NPCs (0823): Difference between revisions

From MoR-Wiki
Jump to navigation Jump to search
Mrttao (talk | contribs)
Serpens (talk | contribs)
No edit summary
Line 1: Line 1:
=Mercenaries=
The world of Raana is a dangerous one, and as such, rough individuals who can put a weapon to good use are in high demand. Such individuals are mercenaries, professionals who make a living renting their skill and bravery to the highest bidder. Every character you find in the game is capable of picking up a weapon and using it, but mercenaries are the ones who are proficient at it.   
[[File:Mercholdersmall.png|right]]


Mercenaries are individuals you can hire at various locations throughout Raana.<br><br>
Hiring a mercenary results in them joining your household, where they will be available for assignment. They can be added to your combat party at you discretion or assigned to other duties if you prefer, though they're generally more useful in a combat role (either in your party or in guard duty).
Hiring a mercenary results in them joining your party and fighting alongside you in combat encounters. As such, mercenaries are only useful when engaging in combat.


If you wish to hire a mercenary, you must pay two costs. An '''upfront, one-time''' payment for the contract - and '''upkeep''' for each day you
Besides their combat proficiency, mercenaries otherwise behave exactly like any other hireling:
let them be your follower.


'''They stay with you until'''
-  To hire one, you must pay an '''upfront, one-time''' payment for the contract. Additionally, a daily fee ('''upkeep''') is required for each day you keep them under your employment. Failure to pay the fee will not cause the mercenary to abandon you, but will damage your influence.
* You can no longer afford to pay their daily upkeep
* You actively dismiss them
* They die in combat


Whatever you do, if your Merc leaves your party - all money paid is non-refundable.
- They may be dismissed from your household. If you do so they will be available for hire again where you originally found them, but all money paid is non-refundable.


Generic Mercs have a pool (number listed on the left) of others just like them that you can hire should the current one die. You can only have one duplicate of each generic, so only 1 peasant might be in your team even if there are 60 of them to hire from.<br>
- They can be interacted with, which may lead to a quest and some reward.


Unique "hero mercenaries" '''will not''' appear again if they perish in combat.
- Both their gear and skill can be upgraded, but keep in mind that some might ask a better salary if you do.  


You can hire up to two mercenaries at the same time. If you have the cash, you can upgrade their armor up to a maximum of Combat Armor. You cannot upgrade their weapons! Mercenaries ammo does not cost you anything to use.
- They cannot die. Depleting their health will only put them out of combat.  


==Generic Mercenaries==
== Available Mercenaries ==
There is a large yet finite number of each of these mercenaries. Should one die you can hire another identical one so long as copies of them remain. Those are good for the early game when you might be losing mercenaries due to inexperience. It is worth noting that you can not hire multiple copies of the same generic mercenary, so you can't have two peasants at the same time. Instead one of them must die first before you can hire their identical replacement.


===Swordsman===
===Ansel Motte===
[[File:Warrior.png|right]]
An old friend of yours with a trouble past, as evidenced by his chest tattoo.
Contract-Fee : $250<br>
[[File:Casual.png|right]]
Upkeep : $22 / Day
'''General:'''


Available at the Warrior Hall in Watery Eyes.
- Location: Redhaven Market
*Stats :
*Health : 75
* Strength : 70
*Ranged Skill : 25
*Melee Skill : 75
Equipment
*Ranged Weapon : None
*Melee Weapon : Sword
*Armor : Heavy Leather Armor


Overview : Costs : Med. / Low --- Ranged Combat : Poor --- Melee Combat = good
- Contract Fee: $50


- Upkeep: $18/Day


===Rifleman===
'''Stats:'''
[[File:Rifleman.jpg|right]]
Contract-Fee : $230<br>
Upkeep : $30 / Day


This Merc is available for you at the Warrior Hall in Watery Eyes
- Health: 75
*Stats :
*Health : 75
*Strength : 50
*Ranged Skill : 70
*Melee Skill : 30
Equipment
*Ranged Weapon : 30.06 900 Remington (Rifle)
*Melee Weapon : Combat Knife
*Armor : Leather Armor


Overview : Costs : Med. / Low --- Ranged Combat : good --- Melee Combat = poor
- Strength: 45
 
- Ranged Skill: 55
 
- Melee Skill: 45
 
'''Equipment:'''
 
- Ranged Weapon: None
 
- Melee Weapon: Combat Knife
 
- Armor: Leather Armor
 
'''Specials:'''
 
- '''Bonds of Trust''': No penalty from not being able to pay his salary.
 
- '''Corrupted''': Having a Floor Crawler will reduce his salary by 50%.
 
- '''Embezzler''':  Assigning him as an Accountant will result in him stealing money from you.
 
