Resources

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Revision as of 21:40, 8 April 2024 by AlexD (talk | contribs) (Corrected Prepare Skins yield from 2/12 mins to 10/12 mins.)
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Resource management is a big part of the crafting engine in Masters of Raana. By refining loot, yields from hunting or extracted materials from mines or other locations, you're able to prepare materials and craft weapons, armors, tendstims and other valuable items.

Equipment

Loom

  • Enables cloth refinement
  • Enables textile production
  • Need to craft: Clothes
  • Required skill to use: Science (25+)
  • Cost: $900
  • Smithery

  • Enables metal scrap refinement
  • Enables c-board extraction
  • Enables crafting: weapons & armors
  • Required skill to use: Science (35+)
  • Cost: $3,500
  • Refinement options

    Prepare meat

    • Time: 12 min/action
    • Yield: 10 raw meat > 20 food rations
    • Cost: 1 Stamina point
    • Skill: None
    • Module: None

    Prepare skins

    • Time: 12 min/action
    • Yield: 10 skins > 10 leather sheets
    • Cost: 2 Stamina points
    • Skill: Survival 35+
    • Module: None

    Cloth refinement

    • Time: 12 min/action
    • Yield: 5 cloth > 1 textile
    • Cost: 1 Stamina point
    • Skill: Artisan 25+
    • Module: Loom

    Scrap metal refinement

    • Time: 12 min/action
    • Yield: 5 scrap metal > 1 steel
    • Cost: 3 Stamina points
    • Skill: Blacksmith 30+
    • Module: Smithery

    Gold refinement

    • Time: 18 min/action
    • Yield: 10 c-boards > 1 gold
    • Cost: 2 Stamina points
    • Skill: Science 35+
    • Module: Smithery

    Scrap Merchandise

    • Time: 12 min/action
    • Yield: 2 merchandise > 1 random yield*
    • Cost: 1 Stamina point
    • Skill: None
    • Module: None

    * Random yield = scrap metal, cloth, fasteners or C-boards, durasteel... in order of diminishing likeliness.