Weapons: Difference between revisions
m updated weapon pictures |
m stretched new image sizes from 136 to 150 pixel display to match old |
||
Line 36: | Line 36: | ||
<br><br><br> | <br><br><br> | ||
'''SHOTGUN'''[[File:Shotgunbutt.png|right| | '''SHOTGUN'''[[File:Shotgunbutt.png|right|150px]]'''Ammo:''' Shells <br> '''Damage:''' +12/+26 <br> '''Armor piercing:''' No <br> '''Recoil:''' High <br> '''Base Price:''' $650 <br> | ||
'''Description:''' A pump-action, 12-gauge shotgun rifle. Popular with many professions – hunters, adventurers, and caravan guards. Only effective in close combat - damage decreased when fired from a distance. | '''Description:''' A pump-action, 12-gauge shotgun rifle. Popular with many professions – hunters, adventurers, and caravan guards. Only effective in close combat - damage decreased when fired from a distance. | ||
<br><br><br> | <br><br><br> | ||
'''REMINGTON RIFLE'''[[File:Riflebutt.png|right| | '''REMINGTON RIFLE'''[[File:Riflebutt.png|right|150px]]'''Ammo:''' ·30-06 cartridges <br> '''Damage:''' +30/+20 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' Medium <br> '''Base Price:''' $750 <br> | ||
'''Description:''' A modified version of the Remington Model 700 rifle, using ·30-06 ammunition. Higher damage output and better accuracy when fired from distant combat. Adds a bonus to all hunting sessions in the outskirts. | '''Description:''' A modified version of the Remington Model 700 rifle, using ·30-06 ammunition. Higher damage output and better accuracy when fired from distant combat. Adds a bonus to all hunting sessions in the outskirts. | ||
<br><br><br> | <br><br><br> | ||
'''AUTOMATIC RIFLE'''[[File:Autobutt.png|right| | '''AUTOMATIC RIFLE'''[[File:Autobutt.png|right|150px]]'''Ammo:''' 7·62 mm <br> '''Damage:''' +38 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' High <br> '''Base Price:''' $2,100 <br> | ||
'''Description:''' A Westside-made assault rifle chambered in the heavier 7·62 instead of the more typical 5·56 to account for Raana's dangerous fauna. Produced from vintage schematics. Used primarily by elite soldiers and wealthy adventurers. | '''Description:''' A Westside-made assault rifle chambered in the heavier 7·62 instead of the more typical 5·56 to account for Raana's dangerous fauna. Produced from vintage schematics. Used primarily by elite soldiers and wealthy adventurers. | ||
<br><br><br> | <br><br><br> | ||
Line 88: | Line 88: | ||
<br><br><br> | <br><br><br> | ||
'''CANE'''[[File:Canebutt2.png|right| | '''CANE'''[[File:Canebutt2.png|right|150px]]'''Damage:''' +3 <br> '''Armor piercing:''' No <br> '''Speed:''' Fast <br> '''Reach:''' 0 <br> '''Base Price:''' $20 <br> | ||
'''Description:''' A sturdy and flexible bamboo cane. Perfect for executing punishments. Can also be used as a simple close-combat weapon. Damage modified by Strength and Melee skill. | '''Description:''' A sturdy and flexible bamboo cane. Perfect for executing punishments. Can also be used as a simple close-combat weapon. Damage modified by Strength and Melee skill. | ||
<br><br><br> | <br><br><br> | ||
'''COMBAT STAFF'''[[File:Staffbutt.png|right| | '''COMBAT STAFF'''[[File:Staffbutt.png|right|150px]]'''Damage:''' +9 <br> '''Armor piercing:''' No <br> '''Speed:''' Medium <br> '''Reach:''' 1 <br> '''Base Price:''' $30 <br> | ||
'''Description:''' A cheap but efficient close combat weapon. Made from haalwood core, with reinforced ends. Damage modified by Strength and Melee skill. | '''Description:''' A cheap but efficient close combat weapon. Made from haalwood core, with reinforced ends. Damage modified by Strength and Melee skill. | ||
<br><br><br> | <br><br><br> | ||
'''COMBAT KNIFE'''[[File:Knifebutt2.png|right| | '''COMBAT KNIFE'''[[File:Knifebutt2.png|right|150px]]'''Damage:''' +7 <br> '''Armor piercing:''' No <br> '''Speed:''' Fast <br> '''Reach:''' 0 <br> '''Base Price:''' $130 <br> | ||
'''Description:''' A standard combat knife, equipped with a small quillon. Damage modified by Strength and Melee Skill. | '''Description:''' A standard combat knife, equipped with a small quillon. Damage modified by Strength and Melee Skill. | ||
<br><br><br> | <br><br><br> | ||
Line 105: | Line 105: | ||
<br><br><br> | <br><br><br> | ||
