Skill Classes

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Skill classes are an option during Character Creation that allow you to customize your character's background. Each skill class gives Attribute and skill bonuses, additional influence and cash, and may unlock exclusive dialogues. In addition, purchasing an Expert level will give the player a powerful, unique perk.

There are six skill classes: Doctor, Scholar, Hunter, Soldier, Businessman, and Slaver. Each skill class has three levels: Novice (20 points), Adept (60 points), and Expert (120 points). Thus, a full skill class will cost the Player 200 character creation points.

All six skill classes are listed below, with each tier's Attribute and skill bonuses, cash and influence increases, and the Expert perk.

Doctor:

Novice:

"You've gained some experience after practicing at a smaller medical center in Ikaanos and know how to efficiently use tendstims, use a needle, and cure diseases."

  • +20 to Medicine
  • +200 Influence

Adept:

"You are an experienced physician that's built an impressive repertoire of skillsets during your many days working in field hospitals, medical hospitals, and research facilities inside and outside of the Great City."

  • +10 to INTELLIGENCE
  • +5 to WILLPOWER
  • +20 to Medicine
  • +400 Influence
  • +$1,000

Expert:

"You are an expert in the fields of curing diseases and healing other human beings. You've also acquired the prominent title of Doctor, either honorary or after working many years at a medical facility."

  • +10 to INTELLIGENCE
  • +10 to Academics
  • +20 to Medicine
  • +20 to Science
  • +10 to Manipulate
  • +15 to Bondage
  • +1,000 Influence
  • +$2,000
Master Healer perk:

"You've built up a pretty impressive network in the medical world of Ikaanos and many vendors, doctors, and people of importance know who you are."

  • You start with 40 tendstims and 10 doctor's kits.
  • You have a 25% discount on all tendstim purchases
  • You have a valuable connection at the Doctor's Hall, where you are able to heal yourself and your entire party for free once every two days.

Scholar:

Novice:

"You could call yourself an educated man - a sort of dilettante that's dabbled in many subjects such as history, technology, and Ikaanian demographics, when not occupied with other activities."

  • +10 to Academics
  • +15 to Science

Adept:

"Your area of academic expertise is wide, even if you lack a permanent assignment as a professor or head lecturer. You know your way around a library and can discuss the history of Earth, the horrible effects of the Severance, and recent conflicts with Ikaanos' well-educated classes"

  • +5 to INTELLIGENCE
  • +5 to WILLPOWER
  • +15 to Academics
  • +5 to Science
  • +5 to Manipulate
  • +500 Influence

Expert:

"You are an educated professor with an active assignment at Whitehaven Academy. Your expertise is well known within the scholarly world of Ikaanos and you're the author of a relatively famous book."

  • +20 to Intelligence
  • +15 to Willpower
  • +45 to Academics
  • +10 to Science
  • +25 to Manipulate
  • +15 to Charm
  • +1,000 Influence
  • +$1,000
Academic Retainer perk:

"You're a noteworthy scholar. The income from your book is more than enough if you want to retire and live a humble life as an amateur researcher."

  • You start with an active Academy assignment and a high Standing value (800) with the Academy.
  • You are the author of a book whose name you can choose (Default name: Gandorian History), which provides you with a retainer of $200/day.

Hunter

Novice:

"Since an early age, you've always felt at home in Raana's wilderness. This has given you a basic, but important, set of skills such as making camp, hunting small game, and hiding from the jungle's monstrosities."

  • +10 to DEXTERITY
  • +5 to Stealth
  • +15 to Survival

Adept:

"You're an experienced outdoorsman that knows how to handle himself in Raana's wilderness. That mysterious force emanating from the forest-covered hills of Ikaanos has been an inspiration since an early age."

  • +5 to STRENGTH
  • +5 to DEXTERITY
  • +15 to STAMINA
  • +5 to Melee
  • +15 to Ranged
  • +20 to Survival

Expert:

"You are a master huntsman that's lived most of your life out in Raana's wilderness. It was with conflicting emotions that you accepted the keys to your brother's old house. But in your dreams, you're still roaming the jungles of your spiritual home."

  • +10 to STRENGTH
  • +15 to STAMINA
  • +10 to Melee
  • +20 to Ranged
  • +15 to Stealth
  • +25 to Survival
  • +60 Influence
  • +$800
Huntmaster:

"You've felt a spiritual connection to the wilderness of Raana since you were a small child and knew how to hunt and survive long before entering adulthood. A couple years ago, you discovered a perfect and undisturbed hunting location in the Darkmere area."

