Doctor's Kit: Difference between revisions

From MoR-Wiki
Jump to navigation Jump to search
AlexD (talk | contribs)
Added page for Doctor's Kits
 
AlexD (talk | contribs)
mNo edit summary
Line 1: Line 1:
[[File:Doctorbig.png|alt=A Doctor's Kit|thumb|A Doctor's Kit]]
[[File:Doctorbig.png|alt=A Doctor's Kit|thumb|A Doctor's Kit]]
Available from the [[Doctor's Hall]] for $600, Doctor's Kits allow the MC to restore an incapacitated Follower's [[The Player#Health, and Health Points|Health Points]] without leaving permanent reductions to their ATTRIBUTES. You need a [[The Player#Medicine|Medicine]] skill of '''40+''' to use this kit. A kit is consumed after a single use.
Available from the [[Doctor's Hall]] for $600, Doctor's Kits allow the MC to restore an [[incapacitated]] [[Followers|Follower's]] [[The Player#Health, and Health Points|Health Points]] without leaving permanent reductions to their [[Attributes (NPCs)|ATTRIBUTES]]. The MC needs a [[The Player#Medicine|Medicine]] skill of '''40+''' to use this kit. A kit is consumed after a single use.

Revision as of 01:58, 18 October 2024

A Doctor's Kit
A Doctor's Kit

Available from the Doctor's Hall for $600, Doctor's Kits allow the MC to restore an incapacitated Follower's Health Points without leaving permanent reductions to their ATTRIBUTES. The MC needs a Medicine skill of 40+ to use this kit. A kit is consumed after a single use.