'''SLEDGEHAMMER'''[[File:Sledgebutt2.png|right| | '''SLEDGEHAMMER'''[[File:Sledgebutt2.png|right|150px]]'''Damage:''' +15 <br> '''Armor piercing:''' No <br> '''Speed:''' Slow <br> '''Reach:''' 1 <br> '''Base Price:''' $120 <br> | ||
'''Description:''' A powerful melee weapon with high damage output. Difficult to handle; adds a small penalty to your Melee skill when equipped. Damage modified by Strength and Melee skill. | '''Description:''' A powerful melee weapon with high damage output. Difficult to handle; adds a small penalty to your Melee skill when equipped. Damage modified by Strength and Melee skill. | ||
<br><br><br> | <br><br><br> | ||
'''SWORD'''[[File:Swordbutt.png|right| | '''SWORD'''[[File:Swordbutt.png|right|150px]]'''Damage:''' +13 <br> '''Armor piercing:''' No <br> '''Speed:''' Medium <br> '''Reach:''' 1 <br> '''Base Price:''' $250 <br> | ||
'''Description:''' A large, double edged knife equipped with a quillon. A common alternative to handguns as there's no need to purchase expensive ammunition. Damage modified by Strength and Melee skill. | '''Description:''' A large, double edged knife equipped with a quillon. A common alternative to handguns as there's no need to purchase expensive ammunition. Damage modified by Strength and Melee skill. | ||
<br><br><br> | <br><br><br> |
Revision as of 20:01, 25 March 2024
Here is a comprehensive list of all available weapons in Masters of Raana.
Weapon attributes
- Damage: The amount of extra damage a weapon adds to the random damage roll (1D20). If divided, the first value is added damage from Distant combat and the other value is added damage from Close combat ("Charge!).
- Armor piercing: An armor piercing weapon receives a damage boost when used against armored opponents. The penetration value is roughly 15-20% of an armor's Soak value.
- Recoil: Medium and High Recoil adds a chance penalty if used by a wielder whose Ranged combat skill is below 39 (low) or 69 (high).
- Reach (melee only): A melee weapon can have a Reach value between 1-3. Using a melee weapon against a melee engaged opponent always checks Reach when calculating the chance roll. A defending combatant with a lower Reach receives a -5 penalty/Reach point.
Ranged weapons
Ammo: Bolts Ammo: 9mm bullets Ammo: ·45 bullets Ammo: 9mm bullets Damage: +12/+26 Armor piercing: No Recoil: High Base Price: $650 Description: A pump-action, 12-gauge shotgun rifle. Popular with many professions – hunters, adventurers, and caravan guards. Only effective in close combat - damage decreased when fired from a distance.
Damage: +30/+20 Armor piercing: Yes Recoil: Medium Base Price: $750 Description: A modified version of the Remington Model 700 rifle, using ·30-06 ammunition. Higher damage output and better accuracy when fired from distant combat. Adds a bonus to all hunting sessions in the outskirts.
Damage: +38 Armor piercing: Yes Recoil: High Base Price: $2,100 Description: A Westside-made assault rifle chambered in the heavier 7·62 instead of the more typical 5·56 to account for Raana's dangerous fauna. Produced from vintage schematics. Used primarily by elite soldiers and wealthy adventurers.
Ammo: ·50 Ammo: Grenades Ammo: MAG Projectile Ammo: Energy cells Ammo: <<classified>> |
Melee
Damage: +0 Armor piercing: No Speed: Fast Reach: 0 Base Price: $20 Description: A sturdy and flexible bamboo cane. Perfect for executing punishments. Can also be used as a simple close-combat weapon. Damage modified by Strength and Melee skill.
Armor piercing: No Speed: Medium Reach: 1 Base Price: $30 Description: A cheap but efficient close combat weapon. Made from haalwood core, with reinforced ends. Damage modified by Strength and Melee skill.
Armor piercing: No Speed: Fast Reach: 0 Base Price: $130 Description: A standard combat knife, equipped with a small quillon. Damage modified by Strength and Melee Skill.
Damage: +11 Armor piercing: No Speed: Slow Reach: 1 Base Price: $120 Description: A powerful melee weapon with high damage output. Difficult to handle; adds a small penalty to your Melee skill when equipped. Damage modified by Strength and Melee skill.
Armor piercing: No Speed: Medium Reach: 1 Base Price: $250 Description: A large, double edged knife equipped with a quillon. A common alternative to handguns as there's no need to purchase expensive ammunition. Damage modified by Strength and Melee skill.
Damage: +12 Damage: +38 Damage: +26 |