Allowances

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Setting a generous allowance is a great way to increase an NPC's Happiness and Affection toward you - especially if he or she has the Materialistic Trait.

Every dollar counts as chance rolls for increasing Happiness and Affection scale based on the NPC's set allowance. There are several cumulative thresholds, however:

Legacy

$5 Allowance

A minor sum that enables the slave to buy extra sweets, a coffee or save up for a new pair of underwear.

  • There's a 25% chance to raise a slave's Happiness with one point per day if her Anger is 2 or less and her Happiness is below 60.
  • There's a 15% chance to raise Affection with one point of her Anger is 0 and her Affection is below Friendly.

$25 Allowance

A substantial sum that enables the slave to buy her best friends a round of café lattes or a newly printed paperback.

  • There's a 25% chance to raise a slave's Happiness with one point per day if her Anger is 3 or less.
  • A slave gains one Affection point per day, up to Friendly level, as long as she receives this sum.
  • There's a 15% chance to lower a slave's Anger with one point per day.
  • A Materialistic slave that receives this sum increases her Happiness one point per day up to a maximum of 50.

$100 Allowance

A huge sum of silver coins that enable the slave to buy her best friends a nice dinner at a medium-class restaurant or pay for a visit at a fancy massage parlour.

  • A slave's Happiness will increase with one point per day if her Anger is below 4.
  • A slave receiving this sum gains one Affection point per day, up to the Amiable level.
  • A slave's Anger will decrease with one point per day down to 4 as long as she recieves this sum.
  • There's a 50% chance to lower a slave's Anger with one point per day (in addition to the bonus above).
  • A Materialistic slave that receives this sum increases her Happiness one point per day.

Current

Note: al effects are cumulative.

ALLOWANCE $5+

  • Has a 1 in 3 chance to increase Happiness (+1) up to a maximum of 60 - if the NPC's Anger is below 3.
  • Has a 1 in 6 chance to increase Affection (+1) up to a maximum of 50 - if the NPC's Anger is 0.

ALLOWANCE $50+

  • Has a further 1 in 3 chance to increase Happiness (+1) (unlimited) - if the NPC's Anger is below 4.
  • Has a further 1 in 3 chance to increase Affection (+1) up to a maximum of 50 - if the NPC's Anger is 0.
  • Has a 1 in 6 chance to decrease Anger (-1).
  • Materialistic NPCs get an additional Happiness point up to a maximum of 50.

ALLOWANCE $100+

  • If the NPC's Anger is 5+, it gets reduced by a further 1 point.

ALLOWANCE $200+

  • Has a further 5 in 6 chance to increase Happiness (+1) (unlimited) - if the NPC's Anger is below 4.
  • Has a further 5 in 6 chance to increase Affection (+1) up to a maximum of 60 if the NPC's Anger is below 4.
  • Has a further 1 in 2 chance to decrease Anger (-1).
  • Materialistic NPCs get an additional Happiness point (unlimited).

ALLOWANCE $1,000+

  • Further increases Happiness (+1) (unlimited).
  • Further increases Affection (+1) up to a maximum of 70.
  • Has a further 5 in 6 chance to decrease Anger (-1).
  • Materialistic NPCs get an additional Happiness (+3) bonus (unlimited).

ALLOWANCE $2,000+

  • Further increases Happiness (+3) (unlimited).
  • Further increases Affection (+3) up to a maximum of 70.
  • Further decreases Anger (-1).
  • Materialistic NPCs get an additional Happiness (+3) and Affection (+1) bonus (unlimited).

ALLOWANCE $10,000+

  • Further increases Happiness (+4) (unlimited).
  • Further increases Affection (+3) up to a maximum of 70.
  • Further decreases Anger (-1).
  • Materialistic NPCs get an additional Happiness (+5) and Affection (+2) bonus (unlimited).

ALLOWANCE $100,000+

  • Further increases Happiness (+4) (unlimited).
  • Further increases Affection (+3) up to a maximum of 70.
  • Further decreases Anger (-1).
  • Materialistic NPCs get an additional Happiness (+5) and Affection (+2) bonus (unlimited).