Door codes: Difference between revisions
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[[File:DoorPad.jpg|alt=A door keypad|A door keypad|thumb|538x538px]] | [[File:DoorPad.jpg|alt=A door keypad|A door keypad|thumb|538x538px]] | ||
There are many locked doors in the game. Some have mechanical locks which are pickable (using [[Stealth]] skill); most have electronic locks requiring a four digit code be entered on a keypad. All such doors are [[Hacking|hackable]], IF you have a [[handheld computer]] (wrist, or laptop). Some of these doors may be very difficult to crack though. Some of the codes are randomised; others are fixed. Some of the fixed ones are discoverable through hints found in the game. | There are many locked doors in the game. Some have mechanical locks which are pickable (using [[Stealth]] skill); most have electronic locks requiring a four digit code be entered on a keypad. All such doors are [[Hacking|hackable]], IF you have a [[handheld computer]] ([[Wrist computer|wrist]], or [[laptop]]). Some of these doors may be very difficult to crack though. Some of the codes are randomised; others are fixed. Some of the fixed ones are discoverable through hints found in the game. | ||
''' For players stuck at doors who want help, click "Expand" on the relevant sections below - but note that this list is not exhaustive, and fixed codes may be subject to change.''' | ''' For players stuck at doors who want help, click "Expand" on the relevant sections below - but note that this list is not exhaustive, and fixed codes may be subject to change.''' | ||
| Line 9: | Line 9: | ||
!HINT | !HINT | ||
|- | |- | ||
|Joseph's stash in the wine cellar in Crows End ([[Traits (MC)#Inheritance|Inheritance]] trait) | |[[Joseph|Joseph's]] stash in the wine cellar in Crows End ([[Traits (MC)#Inheritance|Inheritance]] trait) | ||
|<div class="toccolours mw-collapsible mw-collapsed" style="width: | |<div class="toccolours mw-collapsible mw-collapsed" style="width:130px; overflow:auto;">'''TRY THE HINT FIRST'''<div class="toccolours mw-collapsible mw-collapsed" style="width:100px; overflow:auto;">1776</div></div> | ||
|the article at the Town Hall gives the code | |the article at the [[Town Hall]] gives the code | ||
|- | |- | ||
|Cyker warehouse in Watery Eyes (Kymanto quest) | |Cyker warehouse in [[Watery Eyes]] ([[Kymanto Hall|Kymanto]] quest) | ||
|<div class="toccolours mw-collapsible mw-collapsed" style="width: | |<div class="toccolours mw-collapsible mw-collapsed" style="width:130px; overflow:auto;">'''TRY THE HINT FIRST'''<div class="toccolours mw-collapsible mw-collapsed" style="width:100px; overflow:auto;">1066</div></div> | ||
|<div class="toccolours mw-collapsible mw-collapsed" style="width: | |<div class="toccolours mw-collapsible mw-collapsed" style="width:210px; overflow:auto;">hidden on the note carried by the guard</div> | ||
|- | |- | ||
|Bunker beneath collapsing house in Stokke Hills | |Bunker beneath collapsing house in [[Stokke Hills]] | ||
|<div class="toccolours mw-collapsible mw-collapsed" style="width: | |<div class="toccolours mw-collapsible mw-collapsed" style="width:130px; overflow:auto;">'''TRY THE HINT FIRST'''<div class="toccolours mw-collapsible mw-collapsed" style="width:100px; overflow:auto;">4218</div></div> | ||
|<div class="toccolours mw-collapsible mw-collapsed" style="width: | |<div class="toccolours mw-collapsible mw-collapsed" style="width:210px; overflow:auto;">marked on the four shields on the wall</div> | ||
|- | |- | ||
|vault inside Lovisa's old house in the | |vault inside Lovisa's old house in the [[Docklands]] | ||
|<div class="toccolours mw-collapsible mw-collapsed" style="width: | |<div class="toccolours mw-collapsible mw-collapsed" style="width:130px; overflow:auto;">'''TRY THE HINT FIRST'''<div class="toccolours mw-collapsible mw-collapsed" style="width:100px; overflow:auto;">8812</div></div> | ||
