Mindmancer: Difference between revisions
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Due to its banned nature, the player can only buy it at a few locations, and it costs reputation as well as money: | Due to its banned nature, the player can only buy it at a few locations, and it costs reputation as well as money: | ||
* the [[Transit Department]] ($30,000 + 6,000 Influence) | * the [[Transit Department]] ($30,000 + 6,000 [[Influence]]) | ||
* [[Locations (Ikaanos)#Marston Avenue|Marston Avenue]] (Black guards) | * [[Locations (Ikaanos)#Marston Avenue|Marston Avenue]] ([[Space Marines|Black guards]]) | ||
* [[The Palace]] ($120,000 + 500 Influence) | * [[The Palace]] ($120,000 + 500 [[Influence]]) | ||
===How to administer=== | ===How to administer=== | ||
Inventory>Accessories>Apply Mindmancer. | Inventory>Accessories>Apply Mindmancer. |
Latest revision as of 22:10, 27 April 2024
The Mindmancer is a neuroactive nanite drug whose main purpose was to pacify violent convicts in newly established off-world colonies.
It was banned in 2277, but a handful of vials survived and entered the black market.
Prevalence on Raana
The mindmancer formulae has been successfully reverse-engineered in the laboratories up at The Mastersphere and its primary use today is to turn hot-headed females into docile sex slaves. It's extremely expensive, however, and seldom found outside the Mastersphere's reach.
Due to its banned nature, the player can only buy it at a few locations, and it costs reputation as well as money:
- the Transit Department ($30,000 + 6,000 Influence)
- Marston Avenue (Black guards)
- The Palace ($120,000 + 500 Influence)
How to administer
Inventory>Accessories>Apply Mindmancer.