Player Home (Redhaven): Difference between revisions

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=== Yard ===
=== Yard ===
(WIP)
Your home has a small, enclosed yard which can hold a garden and a gazebo.
 
* Gazebo ($1200): The gazebo provides a +2 to daily Influence gain and a bonus to slave happiness.
* Garden ($300/$300): The garden provides a small amount of income from farming that can offset food costs. A basic garden provides $5 and a large garden provides $15.
* Defenses ($200/$200/$200): Upgrading your defenses will add advanced locks (-5 penalty to slave escape attempts), wall spikes (-10 penalty), and motion detectors (-15 penalty).


=== The Annex ===
=== The Annex ===
(WIP)
(WIP)

Revision as of 21:36, 28 March 2022

A man's home is his castle. Sure, it's a little dilapidated right now, but it's yours. Your home is more than just a place to live. The condition of your home affects the happiness of your slaves, your reputation, and the different tools at your disposal. (description placeholder, will finish later unless someone beats me to it.)

Rooms

Your home has many rooms, each of which has different effects and functions. Initially, these rooms are in a state of disrepair and provide negative effects. Upgrading these rooms once will remove the negative effects, and subsequent upgrades will add positive effects or even unlock new options.

Living Room

Your living room is used for relaxation and entertaining guests. The state of your living room affects your influence as well as your slave's arousal and, with an optional upgrade, happiness.

See Living Room for details on upgrades and their effects.

Bedroom

Where (most of) the fun happens! Your bedroom is where you and any slaves with the appropriate permissions sleep and engage in... other activities. As such, the state of your bedroom affects how much stamina you recover while resting and slave arousal when trying to seduce them.


See Bedroom for details on upgrades and their effects.

Kitchen

Your kitchen is where you or a household slave cooks food! The state of your kitchen effects your influence and what kind of cooking-related appliances and amenities you have.

Your kitchen also doubles as a dining room, and so it's appearance has a greater impact on Influence than some other rooms. A guest will not enjoy eating in a dirty kitchen, after all.


See Kitchen for details on upgrades and their effects.

Bathroom

Your bathroom is, of course, where you bathe. You can shower/bathe alone, or with a slave if you have one who is willing. If your slave is not willing, you can try to force the issue if you so choose.


See Bathroom for details on upgrades and their effects.

Guest Room

WIP

Office

WIP

Basement

WIP

Facilities

Bondage Room

This room is where you can indulge in some of the kinkier acts that require dedicated equipment.

Options:

  • The rack (available by default)
  • Dildo chair (must be purchased - for e.g. at Devious Tools)
  • Standing cage (must be purchased)

Optional add-on: Obscene art - Increases willpower loss of tied-up slaves.

Tech Module

Allows you to access The Grid and launch hacking attacks (WIP) Upgrades give you better hardware and bonuses to hacking attempts.

Yard

Your home has a small, enclosed yard which can hold a garden and a gazebo.

  • Gazebo ($1200): The gazebo provides a +2 to daily Influence gain and a bonus to slave happiness.
  • Garden ($300/$300): The garden provides a small amount of income from farming that can offset food costs. A basic garden provides $5 and a large garden provides $15.
  • Defenses ($200/$200/$200): Upgrading your defenses will add advanced locks (-5 penalty to slave escape attempts), wall spikes (-10 penalty), and motion detectors (-15 penalty).

The Annex

(WIP)