'''Comments:'''
 
- Low cost/low skill mercenary.
 
- Comes with a couple unique quests and a unique business opportunity.




===Peasant===
===Peasant===
[[File:Peasant.jpg|right]]
A simple grunt, looking for some adventure and extra money.
Contract-Fee : $50<br>
[[File:PeasantCasual.png|right]]
Upkeep : $25 / Day
'''General:'''
 
- Location: Redhaven Market
 
- Contract Fee: $150
 
- Upkeep: $22/Day
 
'''Stats:'''
 
- Health: 75
 
- Strength: 65
 
- Ranged Skill: 65
 
- Melee Skill: 50
 
'''Equipment:'''
 
- Ranged Weapon: Rifle
 
- Melee Weapon: Combat Knife


This Merc is available for you in Redhaven
- Armor: Leather Armor
*Stats :
*Health : 50
*Strength : 50
*Ranged Skill : 65
*Melee Skill : 30
Equipment
* Ranged Weapon : 30.06 900 Remington (Rifle)
*Melee Weapon : Combat Knife
*Armor : Leather Armor


Overview : Costs : Low / Low --- Ranged Combat : Med. --- Melee Combat = Poor
'''Specials:'''


==Unique Mercs ==
- '''Innocent''': Corruption rises slowly.
There is only one of these mercs in existence. If you dismiss them they return to whence they came and can be rehired. If they are killed in combat they are removed from the game and cannot be re-recruited.
 
- '''Confident''': Demands a better salary if his skills increase.
 
- '''Simple-minded''': Not suitable to be assigned to the academy.
 
- '''Tough times''': +5 hit chance and damage during famines.
 
'''Comments:'''
 
- Low cost/low skill mercenary.
 
===Rifle Savant===
A kind, but deeply mentally challenged man, who nonetheless possesses an extraordinary level of skill with a rifle.
[[File:RifleSavant.png|right]]
'''General:'''
 
- Location: Marston Avenue
 
- Contract Fee: $150
 
- Upkeep: $6/Day
 
'''Stats:'''
 
- Health: 25
 
- Strength: 35
 
- Ranged Skill: 100
 
- Melee Skill: 15
 
'''Equipment:'''
 
- Ranged Weapon: Rifle
 
- Melee Weapon: Combat Knife
 
- Armor: Leather Armor
 
'''Specials:'''
 
- '''Bonds of Trust''': No penalty from not being able to pay his salary.
 
- '''Innocent''': Corruption rises slowly.
 
- '''Kind-Hearted''': Happiness and kindness rises quickly and easily.
 
- '''Mentally-challenged''': Not suitable to be assigned to the academy, and schools will charge more to accommodate his special needs.
 
- '''Weapon Focus''': Favors a specific weapon (rifle). Any other weapon receives a severe (-50) penalty.
 
 
'''Comments:'''
 
- Extremely high skill, higher than even the elite warriors, but can only really use rifles.  
 
- Most fragile fighter in the game.  


===Bud Walton===
===Bud Walton===
[[File:Youth.png|right]]
A bit of a lovable idiot, but also a good and loyal friend with more confidence than the city can hold.
'''Contract-Fee:''' $30<br>
[[File:BudWalton.png|right]]
'''Upkeep:''' $15 / Day
'''General:'''
 
- Location: Redheaven's Weapons store
 
- Contract Fee: $200
 
- Upkeep: $25/Day
 
'''Stats:'''
 
- Health: 75
 
- Strength: 35
 
- Ranged Skill: 50
 
- Melee Skill: 45
 
'''Equipment:'''
 
- Ranged Weapon: Pistol
 
- Melee Weapon: Combat Knife
 
- Armor: Leather Armor
 
'''Specials:'''
 
- '''Ammo Pack''': Provides his own ammo.
 
- '''Attention Whore''': Requires constant attention from the player.
 
 
'''Comments:'''
 
- Low cost/low skill mercenary.
 
- Cheapest mercenary that still provides his own ammunition.
 
===Loren===
A tough, fearless, skilled woman with a great sense of humor.
[[File:Loren.png|right]]
'''General:'''
 
- Location: Sloppy Moe's Tavern (Marston Avenue)
 
- Contract Fee: $100
 
- Upkeep: $25 / Day
 
'''Stats:'''
 
- Health: 75
 
- Strength: 25


Available at Walton's Weapon Store in Redhaven.
- Ranged Skill: 60


*'''Health:''' 75
- Melee Skill: 60
*'''Strength:''' 50
*'''Ranged Skill:''' 55
* '''Melee Skill:''' 25


Equipment
'''Equipment:'''
*'''Ranged Weapon:''' 9mm Westside Automatic (Pistol)
*'''Melee Weapon:''' Sword
*'''Armor:''' Padded Armor


