Traits (MC): Difference between revisions
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===Effects=== | ===Effects=== | ||
The MC receives a +20 chance bonus during all hacking attempts and start the game with a level 2 handheld computer. | The MC receives a +20 chance bonus during all hacking attempts and start the game with a level 2 handheld computer. | ||
==Large manhood== | |||
'''Cost:''' 5.<br> | |||
'''Requirements:''' None. | |||
===Effects=== | |||
The MC's manhood has an impressive girth that may cause some unpleasantness when having intercourse with petite or virgin NPCs. It also has a chance to lower an NPC's WILLPOWER during sexual actions. | |||
==Resistance== | ==Resistance== |
Revision as of 11:19, 3 February 2024
Brainy
Cost: 50.
Requirements: INTELLIGENCE 40+.
Effects
The MC can extract additional skill points from courses and books (roughly 20% more than the default yield).
Crackshot
Cost: 60.
Requirements: Ranged combat 40+.
Effects
Instead of the default 5%, the MC's chance of scoring a critical hit in ranged combat attacks increases with his current combat experience.
- 0-49 fought battles: 15%.
- 50-149 fought battles: 20%.
- 150-249 fought battles: 25%.
- 250 fought battles: 30%.
Crafter
Cost: 30.
Requirements: Blacksmithing 20+.
Effects
The MC receives a +10 Artisan and Blacksmithing bonus and has an increased crafting speed (15%). He also starts the game with a set of basic raw materials.
Deadly strike
Cost: 50.
Requirements: Melee combat 40+.
Effects
Instead of the default 5%, the MC's chance of scoring a critical hit in melee combat attacks increases with his current combat experience.
- 0-49 fought battles: 15%.
- 50-149 fought battles: 20%.
- 150-249 fought battles: 25%.
- 250 fought battles: 30%.
Hacker
Cost: 15.
Requirements: Science 30+.
Effects
The MC receives a +20 chance bonus during all hacking attempts and start the game with a level 2 handheld computer.
Large manhood
Cost: 5.
Requirements: None.
Effects
The MC's manhood has an impressive girth that may cause some unpleasantness when having intercourse with petite or virgin NPCs. It also has a chance to lower an NPC's WILLPOWER during sexual actions.
Resistance
Cost: 40.
Requirements: Stamina 30+.
Effects
The MC's sturdiness enables him to naturally soak 5% of all incoming damage in melee and ranged combat situations.
Sharpshooter
Cost: 10.
Requirements: None.
Effects
The MC starts with a +15 bonus to his Ranged weapon skill, a Remington rifle and 200 rounds of 30-06 ammo.
Wealthy
Cost: 20.
Requirements: Special background.
Effects
The MC starts with $10,000 and a retainer that provides a permanent $15/day income.
Wildborn
Cost: 10.
Requirements: Survival 20+.
Effects
The MC receives a +10 chance bonus and up to 50% extra yield during hunting actions.
Disadvantages
Absent Minded
Points: +15.
Requirements: None.
Effects
The MC starts with a -15 penalty to his WILLPOWER.
Bad sight
Points: +15.
Requirements: None.
Effects
The MC receives a -15 chance penalty in all ranged combat and hunting actions.
Pacifist
Points: +75.
Requirements: None.
Effects
The MC cannot attack in any combat situation. His Followers are unaffected by this disadvantage.
Unlucky
Points: +20.
Requirements: None.
Effects
This disadvantage enables a special, repeatable domestic event chain that involves various smaller mishaps such as injuries, broken items and temporary debuffs.