Version 0.8

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  • Released: August 12th 2022.
  • Save game compatibility: Version 0.7.8+

New frameworks

Revamped slave control systems

The menus for inspecting, house rule assignments and work/study applications have been completely redesigned. You can now activate and remove slaves from various assignments, manage their inventory and view their builds without changing your active slaves or move them between the household and annex.

Revamped slave selection (Home screen)

You no longer have to switch between your two primary household slaves to interact with them. The household slave interaction box has been redesigned and now features pictures of your current slaves. Just click on the slave you wish to interact with to enter her menus.

Revamped job/academy assignments

You no longer have to take your slave "in person", or have the girl set as active, to apply her to a vendor or to the Academy. Now, you just have to talk to a vendor ("Do you need slaves?"), or visit the Academy to unlock the location's assignment button inside the new slave control menu.

All necessary information, such as skill requirements, income, possible risks and other important details can now also be found in a designated assignment popup next to the *apply* button.

Trait system

All slaves will now receive 2-4 character traits and up to 3 randomly assigned traits when you acquire them. Traits provide a completely new way of dealing with slaves, offering a uniqueness that both require different methods of training, varying difficulties in getting them to do what you want and a flavor to many of their events/dialogues.

You can read more about traits here.

Aging system

All slaves will now age properly with their own unique birthdays. Physical penalties start to kick in after reaching 35, and continue to increase in "severity" after 40.

Birthday system

Keep track of your slaves' birthdays and celebrate them with gifts, teddy bears, golden dragon visits and cinema nights - or grueling bondage sessions. Doing an action during their specified birthdays can give you unique dialogues and possible Affection/Happiness gains - or massive Willpower drops.

The new birthday system adds about 1000 lines of unique dialogue and other descriptions.

Fear system

Slave masters now have a completely new strategy to train their slaves. Fear (new Attribute) infuses his girls with temporary obedience and keeps even high-willpowered girls in check - at least for some time. A high Fear value lowers escape risk, increases maid performance and makes slaves easier to persuade into having non-consensual sex. Having a high Fear might also increase Discipline and the Toughness Trait Value during training sessions.

Raising fear is done in many ways - through the new Talk function "Intimidate" (adds over 1000 lines of dialogue), by acting cruel in many ways, explaining chores in dominant ways or scolding their hopes and dreams successfully.

You can read more about Fear here.

Defiance system

In addition to the new Fear system, slave masters must now keep track on their slave's Defiance, which increases when they are unruly, dismiss the MC's suggestions and out-right refuse to participate in sexual intercourse. There are also a lot of random events for high-willpower slaves that are not loving/obedient toward you that could potentially increase Defiance.

Defiance slowly festers in your household, causing unwanted Willpower boosts, Influence drops and increased maintenance.

However, when a slave's Defiance grows, you're able to activate special punishment options in the Bondage section. These options can, if successful, severely affect an unruly slave and push her back in line rather quickly.

You can read more about Defiance here.

Revamped Economy system

Added a new, stand-alone economy system which gives the player a much more detailed overview of his spendings, earnings and influence drains/boosts.

• Slaves and the MC now eat Rations instead of spending money to buy food.

• You'll now have an additional batch of Rations when you start a new game.

Slaves

Added slave (tier2+): Emily Dunham. Emily is MoR's first dynamic slave with 15 possible backgrounds that you decide when picking her up from her cell (she can be anything from a submissive sex slave to a high-willpower Academy Nerd). You'll get access to Emily's starting quest once you've activated your Great House parameters/picked up the .45 Colt Peacemaker. NOTE! Choosing her background will affect the following chapters involving your lost brother!

Added slave: Aria Bianchi. Aria is MoR's End Game slave - the rebel leader captured onboard the Mastersphere. Part of the Slavemasters of Raana questline.

Increased slave cap. The Annex can now house two additional slaves.

Gameplay related

Gameplay changes

• Added Gardener as a new slave assignment. This job becomes active if you have a planted garden in your yard.

• Added several unique first-day events to newly acquired slaves.

• Replaced the Assault rifle firing sound to keep browsers from auto-lowering it.

• Added a letter from Westside Assembly plant to the player inbox, if you start a new game.

• Shotguns now only deplete one shell.

• One burst of automatic rifle fire now only depletes three bullets.

