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STRENGTH
STRENGTH


STRENGTH is a measurement of your physical power and muscular build. The ATTRIBUTE'S main use is as a modifier to the damage done in melee combat. You also use STRENGTH to smash through obstacles and refine the efficiency with heavier weapons.
STRENGTH is a measurement of your physical power and muscular build. The ATTRIBUTE'S main use is as a modifier to the damage done in melee combat. You also use STRENGTH to smash through obstacles and refine the efficiency with heavier weapons.
Keeping your body trimmed is important if you want to get laid. A high value in STRENGTH will give you a small bonus when seducing the opposite sex.
Keeping your body trimmed is important if you want to get laid. A high value in STRENGTH will give you a small bonus when seducing the opposite sex.
A Strength score of less than 40 is indicative of a normal inhabitant of Ikaanos. You will struggle against relatively easy strength based tasks and should avoid anybody who is trained or naturally gifted.  
A Strength score of less than 40 is indicative of a normal inhabitant of Ikaanos. You will struggle against relatively easy strength based tasks and should avoid anybody who is trained or naturally gifted.  
A Strength score between 40 and 59 is indicative of someone who has started putting in the effort to hone their body. You can defeat normal people easily but will have to struggle against those who have put in their own effort.  
A Strength score between 40 and 59 is indicative of someone who has started putting in the effort to hone their body. You can defeat normal people easily but will have to struggle against those who have put in their own effort.  
A Strength score between 60 and 79 is indicative of an aspiring warrior who has a well-trained body. However, there are still further heights, especially those who have sought out cybernetics.  
A Strength score between 60 and 79 is indicative of an aspiring warrior who has a well-trained body. However, there are still further heights, especially those who have sought out cybernetics.  
A Strength score of 75 or greater is indicative of a body that is at the extreme limits of human fortitude.  
A Strength score of 75 or greater is indicative of a body that is at the extreme limits of human fortitude.  
Increase Strength:
By performing a workout at home
Through critical success rolls
By using melee weapons in combat
Strength can be negatively affected by:
Injuries
Aging




STAMINA
STAMINA affects the amount of damage you receive in combat. It also determines how fast you heal injuries, how quickly you regain your Stamina Points, and how agile you are when it comes to enduring long sessions of sexual activities.
This ATTRIBUTE also slightly modifies the outcome of physical training sessions.
A Stamina score of less than 40 is indicative of a normal inhabitant of Ikaanos. You might be able to outrun a pig. Maybe.
A Stamina score between 40 and 59 is indicative of someone who has started putting in the effort to hone their body. You will be able to come home after a long day of work and still be able to perform demanding activities.
A Stamina score between 60 and 79 is indicative of a inexhaustible warrior who has a well-trained body. People who try to escape you just die tired, unless they are one of the rare masters or possess cybernetics.
A Stamina score of 80 or greater is indicative of a body that is at the extreme limits of a human body.
Increase Stamina:
By performing a workout at home
Through long sessions of sexual interactions
Stamina can be negatively affected by:
Injuries
Aging


Increase Strength:


DEXTERITY
DEXTERITY determines your general acrobatic skills - like climbing walls, running through a minefield, or fleeing from an enemy.
The attribute's main use is during combat, where a Dodge roll checks your DEXTERITY when someone tries to hit you with a melee weapon.
A Dexterity score of less than 40 is indicative of a normal inhabitant of Ikaanos. You can be caught quite easily and should try to avoid such situations.
A Dexterity score between 40 and 59 is indicative of someone who has started putting in the effort to hone their body. You can dodge enemy strikes if you are paying attention and have a slight bit of luck.
A Dexterity score between 60 and 79 is indicative of an agile warrior who has a well-trained body. Even in armor, you can be quite hard to hit. However, there are still a few masters that can hit you, and more than a few cybernetics that can target you.
A Dexterity score of 80 or greater is indicative of a body that is at the extreme limits of a human body.
Increase Dexterity:
By performing a workout at home
By performing a workout at home
Through critical success rolls
Through critical success rolls
Dexterity can be negatively affected by:
Injuries
Aging


By using melee weapons in combat


INTELLIGENCE
INTELLIGENCE determines a character's focus, wits, and sharp-mindedness. This ATTRIBUTE adds a sizeable bonus if you're trying to educate one of your slaves or attempting to pull skill points from a book.
A high value in INTELLIGENCE will also boost your manipulation attempts when interacting with other characters.
Increase Intelligence:
By taking courses at the Academy
By teaching at the Academy
Through critical success rolls
Through special events
Intelligence can be negatively affected by:
Injuries




Strength can be negatively affected by:
WILLPOWER
 
WILLPOWER is a measurement of your self-esteem, honor, and mental health. It boosts all your manipulation, seduction, and persuasion attempts when interacting with other characters.
Injuries
It's also a useful ATTRIBUTE when gambling or carousing at the tavern.
 
