Political Events

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The Ikaanian colony is a dynamic city-state that could potentially change its prosperity, stability and corruption during your playthrough, either due to random events, spiralling chain-events or the player's active participation in political actions.

Prosperity[edit | edit source]

Ikaanos' Prosperity value determines the affluence and economical strength of its inhabitants, primarily affecting prices and Fishing/Hunting actions.

Destitution (4 or less)[edit | edit source]

Wide-spread starvation, rampart poverty and failing economies everywhere. The city's population is dwindling either due to migration, disease or violence.

Poverty (5-14)[edit | edit source]

The lower classes are starving and trade businesses are suffering because of low demand in goods and services. The city's population is stagnant.

Hardship (15-24)[edit | edit source]

The lower classes are having a hard time and the rampart povery is beginning to show even with the middle classes, who have to monitor their expenditures wisely.

Normal (25-74)[edit | edit source]

Life is hard in Ikaanos but most people get by and starvation is almost non-existent.

Affluence (75-89)[edit | edit source]

Crops have been good and even the lower classes can sometimes enjoy a café latte or a pair of extra tools from the market.

Abundance (90+)[edit | edit source]

Ikaanos is prospering - there's enough food for everyone and all bandit factions and raider spawns are either limited or completely disabled.

STATE Prices
(ammo)
Prices
(stims)
Prices
(food)
Prices
(mats.)
Raider
Spawns
Fishing/
Hunting
NPC
Salaries
Escape
risk
Inf. gain
mod
Destitution +50% +100% +250% +50% +25% -25 -25% -8 pts. +100%
Poverty +25% +50% +100% +25% +5% -10 - -5 pts. +25%
Hardship +10% +25% +50% - - - - - -
Normal - - - - - - - - -
Affluence -10% -25% -10% - - - - +5 pts. -25%
Abundance -25% -50% -50% -25% -50% - - +8 pts. -50%

How to increase Prosperity[edit | edit source]

  • Through random Political Events.
  • By distributing food rations in low-class districts. 1,000 rations boost Prosperity with one point up to a maximum of 80.
  • Maxing Aimee's store's "Merchandise" has a 5% chance to raise Prosperity with one point/day up to a maximum of 70.
  • Investing in Kasey's Park's tradesmen has a 5% chance to raise Prosperity with one point/day up to a maximum of 70.
  • Investing in Imogen's Barrow's merchants has a 5% chance to raise Prosperity with one point/day up to a maximum of 70.

How to decrease Prosperity[edit | edit source]

  • Through random Political Events.

Control[edit | edit source]

STATE Prices
(ammo)
Prices
(stims)
Prices
(food)
Prices
(mats.)
Raider
Spawns
Fishing/
Hunting
NPC
Salaries
Escape
risk
Inf. gain
mod
Anarchy +50% +100% +250% +50% +25% -25 -25% -8 pts. +100%
Disorder +25% +50% +100% +25% +5% -10 - -5 pts. +25%
Normal +10% +25% +50% - - - - - -
Order - - - - - - - - -
Peace -10% -25% -10% - - - - +5 pts. -25%