Master traits (MC): Difference between revisions
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You gain Master traits by reaching a certain threshold in a special skill or a set of skills. There are no limits to how many Master traits you can have. | You gain Master traits by reaching a certain threshold in a special skill or a set of skills. There are no limits to how many Master traits you can have. | ||
'''WIP! Coming in 0.8.3. | '''WIP! Coming in 0.8.3.3.''' | ||
=Combat-related Master traits= | |||
==Master Tactician== | ==Master Tactician== | ||
'''Requirements:''' Ranged weapon skill 120+ ''or'' Melee combat skill 120+. INTELLIGENCE 75+. | '''Requirements:''' | ||
* Ranged weapon skill 120+ ''or'' Melee combat skill 120+. | |||
* INTELLIGENCE 75+. | |||
* Charm 50+. | |||
* '''Battles fought:''' 200+. | |||
===Effects=== | |||
The MC is an expert when it comes to leading troops in battle. | |||
* +15 chance bonus (followers). | |||
* +3 damage (followers). | |||
==Master of War== | |||
'''Requirements:''' | |||
* Ranged weapon skill 120+. | |||
* Melee combat skill 120+. | |||
* WILLPOWER 80+. | |||
* '''Battles fought:''' 250+. | |||
===Effects=== | ===Effects=== | ||
The MC has mastered all of his natural combat abilities and is *one* with the battlefield. | |||
* +20 damage (all weapons). |
Revision as of 10:51, 16 April 2024
You gain Master traits by reaching a certain threshold in a special skill or a set of skills. There are no limits to how many Master traits you can have.
WIP! Coming in 0.8.3.3.
Master Tactician
Requirements:
- Ranged weapon skill 120+ or Melee combat skill 120+.
- INTELLIGENCE 75+.
- Charm 50+.
- Battles fought: 200+.
Effects
The MC is an expert when it comes to leading troops in battle.
- +15 chance bonus (followers).
- +3 damage (followers).
Master of War
Requirements:
- Ranged weapon skill 120+.
- Melee combat skill 120+.
- WILLPOWER 80+.
- Battles fought: 250+.
Effects
The MC has mastered all of his natural combat abilities and is *one* with the battlefield.
- +20 damage (all weapons).