophy (Potentially increases followers' Warrior trait value)
*'''Philosophy''' (Potentially increases followers' [[Traits (NPCs)#Warrior|Warrior]] trait value)


The player can do the following things further to increase the chance of success in the training sessions:
The player can do the following things further to increase the chance of success in the training sessions:
*Hire Trainer ($90)
*Hire '''Trainer''' ($90)
*Push himself
*'''Push''' himself (participants take large chance of 5 health points damage in return for increased chance to successfully train; not applicable to Ranged or Philosophy).
*WIP
*WIP



Revision as of 23:27, 1 June 2024

Dojo Starting.jpg

Overview[edit | edit source]

The Dojo, also referred to as Training Ground is a buildable construction located within The Player's yard. It cost $1,500 to build.

Without a Dojo, attempts to Train (see below) will be at a -5 penalty (General and Melee), and capped at 120. Building a dojo removes this penalty and increases the cap to 130.

Upgrading The Dojo[edit | edit source]

The player can upgrade the Main training hall and Arms of the Dojo, just like most of the buildable constructions in his yard.

  • Main training hall:
    • Level I ($1,500): A simple but spacious designated training area. No roof. Sessions performed here suffer a penalty during heat waves and storms, but not at other times.
    • Level II ($5,000) (Changes the display image of the Dojo): Adequate. A Hakusan-inspired wooden structure with roof, thin walls and benches to sit on. Provides a +5 general training bonus.
    • Level III ($7,500): Advanced. A Hakusan-inspired wooden structure with soft mats, training dummies, a bathroom, electricity and a simple shrine for those who want to pay tribute to war gods or patron saints. Increases the general training bonus to +10.
  • Arms:
    • Level I (Starting): Simple. Just a couple of wooden sticks.
    • Level II ($300): Leather-covered wooden sticks, shields and training swords. Provides a +5 bonus to Melee training.
    • Level III ($3,000): Advanced training weapons and protective gear.
    • Level IV ($20,000): High-tech training weapons and protective gear made from duraplate and combat weave fibers. Increases the Melee training bonus to +10.

Training Sessions[edit | edit source]

The Dojo offers a perfect place for the player to train his physical attributes - alone or together with his assigned followers. The training includes:

  • Strength (Potentially increases player and followers' Strength)
  • Stamina (Potentially increases player and followers' Stamina)
  • Dexterity (Potentially increases player and followers' Dexterity)
  • Melee Combat (Potentially increases player and followers' Melee)
  • Ranged Combat (Potentially increases player and followers' Ranged)
  • Philosophy (Potentially increases followers' Warrior trait value)

The player can do the following things further to increase the chance of success in the training sessions:

  • Hire Trainer ($90)
  • Push himself (participants take large chance of 5 health points damage in return for increased chance to successfully train; not applicable to Ranged or Philosophy).
  • WIP

Other Actions[edit | edit source]

Aside from the listed actions above, the player can also do these following things to the Dojo:

  • Demolish it
  • Rename it