Increase Willpower:
Aging
By teaching at the Academy and resolving events with students
Through random events
Willpower can be negatively affected by:
Random events
Assembly work

Revision as of 17:40, 24 January 2022

INTRODUCTION

In Masters of Raana, you take the role of a male protagonist that's recently inherited a large house from his disappeared brother.

That makes you one of the lucky ones. The world of Raana is harsh and unforgiving, where might and influence determine who you are and how the future will remember you.

And the future is truly yours. Masters of Raana is an open-world with endless possibilities. There are no guiding hands or set goals and there is no end except when you choose to quit.

Your background is also highly customizable during the character creation progress and your choices there affect how the inhabitants of Ikaanos perceive and remember you.

Masters of Raana features an advanced old-school skill system. There are no levels - you get better at the skills you actually use, and you can further tune your character's focus with skill books, personal trainers, and by taking courses at the academy.

ATTRIBUTES ATTRIBUTES are five defining statistics that represent the core of a character, and they have a significant impact on many of the things you undertake in Masters of Raana. Each Skill is dependent on an attribute, and in some cases, attributes give a small boost to every skill check you undertake during gameplay. Basic actions – like breaking down a door (Strength), jumping/climbing (Dexterity), or enduring a sexual orgy (Stamina) are solely determined by an attribute check, wherein more advanced actions like gambling, hacking computers, or firing a weapon, are dependent on a skill check.

STRENGTH

STRENGTH is a measurement of your physical power and muscular build. The ATTRIBUTE'S main use is as a modifier to the damage done in melee combat. You also use STRENGTH to smash through obstacles and refine the efficiency with heavier weapons. Keeping your body trimmed is important if you want to get laid. A high value in STRENGTH will give you a small bonus when seducing the opposite sex. A Strength score of less than 40 is indicative of a normal inhabitant of Ikaanos. You will struggle against relatively easy strength based tasks and should avoid anybody who is trained or naturally gifted. A Strength score between 40 and 59 is indicative of someone who has started putting in the effort to hone their body. You can defeat normal people easily but will have to struggle against those who have put in their own effort. A Strength score between 60 and 79 is indicative of an aspiring warrior who has a well-trained body. However, there are still further heights, especially those who have sought out cybernetics. A Strength score of 75 or greater is indicative of a body that is at the extreme limits of human fortitude. Increase Strength: By performing a workout at home Through critical success rolls By using melee weapons in combat Strength can be negatively affected by: Injuries Aging


STAMINA STAMINA affects the amount of damage you receive in combat. It also determines how fast you heal injuries, how quickly you regain your Stamina Points, and how agile you are when it comes to enduring long sessions of sexual activities. This ATTRIBUTE also slightly modifies the outcome of physical training sessions. A Stamina score of less than 40 is indicative of a normal inhabitant of Ikaanos. You might be able to outrun a pig. Maybe. A Stamina score between 40 and 59 is indicative of someone who has started putting in the effort to hone their body. You will be able to come home after a long day of work and still be able to perform demanding activities. A Stamina score between 60 and 79 is indicative of a inexhaustible warrior who has a well-trained body. People who try to escape you just die tired, unless they are one of the rare masters or possess cybernetics. A Stamina score of 80 or greater is indicative of a body that is at the extreme limits of a human body. Increase Stamina: By performing a workout at home Through long sessions of sexual interactions Stamina can be negatively affected by: Injuries Aging


DEXTERITY DEXTERITY determines your general acrobatic skills - like climbing walls, running through a minefield, or fleeing from an enemy. The attribute's main use is during combat, where a Dodge roll checks your DEXTERITY when someone tries to hit you with a melee weapon. A Dexterity score of less than 40 is indicative of a normal inhabitant of Ikaanos. You can be caught quite easily and should try to avoid such situations. A Dexterity score between 40 and 59 is indicative of someone who has started putting in the effort to hone their body. You can dodge enemy strikes if you are paying attention and have a slight bit of luck. A Dexterity score between 60 and 79 is indicative of an agile warrior who has a well-trained body. Even in armor, you can be quite hard to hit. However, there are still a few masters that can hit you, and more than a few cybernetics that can target you. A Dexterity score of 80 or greater is indicative of a body that is at the extreme limits of a human body. Increase Dexterity: By performing a workout at home Through critical success rolls Dexterity can be negatively affected by: Injuries Aging


INTELLIGENCE INTELLIGENCE determines a character's focus, wits, and sharp-mindedness. This ATTRIBUTE adds a sizeable bonus if you're trying to educate one of your slaves or attempting to pull skill points from a book. A high value in INTELLIGENCE will also boost your manipulation attempts when interacting with other characters. Increase Intelligence: By taking courses at the Academy By teaching at the Academy Through critical success rolls Through special events Intelligence can be negatively affected by: Injuries


WILLPOWER WILLPOWER is a measurement of your self-esteem, honor, and mental health. It boosts all your manipulation, seduction, and persuasion attempts when interacting with other characters. It's also a useful ATTRIBUTE when gambling or carousing at the tavern. Increase Willpower: By teaching at the Academy and resolving events with students Through random events Willpower can be negatively affected by: Random events Assembly work