Doctor's Hall: Difference between revisions
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==Overview== | ==Overview== | ||
Formerly known as Crystal | Formerly known as [[Locations (Ikaanos)#Crystal Heights|Crystal Heights]] Hospital or Hunt Research Laboratory, the Doctor's Hall is the only remaining high-tech medical facility on Raana. | ||
===Implants & Surgery=== | ===Implants & Surgery=== | ||
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*'''Plastic Surgery, NPCs ($300–$4,000 depending on starting Beauty):''' Put your current active NPC under the knife and enhance her/his Beauty 5 points per operation. You can raise an NPC's Beauty up to 85 with the help of plastic surgery. This procedure requires a minimum of 7 Stamina points. | *'''Plastic Surgery, NPCs ($300–$4,000 depending on starting Beauty):''' Put your current active NPC under the knife and enhance her/his Beauty 5 points per operation. You can raise an NPC's Beauty up to 85 with the help of plastic surgery. This procedure requires a minimum of 7 Stamina points. | ||
=== | ===Medical Equipment & Materials=== | ||
*[[Doctor's Kit]]: $600 | *[[Doctor's Kit]]: $600 | ||
*[[Injector|Injectors]], box of 10: $220 | *[[Injector|Injectors]], box of 10: $220 | ||
*[[Power Cores]]: $900/unit | *[[Power Cores]]: $900/unit |
Revision as of 16:28, 26 April 2024
Overview
Formerly known as Crystal Heights Hospital or Hunt Research Laboratory, the Doctor's Hall is the only remaining high-tech medical facility on Raana.
Implants & Surgery
- Healing Implant Mark I ($12,000): A 12x10 mm nanite generating ezx-ejector fueled by body heat. Improves healing rate by 100%. Wearer also regains Stamina Points faster (+50%).
- Healing Implant Mark II ($16,000): Upgrade your nanite generating ezx-ejector with this overclocked micro-processor. Increases healing rate by 200%.
- Healing Implant Mark III ($30,000): An experimental modulator attached to the already over-clocked ezx-ejector. Improves healing rate by 300%. Produces a nanite-based emergency foam if wearer is either burned or hit by kinetic damage (+5HP per round during combat).
- Health Implant Mark I ($50,000): One of the few remaining DMT implants (Daedalus Muscle-Tissue enhancers) shipped from Earth to Raana in the late 2280s. The basic model enhances wearer's muscles with a honeycomb structure. Common in Black Guards and Space Marine officers. Increase max Health by 25.
- Health Implant Mark II ($95,000): An upgrade to the original DMT implant. The overclocked CPU contains new algorithms that add a honeycomb structure to the wearer's skeleton. Max Health increased by 50.
- Evercock Implant ($125,000): The EverCockTM implant was a popular libido enhancer in the 2280s. A crescent titanium ring is inserted underneath the skin between the scrotum and penis, granting its wearer an almost immediate recovery from the sexually depleted state.
- Sureshot Implant ($15,000): The SureShotTM bionic eye implant is standard among Space Marine officers and Black Guards. It provides a +75 hit chance if your Health remains above 9. The operation unfortunately lowers your Charm by 5 points. The devilish eye does however also lower the Escape risk of all slaves.
- Joyum Implant ($15,000): The JoyCumTM implant, placed inside a male's prostate with the help of a large needle, disperse a fixed amount of 5-HTP and synthetic Oxytocin-2, which greatly increases the mood of anyone consuming the wearer's semen. Gives a +2 Happiness boost if a slave or wife successfully swallows your entire load.
- Plastic Surgery, Player ($7,000): Put yourself under the knife and enhance your Charm 5 points per operation. You can raise your Charm up to 85 with the help of plastic surgery. This procedure requires a minimum of 7 Stamina points.
- Plastic Surgery, NPCs ($300–$4,000 depending on starting Beauty): Put your current active NPC under the knife and enhance her/his Beauty 5 points per operation. You can raise an NPC's Beauty up to 85 with the help of plastic surgery. This procedure requires a minimum of 7 Stamina points.
Medical Equipment & Materials
- Doctor's Kit: $600
- Injectors, box of 10: $220
- Power Cores: $900/unit