Difficulty settings: Difference between revisions
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===Grimdark=== | ===Grimdark=== | ||
A realistic playthrough | A realistic playthrough closer to what Ikaanos really feels like. | ||
* Double taxes. You need to plan your | * Double taxes. You need to plan out your finances to have any chance of staying afloat. | ||
* Less starting money. | * Less starting money. | ||
* No | * No savescumming (only a daily auto save is enabled). | ||
* No numerical values for slaves. | * No numerical values for slaves. |
Revision as of 22:49, 21 March 2022
There are three types of difficulties in Masters of Raana.
Sandbox
A casual playthrough for those who want to experiment or just take it easy.
- Adds a retainer (+$50/day).
- Easier skill rolls (+15 to all chance rolls).
- No need to shower MC.
- Enemies do less damage in combat.
Normal
No modifications. Standard MoR difficulty.
Grimdark
A realistic playthrough closer to what Ikaanos really feels like.
- Double taxes. You need to plan out your finances to have any chance of staying afloat.
- Less starting money.
- No savescumming (only a daily auto save is enabled).
- No numerical values for slaves.