|<div class="toccolours mw-collapsible mw-collapsed" style="width: | |<div class="toccolours mw-collapsible mw-collapsed" style="width:210px; overflow:auto;">scratched into the wood of the table [[Lovisa Helm|Lovisa]] is sitting at</div> | ||
|- | |- | ||
|The | |[[Imogen's Barrow bunker|The bunker]] in [[Imogen's Barrow]] | ||
|random | |random | ||
|you have to hack this | |you have to [[Hacking|hack]] this | ||
|- | |- | ||
|Hunt Research Labs, outer (Mai-Lynn's quest) | |[[Hunt Laboratories|Hunt Research Labs]], outer (Mai-Lynn's quest) | ||
|??? | |??? | ||
|<div class="toccolours mw-collapsible mw-collapsed" style="width: | |<div class="toccolours mw-collapsible mw-collapsed" style="width:210px; overflow:auto;">may be 4807</div> | ||
|- | |- | ||
|Hunt Research Labs, inner (Mai-Lynn's quest) | |[[Hunt Research|Hunt Research Labs]], inner ([[Mai-Lynn Oshiro|Mai-Lynn's]] quest) | ||
|random | |random | ||
|you have to hack this | |you have to [[Hacking|hack]] this | ||
|- | |- | ||
|Radioactive bunker beneath | |Radioactive bunker beneath [[Stokke Hills]] ([[SWG R22]]) | ||
|<div class="toccolours mw-collapsible mw-collapsed" style="width: | |<div class="toccolours mw-collapsible mw-collapsed" style="width:130px; overflow:auto;">8644</div> | ||
| | | | ||
|- | |- | ||
|"In The Name of God" quest, | |"[[In The Name of God]]" quest, in [[Sewo's Bend]] | ||
|<div class="toccolours mw-collapsible mw-collapsed" style="width: | |<div class="toccolours mw-collapsible mw-collapsed" style="width:130px; overflow:auto;">2471</div> | ||
| | | | ||
|- | |- | ||
|USS Seneca upper deck | |[[USS Seneca]] upper deck | ||
|random | |random | ||
|you have to hack this | |you have to [[Hacking|hack]] this | ||
|- | |- | ||
|Republic Palace bunker - outer | |Republic Palace bunker - outer | ||
|<div class="toccolours mw-collapsible mw-collapsed" style="width: | |<div class="toccolours mw-collapsible mw-collapsed" style="width:130px; overflow:auto;">2290</div> | ||
| | | | ||
|- | |- | ||
|Republic Palace bunker - inner | |Republic Palace bunker - inner | ||
|<div class="toccolours mw-collapsible mw-collapsed" style="width: | |<div class="toccolours mw-collapsible mw-collapsed" style="width:130px; overflow:auto;">1986</div> | ||
| | | | ||
|} | |} | ||
Latest revision as of 00:20, 23 June 2026

There are many locked doors in the game. Some have mechanical locks which are pickable (using Stealth skill); most have electronic locks requiring a four digit code be entered on a keypad. All such doors are hackable, IF you have a handheld computer (wrist, or laptop). Some of these doors may be very difficult to crack though. Some of the codes are randomised; others are fixed. Some of the fixed ones are discoverable through hints found in the game.
For players stuck at doors who want help, click "Expand" on the relevant sections below - but note that this list is not exhaustive, and fixed codes may be subject to change.
| DOOR with Keypad | CODE | HINT |
|---|---|---|
| Joseph's stash in the wine cellar in Crows End (Inheritance trait) | TRY THE HINT FIRST
1776 |
the article at the Town Hall gives the code |
| Cyker warehouse in Watery Eyes (Kymanto quest) | TRY THE HINT FIRST
1066 |
hidden on the note carried by the guard
|
| Bunker beneath collapsing house in Stokke Hills | TRY THE HINT FIRST
4218 |
marked on the four shields on the wall
|
| vault inside Lovisa's old house in the Docklands | TRY THE HINT FIRST
8812 |
scratched into the wood of the table Lovisa is sitting at
|
| The bunker in Imogen's Barrow | random | you have to hack this |
| Hunt Research Labs, outer (Mai-Lynn's quest) | ??? | may be 4807
|
| Hunt Research Labs, inner (Mai-Lynn's quest) | random | you have to hack this |
| Radioactive bunker beneath Stokke Hills (SWG R22) | 8644
|
|
| "In The Name of God" quest, in Sewo's Bend | 2471
|
|
| USS Seneca upper deck | random | you have to hack this |
| Republic Palace bunker - outer | 2290
|
|
| Republic Palace bunker - inner | 1986
|
Notes
Variable: N/A
Links: Hacking, Handheld Computers,
Source: Updated for MoR version 0.8.5