Version 0.8.4.1

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Released: 28 March, 2025.

Gameplay changes

  • [NPC] Kate Veeron now starts with a small amount of Fame.
  • [NPC] Decreased Aria's appearance threshold to appear in Sewo's Bend. She'll now accept help from an MC even if Affection is "Abhorred".
  • [NPC] The urchin from Redhaven (Av204) now starts with the "Very Petite" body type.
  • [NPC] Educators will now have a little more trouble successfully "Dominating" pupils if those pupils' WILLPOWER is 80+.
  • [NPC] An Educator (teaching Spiritual matters) with the Pure trait or Kindness 80+ has a small chance (5%) of increasing the Kindness of his or her pupils by +1/day (cap: 80) if that NPC is not Malevolent.
  • [NPC] An Educator will now choose more dynamically who he or she has sex with if the "Allow sex" option is enabled. Base chance is 50%, Corruption 80+ gives another 25% chance and the Beauty score of his or her pupil can modify the chance from anywhere between -100% to +50%.
  • [NPC] Educators with Corruption 40+ will now double their Affection gain (up to 70) if the "Allowed sex" option is enabled.
  • [NPC] Educators that are allowed to have sex will now decrease their pupils' Vanilla trait value (-1 per day, 25% chance) if the educator has Corruption 60+.
  • [NPC] Female educators can now train female pupils' "Vaginal skill" up to 70. This type of education does not remove a pupil's virgin status.
  • [NPC] Educators with Kindness 24 or less can now also use the "Dominate" setting.
  • [NPC] Added an additional threshold for female educators accepting sex with *female* pupils (Corruption 80+ or Lesbian Devotion 40+).
  • [NPC] A male Educator's Attention Whore will now decrease his Attention Whore trait with one point per "Allowed Sex" pupil, if that pupil's Beauty is 50+.
  • [NPC] Added 'Scavenger trait' to the trait popup window in "Stats and Traits".
  • [NPC] Added Happiness losses (5-10) from the Brute Force events in the training room.
  • [NPC] Starving NPCs (max hunger) now have a 10% daily risk of decreasing their STAMINA with one point down to a minimum of 14 (Grimdark diff only).
  • [NPC] Decreased the speed it takes to fill up Very Petite NPCs' hunger counter (roughly 30%). This means they won't suffer the same penalties for Poor Rations as normal-bodied NPCs.
  • [NPC] NPCs that are away (Arena, Monastery, Colonial Prop) will no longer affect or Soak Household Statistics.
  • [NPC] You can no longer sign up males for Gymnasium competitions.
  • [NPC] Armors worn by NPCs killed in battle will no longer be returned to the MC's inventory (Ironman, Grimdark Diff only). Does not affect HULC or WEGA.
  • [NPC] An NPC's Status is now listed under Info/Bio in the NPC Stats pane.
  • [NPC] An NPC's escape risk is now listed under "states".
  • [LOG] You can now track your NPCs' Healing and Stamina regeneration in the LOG.
  • [UI] The Educator Menu will now automatically close if you pick a new NPC from the NPC Page pane, *if* that NPC is not an Educator.
  • [UI] Removed the NPC page tooltips.
  • [UI] Added a "completed runs" variable to the Prost. ring.
  • [WORLD] GREATLY decreased the effect household guards have on City Control.
  • [WORLD] German and Straalsund caravans will no longer be able to do business during the Dengi invasion or when The Terror From The Deep is active.
  • [SEX ENGINE] Several "unfitting" texts and awkward dialogues have been rewritten during oral sex, shower blowjobs and vaginal sex.
  • [SHOWER ENGINE] The WILLPOWER threshold for auto accepting shower BJs is now 9 or less (was 0 or less).
  • [MC] The MC will now receive a "Disposition (The Academy)" bonus of +30 if he donates the cure for Fetid Blindness (Caitlin's quest).
  • [MC] Added ammunition listing to the MC's Character Sheet (Inventory).
  • [MC/THREESOMES] Added an Evercock implant script that has a 33% chance per turn of resetting the MC's libido if it reaches zero (cum!).
  • [MARKET] You can now buy gold in batches of 1/10/50/500/2,500.
  • [VENDORS] Devious tools now only accepts NPCs aged 18-26. A woman with Beauty 80+ is still welcome to work there, however. Miss Devious will now also automatically terminate an assignment when an employed NPC reaches age 27 if Beauty is below 80.

