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* '''Non-assignable NPCs.''' Certain shopkeepers and powerful political entities. | * '''Non-assignable NPCs.''' Certain shopkeepers and powerful political entities. | ||
===Status=== | |||
Story NPCs and Random NPCs have a ''status'' assigned to them that determines if they're low-life convicts or honored heroes of Ikaanos. An NPCs status can be changed through manipulation, deeds and other events. | Story NPCs and Random NPCs have a ''status'' assigned to them that determines if they're low-life convicts or honored heroes of Ikaanos. An NPCs status can be changed through manipulation, deeds and other events. |
Revision as of 15:41, 26 December 2023
The player in Masters of Raana shares Ikaanos with hundreds of detailed NPCs (Non-Player-Characters) that he can interact with in various ways. Most NPCs can also be added to his household as slaves, servants or mercenaries.
NPCs are divided into three main categories:
- Story NPCs. Story NPCs continue to live their lives and age, work, lose or gain skill values, even if they're not assigned to the MC's household.
- Random NPCs. Random NPCs are as advanced as story NPCs but are deleted when dismissed.
- Non-assignable NPCs. Certain shopkeepers and powerful political entities.
Status
Story NPCs and Random NPCs have a status assigned to them that determines if they're low-life convicts or honored heroes of Ikaanos. An NPCs status can be changed through manipulation, deeds and other events.