Version 0.8.3.6
Release date: September 27th, 2024
Gameplay changes
- [NPC] Added an age modification to the virginity roll for random NPCs. More probable for age below 21, less probable for age 30+. Also increased virginity chance (+10%) for random NPCs coming from wealthy households (good farmer background+) and decreased virginity chance (-25%) for random NPCs coming from poor backgrounds (raiders or less).
- [NPC] The Advocate trait should now be 100% deactivated for males.
- [NPC] Setting a high allowance will now lower Escape/Job termination risk with 1%/3%/6% ($50/$200/$1,000).
- [NPC] Allowing Herculean males to use Floor Crawlers will now increase wear (on that FC) by roughly 30%.
- [NPC] There's now a 7% daily chance that assigned Scavengers will increase their Survival up to a maximum of 60.
- [NPC] Notoriety now affects Goldwalker incomes from Taverns (50+, 150+, 500+).
- [NPC] A high level of Happiness now provides a chance bonus when asking for sex (normal tone). Happiness 80+/100+ (+10/+20).
- [NPC/COMBAT ENGINE] Added the Pacifist Happiness penalty (post-combat).
- [SEX ENGINE] Increased the negative Arousal threshold for cancellation acts/requests for all sex types (WILL 80+: -3>-5, WILL 40+: -5>-8, WILL below 40: -5>-10).
- [HOUSEHOLD] Pool parties and Gazebo lecture can now only be held between 7 am and 10 pm (07:00-22:00).
- [HOUSEHOLD] You can now squeeze in two additional single beds in a private room, which increases its max occupancy to 8 NPCs.
- [MC] The "Battles fought" line has been moved to the trait list and will now display the MC's battle level experience instead.
- [MC] Decreased cost for the Styker Implant from 10 million to 8 million.
- [WORLD] Added a +5 escape risk for city Liberty 75+ and +10 for city Liberty 90+. Only affects slaves and convicts.
- [WORLD] Sending Despising NPCs with Ranged or Melee 60+ will now lower Stability significantly more at Zapin Fields.
- [CAPTURE ENGINE] Random captives will now include a broader Av-archive, which means more variety for captured female NPCs.
- [LOG] Added Performance, Acrobatics, Dancing, Domestic, Gardening, Kindness and CHARISMA to the conclude day log.
- [DEBUG] Added a debug button that clears ghost assignments for the Ranch Master at Zapin Fields.
New Master Trait (Master of ropes)
After reaching WILLPOWER 60+, Flagellation 100+ and Bondage 100+, the MC can arouse sexual excitement by just stroking his cane along the naked thighs of his bound target. This doubles almost every *Arousal* increase (NPCs) when he's involved in training room-based sessions.
New Traits (MC)
- Mountain man (cost: 50): STR caps at 190, STAMINA caps at 150, DEX "cap" around 60. +3 Ration consumption/day.
- Educator (cost: 50): One extra training and one extra homeschooling session per day (either alone or when training NPCs).
- Tavern owner (cost: 45): You start the game with a fully enabled Tavern next to the MC's house in Redhaven. Note that your tavern isn't occupied. You have to manually assign a barkeeper and workers to activate it!
- Occultist (cost: 15): Start the game with +10 Occult.
- Taskmaster (cost: 15): Bonuses to homeschooling. Chance to increase Submissive and Perfectionist traits.
- Pharmacist (cost: 20): Start the game with 15 tendstims, 5 combat tendstims, 3 doctor's kits, 1 mindmancer.
- Kingpin (cost: 50): Start the game with Carozza and Bandit faction standing, a scaling Influence loss due to shady past, cannot gain any extra business income from City Control.
- God's Chosen (cost: 30): Start the game with high Catholic devotion and extra Catholic standing. Cannot change religion later in game. Unique weapon (Sacred Mallet).
- Oathsworn viking (cost: 30): Start the game with high Aesir devotion and extra Aesir tribe standing. Cannot change religion later in game. Additional Combat damage increase (+3).