New Domestic Event: Raider attacks

In 0.8.4.1, the MC's household can be the target of organized raider attacks based on Difficulty settings, city Control and the rumored valuables stored within his walls.

There are a total of seven different groups that can attack, (Red Tigers, Marston street gangs etc) with a varied amount of Strength.

While the household raid event is cleared with just one click, they can potentially have game-changing effects, especially on Grimdark playtroughs. When Ikaanos is burning and raiders are seen on the streets, the importance of a sizeable and well-armed group of Guards cannot be stressed enough.

  • These events will never happen if Control is 40+ or if you're playing on Sandbox difficulty. You can also set "$noraiders = true" if you want to permanently disable the events on Normal+ playthroughs.
  • The most well-armed groups have around 120 Strength. If your guard pool value matches that value you'll be able to repel these attacks with a 99% certainty.
  • The event chance % is scaled with Control and the MC's Power Value. For instance, the raider attack event has a 15% daily risk of happening if Control is 0 and you're playing on Grimdark Difficulty with a power value below 100. Having a lot of valuables ($1 million+) and a relatively low Power Value further increases these chances.
  • A successful raid can take up to 30% of your stored valuables (cash), up to a maximum of $15k.
  • A raid, both successful and unsuccessful ones, has a chance to improve your guards' skills.
  • The MC's *help* value is calculated from his STRENGTH and combat skills.

New quest: Last Relative Chapter 4 (Tier2+)

Last Relative Chp. 4 is a rather small quest that involves the search and acquisition of Stacey McClung. It also lays the groundwork for MOR's last **grand** quest (Last Relative Chapter 5) which will take the MC and his Followers out on a long adventure.

The main feature of this quest is the ability to acquire a full Story NPC with 150+ renders, a unique profession, special traits and many dialogues.

New random mission generator (Relic Hunting)

Stacey's unique profession (Relic Hunter) opens up an endless mission generator that can take you out on long and dangerous adventures to all parts of Ikaanos. Hunt for lost pre-Severance relics in deep caves filled with monsters and precious loot or investigate derelict buildings in civilized areas that could house anything from cultists to crazed denaar addicts.

The Relic Hunting framework contains 30,000+ words, 40+ renders, hundreds of unique events and over 200,000 relics, as well as a long list of Easter Eggs and special character dialogues.

Followers at Furry's

Followers will now take an active part in the carousing and "fun" over at Furry's tavern.

Weapon specialist traits

Some scripted NPCs now start the game with Weapon specialist traits, which provide extra damage rolls but also a penalty when using weapons that are not within their specialty type.

Wega armor changes

  • Increased the WEGA armor repair Science requirement to 50+.
  • You now need a Laboratory to repair WEGA armor.
  • Quartermasters can now repair WEGA armors if their Quartermaster skill is 80+. Requires Laboratory, 300 nanites and 2 durasteel. The repair is instant (=max soak).

Redhaven Market/resource overhaul

  • There's now an extra resource tab at Redhaven Market.
  • Added Leather, Skins and Merchandise as purchasable items at Redhaven Market.
  • Replaced the Skin resource pic.

Bathroom overhaul

You're now able to use the shower even after upgrading your bathroom with a tub.

Threesomes

Added Arizona + Aria as a rendered and scripted (dialogues etc.) threesome set.

