Player Home (Redhaven)/living room: Difference between revisions
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Level 1 | ==Level 1== | ||
"There's nothing special in here. Just a worn table, a chair for guests, and a simple couch. An antique carpet that looks like it has seen better days covers the floor. You remember how that carpet was once a prized possession of your brothers." | "There's nothing special in here. Just a worn table, a chair for guests, and a simple couch. An antique carpet that looks like it has seen better days covers the floor. You remember how that carpet was once a prized possession of your brothers." | ||
-2 Influence | *-2 Influence | ||
Negative squalor effect | *Negative squalor effect | ||
Level 2 ($400) | ==Level 2 ($400)== | ||
"A standard living room with a pair of clean and comfortable couches, a big table, and a chair for extra guests. Simple decorations, including a warm carpet, creates an almost-cozy atmosphere that is not too embarrassing when you have visitors over." | "A standard living room with a pair of clean and comfortable couches, a big table, and a chair for extra guests. Simple decorations, including a warm carpet, creates an almost-cozy atmosphere that is not too embarrassing when you have visitors over." | ||
+0 Influence | *+0 Influence | ||
No positive or negative effects | *No positive or negative effects | ||
Level 3 ($1200) | ==Level 3 ($1200)== | ||
"A fancy living room with two expensive sofas and a comfortable armchair, all clad in delver pelts. Contemporary Raanic paintings deck the concrete walls and a wall to wall carpet covers the old floorboards. Intelligent lights illuminate everything perfectly, creating a cozy atmosphere that'll make visitors feel welcome and at ease." | "A fancy living room with two expensive sofas and a comfortable armchair, all clad in delver pelts. Contemporary Raanic paintings deck the concrete walls and a wall to wall carpet covers the old floorboards. Intelligent lights illuminate everything perfectly, creating a cozy atmosphere that'll make visitors feel welcome and at ease." | ||
+1 Influence | *+1 Influence | ||
Positive arousal effect | *Positive arousal effect | ||
+5 Persuasion bonus | *+5 Persuasion bonus | ||
An optional add-on that adds an entertainment system is unlocked at this level, costing $800 and adding a +15% boost to your slave's happiness regeneration chances. | |||
==Level 4 ($4000)== | |||
"Abundant luxury. A sitting group made with white dalhmar fish scales, a classic punishment altar, an entertainment system, and expensive lights that automatically react and adapt to the number of people in the room." | |||
*+2 Influence | |||
*Positive arousal effect | |||
*+10 Persuasion Bonus | |||
*ENSYS (+15%) | |||
If you did not purchase the Entertainment System in the previous tier, upgrading to Level 4 will add one automatically. |
Revision as of 23:18, 27 March 2022
Level 1
"There's nothing special in here. Just a worn table, a chair for guests, and a simple couch. An antique carpet that looks like it has seen better days covers the floor. You remember how that carpet was once a prized possession of your brothers."
- -2 Influence
- Negative squalor effect
Level 2 ($400)
"A standard living room with a pair of clean and comfortable couches, a big table, and a chair for extra guests. Simple decorations, including a warm carpet, creates an almost-cozy atmosphere that is not too embarrassing when you have visitors over."
- +0 Influence
- No positive or negative effects
Level 3 ($1200)
"A fancy living room with two expensive sofas and a comfortable armchair, all clad in delver pelts. Contemporary Raanic paintings deck the concrete walls and a wall to wall carpet covers the old floorboards. Intelligent lights illuminate everything perfectly, creating a cozy atmosphere that'll make visitors feel welcome and at ease."
- +1 Influence
- Positive arousal effect
- +5 Persuasion bonus
An optional add-on that adds an entertainment system is unlocked at this level, costing $800 and adding a +15% boost to your slave's happiness regeneration chances.
Level 4 ($4000)
"Abundant luxury. A sitting group made with white dalhmar fish scales, a classic punishment altar, an entertainment system, and expensive lights that automatically react and adapt to the number of people in the room."
- +2 Influence
- Positive arousal effect
- +10 Persuasion Bonus
- ENSYS (+15%)
If you did not purchase the Entertainment System in the previous tier, upgrading to Level 4 will add one automatically.