Difficulty settings
There are three types of difficulties in Masters of Raana.
Sandbox
A casual playthrough for those who want to experiment or just take it easy.
- Adds a retainer (+$50/day).
- Easier skill rolls (+15 to all chance rolls).
- No need to manage your MC's hygiene.
- Enemies do less damage in combat.
Normal
No modifications. Standard MoR difficulty.
Grimdark
A realistic playthrough closer to what Ikaanos really feels like, adding an additional prerequisite to plan your finances, NPC assignments and combat situations.
Other difficulty changes (Grimdark):
- High-tier ammo and stimpacks are more scarce.
- Decreased cash and Merchandise drops from enemies.
- Increased armor costs.
- You cannot assign "away" NPCs (vendors, academy, scavengers) as Followers between 8 am and 4 pm.
- Melee combat costs Stamina points for the MC and NPCs (1 point per hit down to a minimum of 5).