NPCs (0823)
The world of Raana is a dangerous one, and as such, rough individuals who can put a weapon to good use are in high demand. Such individuals are mercenaries, professionals who make a living renting their skill and bravery to the highest bidder. Every character you find in the game is capable of picking up a weapon and using it, but mercenaries are the ones who are proficient at it.
Hiring a mercenary results in them joining your household, where they will be available for assignment. They can be added to your combat party at you discretion or assigned to other duties if you prefer, though they're generally more useful in a combat role (either in your party or in guard duty).
Besides their combat proficiency, mercenaries otherwise behave exactly like any other hireling:
- To hire one, you must pay an upfront, one-time payment for the contract. Additionally, a daily fee (upkeep) is required for each day you keep them under your employment. Failure to pay the fee will not cause the mercenary to abandon you, but will damage your influence.
- They may be dismissed from your household. If you do so they will be available for hire again where you originally found them, but all money paid is non-refundable.
- They can be interacted with, which may lead to a quest and some reward.
- Both their gear and skill can be upgraded, but keep in mind that some might ask a better salary if you do.
- They cannot die. Depleting their health will only put them out of combat.
Available Mercenaries
Ansel Motte
An old friend of yours with a trouble past, as evidenced by his chest tattoo.
General:
- Location: Redhaven Market
- Contract Fee: $50
- Upkeep: $18/Day
Stats:
- Health: 75
- Strength: 45
- Ranged Skill: 55
- Melee Skill: 45
Equipment:
- Ranged Weapon: None
- Melee Weapon: Combat Knife
- Armor: Leather Armor
Specials:
- Bonds of Trust: No penalty from not being able to pay his salary.
- Corrupted: Having a Floor Crawler will reduce his salary by 50%.
- Embezzler: Assigning him as an Accountant will result in him stealing money from you.
Comments:
- Low cost/low skill mercenary.
- Comes with a couple unique quests and a unique business opportunity.
Peasant
A simple grunt, looking for some adventure and extra money.
General:
- Location: Redhaven Market
- Contract Fee: $150
- Upkeep: $22/Day
Stats:
- Health: 75
- Strength: 65
- Ranged Skill: 65
- Melee Skill: 50
Equipment:
- Ranged Weapon: Rifle
- Melee Weapon: Combat Knife
- Armor: Leather Armor
Specials:
- Innocent: Corruption rises slowly.
- Confident: Demands a better salary if his skills increase.
- Simple-minded: Not suitable to be assigned to the academy.
- Tough times: +5 hit chance and damage during famines.
Comments:
- Low cost/low skill mercenary.
Rifle Savant
A kind, but deeply mentally challenged man, who nonetheless possesses an extraordinary level of skill with a rifle.
General:
- Location: Marston Avenue
- Contract Fee: $150
- Upkeep: $6/Day
Stats:
- Health: 25
- Strength: 35
- Ranged Skill: 100
- Melee Skill: 15
Equipment:
- Ranged Weapon: Rifle
- Melee Weapon: Combat Knife
- Armor: Leather Armor
Specials:
- Bonds of Trust: No penalty from not being able to pay his salary.
- Innocent: Corruption rises slowly.
- Kind-Hearted: Happiness and kindness rises quickly and easily.
- Mentally-challenged: Not suitable to be assigned to the academy, and schools will charge more to accommodate his special needs.
- Weapon Focus: Favors a specific weapon (rifle). Any other weapon receives a severe (-50) penalty.
Comments:
- Extremely high skill, higher than even the elite warriors, but can only really use rifles.
- Most fragile fighter in the game.
Bud Walton
A bit of a lovable idiot, but also a good and loyal friend with more confidence than the city can hold.
General:
- Location: Redheaven's Weapons store
- Contract Fee: $200
- Upkeep: $25/Day
Stats:
- Health: 75
- Strength: 35
- Ranged Skill: 50
- Melee Skill: 45
Equipment:
- Ranged Weapon: Pistol
- Melee Weapon: Combat Knife
- Armor: Leather Armor
Specials:
- Ammo Pack: Provides his own ammo.
- Attention Whore: Requires constant attention from the player.
Comments:
- Low cost/low skill mercenary.
- Cheapest mercenary that still provides his own ammunition.
Loren
A tough, fearless, skilled woman with a great sense of humor.
General:
- Location: Sloppy Moe's Tavern (Marston Avenue)
- Contract Fee: $100
- Upkeep: $25 / Day
Stats:
- Health: 75
- Strength: 25
- Ranged Skill: 60
- Melee Skill: 60
Equipment:
- Ranged Weapon: Rifle
- Melee Weapon: Combat Knife
- Armor: Leather Armor
Specials:
- Female: Can be interacted with sexually, as well as assigned as a whore if her corruption becomes high enough.
Comments:
- Low cost/mid skill mercenary.
- Good melee skill but very low strength.
Enya
A former gladiatrix, equally flirty and deadly.
General:
- Location: Marston Avenue
- Contract Fee: $600
- Upkeep: $45 / Day
Stats:
- Health: 75
- Strength: 35
- Ranged Skill: 40
- Melee Skill: 75
Equipment:
- Ranged Weapon: None
- Melee Weapon: Power Katana
- Armor: Leather Armor
Specials:
- Female: Can be interacted with sexually, as well as assigned as a whore if her corruption becomes high enough.