Overview : Costs : Low / Low --- Ranged Combat : Med. --- Melee Combat = Poor
- Ranged Weapon: Rifle


===Ansel Devor===
- Melee Weapon: Combat Knife
[[File:convict.jpg|right]]
'''Contract-Fee:''' $30<br>
'''Upkeep:''' $15 / Day


Available at Redhaven.
- Armor: Leather Armor


*'''Health:''' 75
'''Specials:'''
*'''Strength:''' 50
*'''Ranged Skill:''' 65
* '''Melee Skill:''' 25


Equipment
- '''Female''': Can be interacted with sexually, as well as assigned as a whore if her corruption becomes high enough.
*Ranged Weapon : 30.06 900 Remington (Rifle)
*Melee Weapon : Combat Knife
*Armor : Leather Armor


Overview : Costs : Low / Low --- Ranged Combat : Med. --- Melee Combat = Poor


===Gunslinger ===
'''Comments:'''
[[File:Gunslinger.jpg|right]]
Contract-Fee : $<br>
Upkeep : $ / Day


This Merc is available for you at Fury's in Redhaven
- Low cost/mid skill mercenary.
*Stats :
*Health : 75
*Strength : 50
*Ranged Skill : 75
*Melee Skill : 25
Equipment
*Ranged Weapon : 9mm Westside Automatic (Pistol)
*Melee Weapon : Combat Knife
*Armor : Combat Armor


Overview : Costs : High / Low --- Ranged Combat : Cool --- Melee Combat = good
- Good melee skill but very low strength.


===Rifle Savant===
[[File:Riflesavant.png|right]]
Contract-Fee : $10<br>
Upkeep : 3$ / Day


This Merc is available for you at Sloppy Moe's Bar on Marston Avenue
===Enya===
* Stats :
A former gladiatrix, equally flirty and deadly.
*Health : 25
 
*Strength : 30
[[File:Enya.png|right]]
* Ranged Skill : 95
'''General:'''
*Melee Skill : 25
 
Equipment
- Location: Marston Avenue
*Ranged Weapon : 9mm Westside Automatic (Pistol)
 
*Melee Weapon : Sword
- Contract Fee: $600
*Armor : Padded Armor
 
- Upkeep: $45 / Day
 
'''Stats:'''
 
- Health: 75
 
- Strength: 35
 
- Ranged Skill: 40
 
- Melee Skill: 75
 
'''Equipment:'''


Overview : Costs : Very Low / Very Low --- Ranged Combat : Very Cool --- Melee Combat = Poor
- Ranged Weapon: None


===Felix Donnerschlag ===
- Melee Weapon: Power Katana
[[File:Felix.jpg|right]]
Contract-Fee : $600<br>
Upkeep : $150 / Day


This Merc is available for you at Kasey's Park
- Armor: Leather Armor
*Stats :
*Health : 100
*Strength : 80
*Ranged Skill : 80
*Melee Skill : 70
Equipment
*Ranged Weapon : 7.62 Assault Rilfe
* Melee Weapon : Combat Knife
*Armor : Combat Armor


Overview : Costs : High / Med. --- Ranged Combat : Cool --- Melee Combat = good
'''Specials:'''


===Aiko ===
- '''Female''': Can be interacted with sexually, as well as assigned as a whore if her corruption becomes high enough.
[[File:Aiko.jpg|right]]
Contract-Fee : $120<br>
Upkeep : $60 / Day


This Merc is available for you at Kasey's Park
* Stats :
*Health : 50
*Strength : 40
*Ranged Skill : 80
*Melee Skill : 70
Equipment
*Ranged Weapon : 12 Gauge Shotgun
*Melee Weapon : Combat Knife
*Armor : Heavy Leather Armor


Overview : Costs : Low / Med. --- Ranged Combat : Cool --- Melee Combat = good
'''Comments:'''


- Mid cost/high skill mercenary, but melee focused.


=== Dexter===
- Great melee skill but low strength.
[[File:Dexter.png|right]]
Contract-Fee : $200<br>
Upkeep : $70 / Day


This Merc is available for you on Marston Avenue
*Stats :
*Health : 100
*Strength : 60
* Ranged Skill : 80
*Melee Skill : 50
Equipment
*Ranged Weapon : .45 Colt Revolver (Pistol)
*Melee Weapon : Combat Knife
*Armor : Heavy Leather Armor


Overview : Costs : Low / Med --- Ranged Combat : Cool --- Melee Combat = Med.