• Health implants are now 100% more efficient.

• Slaves with WILLPOWER 9 or lower will now be less keen on escaping your household.

• You can now buy slaves from Kymanto Hall even if you have assigned other slaves as followers.

• Slaves now have chance to gain Humiliation if you fuck them in bondage.

• The Administration and Domestic Art program at the Academy will now raise your slave's Gardening skill.

• Added 200 lines of extra dialogue to the Golden Dragon, mostly about slaves that are upset or angry at you, plus a couple of new character information snippets (Mr. Robert, Rebecca etc.).

Combat changes

• All enemies will now auto attack in combat. You no longer need to manually start their rounds by clicking "Continue" for each enemy.

• Slaves will now deplete ammo when using ranged weapons. They pull from the same pool as the MC.

• Almost doubled the free ammo received when purchasing a new weapon.

• Pressing the Continue button to move turns forward in your own team is no longer necessary.

Stamina revamp

To meet the growing actions one can do in Ikaanos, Stamina points are now aligned/merged with the Stamina value of our MC. You'll have more Stamina Pts. to burn from the start and automatically raise your max Stamina Points when you increase your Stamina attribute.

The effects from the old Stamina value remain unchanged - it still determines Stamina Point regeneration and damage mitigation in combat.

Many actions - such as sleep, massages and spa visits, have had their Stamina regeneration rates increased by 50-100%.

New district: Corazon Gorge

You're able to unlock a new jungle district after acquiring Aria from the slave market in Crystal Heights. This district, reachable from Darkmere Ferry, will remain open even after completing her quest. It offers a new pelt hunting location, two PoIs and a very, very dangerous enemy.

Art

• Added 15 sex scenes for Rachel.

• Added 2 dinner scenes (Aria, Mai-Lynn).

• Added 139 scenes/pictures for Aria (complete set).

• Added 1 slave auction scene for Lovisa.

• Added 15 wardrobe scenes for Caitlin.

• Added 4 sex scenes for Caitlin (oral sex).

• Added 2 sex scenes for Lovisa (replaced walktosex, undress).

New skills

• Added a Medicine skill to the MC and all slaves. The MC will heal an additional +10 Health points with Tendstims if his Medicine skill is above 40 (applying to himself, mercs or slaves). He'll also regenerate Health faster during the End day event (40, 80, 130 skill gives +5, +5, +10 per day).

• Household slaves with a Medicine skill of 40 or higher will give the MC an additional +5 Heath regeneration during the End day event IF they're not trapped in bondage, conscious, Affection Neutral+ and not occupied by nightly chores/jobs.

• The Medicine skill paves the way for the new Doctor profession in Crystal Heights. This feature is due out in a not-too-far-away update.

• Added a Performance skill to the MC and all slaves. Having a Performance skill of 60+ OR Dancing +60 provides access to the Golden Dragon job (along with the Charisma and Beauty prerequisites).

• The Performance skill paves the way for the new bard/tavern singer occupation. This, and purchasing instruments, is due out in either 0.8.2 or 0.8.3.

New starting path

Added a Doctor life path to the character creation framework. This will boost your Medicine to a maximum of 45.

Revamped Chemistry books

Removed all chemistry books from the game and replaced them with Medicine/herbal books that raise Medicine, Science and Intelligence.

• Added two new Medicine books to Secret Garden Bookstore.

Bug fixes

• Added missing Dine pic with Averil.

• Fixed a bug that wouldn't give you any Influence if you offered the minimum amount of cash at Crystal Hills Cathedral.

• Fixed a bug that wouldn't make you sexually depleted after fucking Miss Winton.

• Fixed a bug that would give you endless cash/Aca. Influence from Academy work.

• Fixed a bug that wouldn't allow you to have anal and vaginal sex with a slave tied up in bondage if using a causal tone.

• Fixed a bug that allowed female mercenaries to dream about getting a blowjob at Furry's during certain conversations.

• Fixed a bug that allowed the MC to gain an infinite amount of cash/influence from the Haruto Pai bounty mission.

• Fixed a bug that would make Arena slaves age twice as fast.

• Fixed a bug that would make a secondary slave speak to a primary slave at the Golden Dragon, even if you only brought the secondary slave.

• Many text tweaks and typos fixed.