  • You have access to an exclusive small game hunting area in Darkmere where you can harvest meat and pelts
  • You lose 75% less Stamina during hunting excursions.

Soldier

Novice:

"You've been through maybe a dozen fights and are familiar with the routine - basic weapons care, field tactics, and how to stay relatively calm in battle."

  • +10 to STRENGTH
  • +15 to Melee
  • +10 to Ranged

Adept:

"You've lost count of how many fights you've been in. You're an experienced warrior that knows how to pull through any combat situation - even if the odds are against you. It is also very likely that you have participated in the recent Border Wars - a conflict that just recently entered an unstable truce."

  • +10 to STRENGTH
  • +10 to DEXTERITY
  • +5 to STAMINA
  • +5 to Medicine
  • +15 to Melee
  • +15 to Ranged
  • +10 to Survival
  • +15 to Gambling
  • +5 to Kissing

Expert:

"You are a veteran soldier with combat experience from over a hundred fights. You've also led other troops in battle."

  • +10 to STRENGTH
  • +15 to STAMINA
  • +5 to Medicine
  • +20 to Melee
  • +20 to Ranged
  • +60 Influence
  • +$800
Combat Veteran:

"You're a combat veteran who's fought many battles and killed hundreds of enemies during your career as mercenary, guard and Republic soldier. Thanks to one of your tours in the Border Wars, you share an unbreakable bond of brotherhood with Lieutenant Einar Corso."

  • You start with 1 suit of Combat Armor (MC), 2 suits of Combat Armor (NPC), an Automatic Rifle, and 200 rounds of 7.62 ammunition
  • You start with 5 Standing with the Republic
  • You are able to hire Einar Corso at a noticeably reduced salary.

Businessman

Novice:

"You've had a side business for a couple years (or maybe it's better to call it a hobby) which involves producing and selling tools, decorations, and simpler weapons to the lower classes of Ikaanos. It's nothing serious and there's no chance you could make it your primary way of living."

  • +15 to Artisan
  • +10 to Blacksmithing

Adept:

"You're a relatively skilled crafter, either in the weapons department or from producing tools and medical equipment. In either case, you could probably lift a decent income if you really wanted to."

  • +5 to INTELLIGENCE
  • +5 to Science
  • +15 to Artisan
  • +15 to Blacksmithing
  • +800 Influence

Expert:

"You are a competent businessman and skilled crafter that can produced advanced weaponry and high-tech equipment. You've also seen a good share of Ikaanos and beyond, with visits to places such as Lake City, New Eden, and the Mastersphere."

  • +15 to INTELLIGENCE
  • +15 to Science
  • +15 to Gambling
  • +15 to Artisan
  • +30 to Blacksmithing
  • +25 to Manipulate
  • +1,000 Influence
  • +$1,500
Business Competence:

"You are a true entrepreneur, in body and mind, with a natural talent to become one of Ikaanos' greatest (and wealthiest) crafters."

  • You earn an extra 5% income from all investments, including vassalized factions.
  • Your workshops produce an extra 10% Production Points per day.

Slaver

Novice:

"You've dabbled in your older brother's chosen profession as a slave trainer but never really gotten into it as seriously as he did. You've purchased a couple of slaves from the slave market or a contact of yours for the past years and made a half-serious effort to train them."

  • +10 to Manipulate
  • +10 to Bondage
  • +5 to Kissing

Adept:

"During your many visits to Ikaanos' "human" markets, you've rounded up an impressive number of slaves and put a serious effort into improving their skills and obedience. They are no longer a part of your household, but the experience has given you a set of important skills if you'd ever decide to continue that profession again."

  • +5 to INTELLIGENCE
  • +15 to Manipulate
  • +15 to Charm
  • +15 to Bondage
  • +15 to Flagellation
  • +500 Influence

Expert:

"You are an experienced slave owner with an impressive set of skills that can turn even the most unruly slave into an obedient and diligent servant."

  • +10 to INTELLIGENCE
  • +10 to WILLPOWER
  • +25 to Manipulate
  • +10 to Charm
  • +15 to Copulation
  • +25 to Bondage
  • +15 to Flagellation
  • +5 to Kissing
  • +900 Influence
Adora Sanor:

"You acquired Adora Sanor roughly a year ago and she has become a relatively docile servant since then. While the girl's an expert in performing oral services and as a maid, her other skills are still lacking. But that's okay. One should view Miss Sanor as a blank page, still young and with lots of potential, ready to be shaped and decorated into whatever purpose fate has for her."

  • You start the game with Adora Sanor added to your household.