Difficulty settings: Difference between revisions

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===Grimdark===
===Grimdark===
A realistic playthrough that are close to how Ikaanos really feels like.
A realistic playthrough closer to what Ikaanos really feels like.


* Double taxes. You need to plan your economy better.
* Double taxes. You need to plan out your finances to have any chance of staying afloat.
* Less starting money.
* Less starting money.
* No scumsaving (only a daily auto save is enabled).
* No savescumming (only a daily auto save is enabled).
* No numerical values for slaves.
* No numerical values for slaves.

Revision as of 22:49, 21 March 2022

There are three types of difficulties in Masters of Raana.

Sandbox

A casual playthrough for those who want to experiment or just take it easy.

  • Adds a retainer (+$50/day).
  • Easier skill rolls (+15 to all chance rolls).
  • No need to shower MC.
  • Enemies do less damage in combat.

Normal

No modifications. Standard MoR difficulty.

Grimdark

A realistic playthrough closer to what Ikaanos really feels like.

  • Double taxes. You need to plan out your finances to have any chance of staying afloat.
  • Less starting money.
  • No savescumming (only a daily auto save is enabled).
  • No numerical values for slaves.