NPC Status (detailed)

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This page lists all debuffs, bonuses and other differences based on an NPC's status value.

Convicts

Convicts are slaves that've done such ghastly deeds that their masters have the full right to either execute or severely punish them whenever he feels the need to do so.

Work assignments

  • -10 Discipline when assigned to workshops, if Affection is Friendly or lower.

Combat

  • -10 Chance to hit in combat if Affection is Friendly or lower and their Health is above 15.

Interactions

  • Low Affection and Happiness penalties if exposed to humiliating deeds.
  • Cannot leave your household at their own free will.
  • Can be locked inside rooms without Influence penalties.

Slaves

Slaves are men and women who've entered slavery either because of starvation, a petty crime, their own free will or through birth.

Work assignments

  • -5 Discipline when assigned to workshops, if Affection is Friendly or lower.

Interactions

  • Low high Affection and Happiness penalties if exposed to humiliating deeds.
  • Cannot leave your household at their own free will.
  • Can be locked inside rooms without Influence penalties.

Servants

Also known as serfs or Issids, servants are a very common form of labor force in Ikaanos, sharing roughly half the pool of Ikaanos "grey masses" with bound slaves. They are often found in taverns or close to large hubs of people such as markets or tent-towns. Servants are cheap to hire and require a relatively small salary.

Interactions

  • Moderately high Affection and Happiness penalties if exposed to humiliating deeds.
  • Can leave your household at their own free will.

Mercenaries

Mercenaries are trained sell-swords or hunters who can be hired for a larger sum of money. They are equipped with expensive weapons and skills that'll make a difference in your future combat squad.


Interactions

  • Very high Affection penalties if exposed to humiliating deeds.
  • Can leave your household at their own free will.