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Revision as of 13:14, 6 December 2024 by Grimdark (talk | contribs) (Created page with "'''Released:''' December 6th, 2024. ==Gameplay changes== * [NPC] Decreased the chance of getting NPCs with the Secretive trait from 20% to 15%. * [NPC] An allowance of $400+ ($100+ for Materialistic NPCs) will now significantly decrease the chances of random Affection drops. * [NPC] Fame (from battles and adventures) will now yield up to $10k+ (at Fame 1,000+) during auctions at Watery Eyes/Crystal Heights. * [NPC] NPCs with smaller body types will now be glutted and "...")
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Released: December 6th, 2024.

Gameplay changes

  • [NPC] Decreased the chance of getting NPCs with the Secretive trait from 20% to 15%.
  • [NPC] An allowance of $400+ ($100+ for Materialistic NPCs) will now significantly decrease the chances of random Affection drops.
  • [NPC] Fame (from battles and adventures) will now yield up to $10k+ (at Fame 1,000+) during auctions at Watery Eyes/Crystal Heights.
  • [NPC] NPCs with smaller body types will now be glutted and "fattened up" more quickly with the Hearty food option.
  • [NPC] The -20 Pacifist trait combat skill penalty now applies to training sessions from a captain as well.
  • [NPC] A naked NPC with Corruption 60+ will now receive a +5 Focus modification for Acrobatics and Dancing sessions.
  • [NPC] Emily (Tier2 slave) will now gain the Undying Loyalty slave if you pick the "Fatherly/Loving > Combat" route for your brother.
  • [NPC] Goldwalkers can no longer be assigned as Followers during the day (Grimdark Difficulty only).
  • [NPC/SEX] **Make out** during sex is now enabled for all NPCs.
  • [NPC/SEX] You can now increase a female NPC's Kissing skill to 100 through makeout actions (during sex).
  • [NPC/HOMESCHOOLING] The Nerd trait now affects (+30) Administration homeschooling sessions.
  • [NPC/QUEST] You can no longer use a convict contract on Aria Bianchi after completing New World Order.
  • [MC] The Educator trait now works from day one.
  • [MC] The Party Animal trait now adds an additional +1 Affection to each NPC if you successfully Socialize during a held *Party*.
  • [MC/ADVENTURE] Searching for gemstones will now take 3h per attempt (was 4h).
  • [HOUSEHOLD] Materialistic NPCs and NPCs with (battle) Fame below 5 now receive a +5% chance (per factor) to decrease WILLPOWER while being in a jail cell.
  • [HOUSEHOLD] There's now a functioning in-game popup helper for mines.
  • [ARENA] DEX 80+ now gives a +10 modification to all battle rolls, while a DEX below provides a -10 penalty.
  • [WORLD] You're now able to sell furniture at Redhaven Market.
  • [WORLD] The Lawful trait will now only disable House Carozza donations and not block the location from appearing on the map.
  • [WORLD] Changed minimum sell price for Food Rations to $1 (was $0).
  • [WORLD] You can now sell copper at The Assembly Plant.
  • [WORLD] Added a Silfren mine raider attack event to the Conclude Day engine.
  • [WORLD] A high City Corruption will now increase incomes from standard Goldwalkers.
  • [RANDOM NPCS] Captured NPCs (combat) *can* now start with higher Melee and Ranged weapon skills even if they're not high-level enemies.
  • [ARENA] Reorganized travel time to and from The Arena. It now takes 18 minutes to and 18 minutes back from the arena, instead of 1h upon exiting the NPC Interaction menu.
  • [UI] Completely overhauled the Homeschooling modifiers section.

New quest: The Sunderlands

Reaching Affection Amiable+ with Connor Sunderland (Black Guard from Warrior Hall) will now unlock his character quest which involves rescuing Mr. Sunderland's wife and daughter.

The Sunderlands includes two new scripted NPCs, featuring 22 sex scenes, unique background dialogues and a unique item.

New quest: SWG R22

Visit the Drainage pipe in Stokke Hills to start a medium-length adventure that takes you through a fringe-science story with lots of pre-Severance lore and unique rewards.

New location (and quest): Marston Watch Tower

You're now able to visit an old pre-Severance military installation in Marston Swamps. This location offers a rather long "dungeon crawl" best suited for mid- or well-equipped early-game playthroughs.

After clearing Marston Tower, you're able to annex it in Fort Sera's name, if the fortress' Standing (toward you) is 100+, they have at least 85 men and $100,000 in their treasury.