Comments:
- Mid cost/high skill mercenary, but melee focused.
- Great melee skill but low strength.
Mr. Doyle
A tough veteran of 100 battles. Always has a great story to tell.
General:
- Location: Crow's Nest
- Contract Fee: $2900
- Upkeep: $19 / Day
Stats:
- Health: 150
- Strength: 65
- Ranged Skill: 80
- Melee Skill: 55
Equipment:
- Ranged Weapon: Rifle
- Melee Weapon: Combat Knife
- Armor: Heavy Leather Armor
Specials:
- Senior: Receives a penalty of -3 to Strength and Dexterity each year. Completely disappears from the game after 5 years.
Comments:
- The most expensive mercenary to hire, but upkeep is one of the cheapest, making for a great long term hire.
Space Marine
Fearless elite warrior. Formerly part of the Spheremasters' forces.
General:
- Location: Marston Avenue
- Contract Fee: $1200
- Upkeep: $230/ Day
Stats:
- Health: 100
- Strength: 75
- Ranged Skill: 90
- Melee Skill: 65
Equipment:
- Ranged Weapon: Assault Rifle
- Melee Weapon: Combat Knife
- Armor: Combat Armor
Specials:
- Ammo Pack: Provides his own ammo
- Jungle Warfare: +5 To combat rolls when not in urban environments.
Comments:
- High Cost/High skill mercenary.
Black Guard
Troubled, mysterious elite warrior. Formerly part of the Spheremaster's Special Operations forces.
General:
- Location: Warrior Hall (Watery Eyes)
- Contract Fee: $2500
- Upkeep: $330/ Day
Stats:
- Health: 150
- Strength: 75
- Ranged Skill: 95
- Melee Skill: 55
Equipment:
- Ranged Weapon: Coilgun
- Melee Weapon: Combat Knife
- Armor: Duraplate Combat Armor
Specials:
- Ammo Pack: Provides his own ammo
- Trainer: Training sessions can increase your own attributes.
Comments:
- High Cost/High skill mercenary.
Ayden
A highly renowned, heavily scarred, battle-hardened hero, wearing enough high tech gear to intimidate even the most crazed raider.
General:
- Location: Virax Springs (Crystal Hills)
- Contract Fee: $2500
- Upkeep: $350/ Day
Stats:
- Health: 150
- Strength: 85
- Ranged Skill: 95
- Melee Skill: 85
Equipment:
- Ranged Weapon: Coilgun
- Melee Weapon: Sword
- Armor: Duraplate Combat Armor
Specials:
- Ammo Pack: Provides his own ammo
- Don't Touch My Stuff!: Can't change his equipment
- High Demands: -100 daily influence if you can't pay his salary.
- Raised As A Soldier: Not suitable for any non-combat assignments.
Comments:
- High Cost/High skill mercenary.
- Deals double damage on the first hit.
Not available
These mercenaries are currently unavailable, but will be returning to the game soon. Information may be incomplete, obsolete, or subject to change.
Aiko
Feeble looking woman who nonetheless packs a few surprises.
General:
- Location: Kasey's Park
- Contract Fee: $120
- Upkeep: $60/Day
Stats:
- Health: 50
- Strength: 35
- Ranged Skill: 70
- Melee Skill: 55
Equipment:
- Ranged Weapon: 12 Gauge Shotgun
- Melee Weapon: Sword
- Armor: Heavy Leather Armor
Specials:
- Female: Can be interacted with sexually, as well as assigned as a whore if her corruption becomes high enough.
Comments:
- W.I.P.
- Low cost/low skill mercenary.
Dexter Colt
A weary-looking private detective.
General:
- Location: Marston Avenue
- Contract Fee: $700
- Upkeep: $75/Day
Stats:
- Health: 100
- Strength: 60
- Ranged Skill: 80
- Melee Skill: 50
Equipment:
- Ranged Weapon: Revolver
- Melee Weapon: Combat Knife
- Armor: Heavy Leather Armor
Specials:
- Ammo Pack: Provides his own ammo.
- Don't Touch My Gun!: Can't change his ranged weapon (melee weapon not affected).
- Crack Shot: 25% chance to score a critical hit.
Comments:
- W.I.P.
- Mid cost/high skill mercenary.
- Low price for a mercenary who provides his own ammunition, but weapon cannot be changed.
Felix Donnerschlag
A veteran of the Border Wars and hero of his people. Also known for being a bit of a diva.
General:
- Location: Kasey's Park
- Contract Fee: $1500
- Upkeep: $290/Day
Stats:
- Health: 150
- Strength: 80
- Ranged Skill: 80
- Melee Skill: 70
Equipment:
- Ranged Weapon: Assault Rifle
- Melee Weapon: Combat Knife
- Armor: Combat Armor
Specials:
- Ammo Pack: Provides his own ammo.
- High Demands: -100 daily influence if you can't pay his salary.
- Hero Status: +3 daily influence while this character is under your employment.
Comments:
- W.I.P .
- High Cost/High skill mercenary.