Assignment/job overhaul

  • The NPC Job pane is now much more browser friendly with improved CSS alignment properties.
  • The Assignment arrows have been replaced with icons that sort assignments in "House jobs", "Stores", "Away assignments", "City Properties" and "Colonial Properties".
  • If a single-assignment task is occupied, this is now displayed by a head icon. Hovering over this icon displays who's actually working where. Same goes for Titles.
  • "City Properties" displays workshops and taverns. Clicking on one of them opens up a new assignment option pane which allows you to appoint workers, barkeepers and foremen in a more structured way.
  • You can now send off NPCs through the Colonial Properties pane, instead of having to navigate into Actions.

New unique title: First wife

In the multi-religious cauldron that is Ikaanos, it's common practice for a prominent lord to appoint his First Wife, especially in a household with multiple wives. A First Wife is seen as her Lord's equal and enjoys many benefits that come with that title.

A First Wife will increase Affection and Happiness and enjoy various salary and skill bonuses for certain assignments.

Other wives with Respect below 30 will however look at your First Wife with jealousy, which might decrease their Affection and Happiness.

New Unique title: Bed Slave

You can now appoint any willing NPC to be your "bed warmer" - she'll satisfy you either orally (25%) or with her pussy (75%) and acts as an instant gratification provider without the need to use the larger sex frameworks.

The Bed Slave event execute at Conclude Day and involve all sex-related scripts including wear, sexual experience, loads taken, arousal, happiness, affection and semen swallowed. The MC also wakes up with the "Normal craving" status.

Tavern job overhaul

The Tavern assignments have been completely overhauled. When entering the "Jobs & Titles > Properties" section, and after clicking on the tavern you want to assign the active NPC to, you'll get a choice to either enlist that NPC as a worker, bouncer, performer or barkeeper. The barkeeper job works just like before but the new tavern assignments have some additional features.

Academy work changes (NPCs)

An Academic or Science professor will now increase his or her base salary from The Academy if:

  • Academics or Science is 100+ (+$15/day).
  • Academics or Science is 120+ (+$25/day).
  • Prestige is 50+ (+$5/day).
  • Prestige is 150+ (+$15/day).

Scavenger job changes

  • Scavengers with Survival 90+ will now bring in more Merchandise loot.
  • Scavengers with the Techie trait and Survival 60+ now have a 15% chance to bring in extra stimpacks as loot. Gains from a Techie+Scavenger Trait combo stack.
  • Scavengers with the Nerd trait and Survival 60+ now have a 15% chance to bring in artifacts as loot. They can also track down Unique artifacts if that Nerd's Academy skill is 80+.
  • Scavengers with a Health below 10 now receive a noticeable loot amount penalty.

Scavenger risks

All scavengers will now risk injuries during their runs if Control is below 30. Damage is mitigated by combat skills, equipped weaponry, armor and the Survival skill, but also increased if Control drops below 10 and again at 0.

  • It's now important to equip your scavengers with armor and weaponry, and train their combat skills up to at least 40+. The type of armor and weapon also matters and the NPC should also be able to handle it (Great Sword on a 30 STR Lovisa won't give her any bonuses, for instance).
  • On Grimdark difficulty, scavengers risk a -2 DEX/STR/STAMINA/BEAUTY stat drop if their Health drops to -5 or less from a scavenger injury roll.
  • On Ironman, an inexperienced and poorly equipped scavenger **risks** getting killed.
  • Note that Scavvies won't be subjected to stat losses and *cannot* be killed on Normal or Sandbox difficulties.

Art

  • Added 303 wardrobe pics (Av157-Av166, Av201-217).
  • Added 21 bathroom scenes (Caitlin, Dakota, Av100).
  • Added 12 armor wardrobe pics for Bud, Ansel and Celeste.
  • Added 36 pregnant wardrobe pics (missing story NPCs, Av100-Av114).
  • Added 22 inspect pics for Av43 and Av44 (Iona and Eve).
  • Added 13 threesome scenes (Aria+Arizona).
  • Added 40 sex scenes for Stacey McClung.
  • Added Stacey McClung's full wardrobe and sex scene archive (~125 pics).
  • Replaced the outdoor scenes for the Red Devils (tutorial quest).
  • Replaced the orphanage placeholder scenes (Tier2+ quest).
  • Replaced Dakota's holiday dress.

Offspring engine fixes

The scripts for applying body types, weight and height for offsprings have been completely rewritten in order to remove inheritance bugs, unset errors and strange weight/height behaviors.

Bug fixes

  • Fixed a critical Infinity Influence loss error that would execute if you had 25,000+ Influence and no maids or footmen assigned.
  • Fixed a critical bug that wouldn't properly check for books in the Library, which could potentially freeze some quests.
  • Fixed a critical combat hotkey bug that allowed you to use ranged weapons without depleting ammo.
  • Fixed a critical bug that wouldn't properly execute the last Dengi invasion Event.
  • Fixed a serious bug that wouldn't apply the soak value for Clea Vallas' armor.
  • Fixed a serious bug that wouldn't deduct warriors from the dengi pool upon defeating a group of tribesmen during the dengi invasion.
  • Fixed a serious bug that allowed randies to inherit the Deepthroat skill and the Unbreakable trait from old NPC containers.
  • Fixed a serious bug that would set the Family man trait kids' Fame to [undefined].
  • The Inventory>Inspect body button is now active for random NPCs.
  • Fixed an Educator bug that would increase the Educator's devotion instead of the pupil's (Spiritual template).
  • Fixed a blank NPC Action screen glitch that could appear if you downgraded to Public *from* a Tier3 or Tier4 version and left the debug menu open right before saving (set 'debug = false').
  • Fixed a missing training pic bug when educating male NPCs.
  • Fixed various display bugs that would suggest Tori is still working at Virax Springs when she in fact doesn't.
  • Fixed a power core cap bug (buy).
  • Fixed a bug that would stack incomes from offsprings.
  • Added a semen counter cap (10).
  • The Adonia festival event will now increase City Corruption as stated.
  • You can now assign female Mercenaries+ to the Abbey if they are Catholic with Devotion 60+.
  • Fixed a bug that would allow random NPCs to inherit the "Battles Fought" and "Deepthroat skill" value from old NPC containers.
  • Fixed a bug that caused the "Loads taken (mouth)" not to be taken into account during Threesomes.
  • Fixed a bug that caused Nicole's Prestige not to be taken into account when rolling her Political roll at Conclude Day.
  • Fixed a bug that skipped a Nanny's STR value when accumulating physical points in the CCCP.
  • Fixed a bug that allowed unlimited forest regrowth in Darkmere.
  • The Relationship trait will now properly check for the Kindness attribute when rolling stats increase/decrease chances.
  • Fixed a bug that wouldn't properly raise Gregory's respect from the Tech module event.
  • Fixed a bedroom variable bug that would keep maids from increasing their Workaholic trait.
  • Fixed various checker bugs that allowed you to craft shotguns, pistols and rifles without the required Science skill (20+).
  • Fixed a bug that would unequip one of the barrier troops at Silfren Mines.
  • Fixed a bug that allowed you to interact with away NPCs.
  • Fixed a bug that would allow you to re-roll or skip crackdowns by pressing the "Auto mode" option during Prostitution runs.
  • Fixed various display errors that wouldn't allow some random NPCs to display their full Inspect pics and armor wardrobes.
  • Fixed a bug that allowed you to purchase an infinite number of soldiers for the republic in times of war.
  • Fixed a "_maidreq" (undefined variable) setter in the Influence pane.
  • Fixed various errors related to the unconscious setter, especially in Deepthroat sessions.
  • Fixed a double RETURN button glitch at Town Hall (troop building interface).
  • Fixed many typos.