=== Mr. Doyle===
=== Mr. Doyle===
[[File:Doyle.jpg|right]]
A tough veteran of 100 battles. Always has a great story to tell.
Contract-Fee : $2500<br>
 
Upkeep : $18 / Day
[[File:MrDoyle.png|right]]
'''General:'''


This Merc is available for you in Crow's End
- Location: Crow's Nest
*Stats :
*Health : 150
*Strength : 70
*Ranged Skill : 90
*Melee Skill : 70
Equipment
*Ranged Weapon : 30.06 900 Remington (Rifle)
*Melee Weapon : Combat Knife
*Armor : Combat Armor


===Guardsman===
- Contract Fee: $2900
[[File:Guardsman.jpg|thumb|right]]
Contract-Fee : $100<br>
Upkeep : $50 / Day


This Merc is available for you at the Warrior Hall in Watery Eyes
- Upkeep: $19 / Day
*Stats :
*Health : 75
*Strength : 70
*Ranged Skill : 80
* Melee Skill : 60
Equipment
*Ranged Weapon : 30.06 900 Remington (Rifle)
*Melee Weapon : Sword
*Armor : Combat Armor


Overview : Costs : Low / Med. --- Ranged Combat : Cool --- Melee Combat = good
'''Stats:'''
 
- Health: 150
 
- Strength: 65
 
- Ranged Skill: 80
 
- Melee Skill: 55
 
'''Equipment:'''
 
- Ranged Weapon: Rifle
 
- Melee Weapon: Combat Knife
 
- Armor: Heavy Leather Armor
 
'''Specials:'''
 
- '''Senior''': Receives a penalty of -3 to Strength and Dexterity each year. Completely disappears from the game after 5 years.


=== Ayden===
[[File:Ayden.jpg|right]]
Contract-Fee : $2000<br>
Upkeep : $220 / Day


This Merc is available for you in the Virax Spring Spa at Chrystal Hills
'''Comments:'''
*Stats :
*Health : 150
*Strength : 80
*Ranged Skill : 90
*Melee Skill : 70
Equipment
*Ranged Weapon : CoilGun (Rifle)
*Melee Weapon : Combat Knife
*Armor : DuraPlate Armor


Overview : Costs : High / High --- Ranged Combat : Cool --- Melee Combat = Pretty Cool
- The most expensive mercenary to hire, but upkeep is one of the cheapest, making for a great long term hire.


===Space Marine===
===Space Marine===
[[File:Spacemarine.jpg|right]]
Fearless elite warrior. Formerly part of the Spheremasters' forces.
Contract-Fee : $200<br>
[[File:JackSpartan.png|right]]
Upkeep : $100 / Day
'''General:'''
 
- Location: Marston Avenue
 
- Contract Fee: $1200
 
- Upkeep: $230/ Day
 
'''Stats:'''
 
- Health: 100
 
- Strength: 75
 
- Ranged Skill: 90
 
- Melee Skill: 65
 
'''Equipment:'''
 
- Ranged Weapon: Assault Rifle
 
- Melee Weapon: Combat Knife
 
- Armor: Combat Armor
 
'''Specials:'''
 
- '''Ammo Pack''': Provides his own ammo
 
- '''Jungle Warfare''': +5 To combat rolls when not in urban environments.
 


This Merc is often (25% chance/day) available at Sloppy Moe's Bar in Marston Avenue.
'''Comments:'''
*Stats :
*Health : 100
*Strength : 70
*Ranged Skill : 85
* Melee Skill : 85
Equipment
*Ranged Weapon : 7.62 Assault Rilfe
*Melee Weapon : Combat Knife
*Armor : Combat Armor


Overview : Costs : High / Low --- Ranged Combat : Cool --- Melee Combat = good
- High Cost/High skill mercenary.


===Black Guard ===
===Black Guard ===
[[File:Blackguard.jpg|right]]
Troubled, mysterious elite warrior. Formerly part of the Spheremaster's Special Operations forces.
Contract-Fee : $5000<br>
[[File:BalckGuard.png|right]]
Upkeep : $300 / Day
'''General:'''
 
- Location: Warrior Hall (Watery Eyes)
 
- Contract Fee: $2500
 
- Upkeep: $330/ Day
 
'''Stats:'''
 
- Health: 150
 
- Strength: 75
 
- Ranged Skill: 95
 
- Melee Skill: 55
 
'''Equipment:'''
 
- Ranged Weapon: Coilgun
 
- Melee Weapon: Combat Knife
 
- Armor: Duraplate Combat Armor
 
'''Specials:'''
 
- '''Ammo Pack''': Provides his own ammo


This Merc is available for you at the Warrior Hall in Watery Eyes
- '''Trainer''': Training sessions can increase your own attributes.
*Stats :
*Health : 100
*Strength : 90
*Ranged Skill : 98
*Melee Skill : 80
Equipment
*Ranged Weapon : Coilgun (Rifle)
*Melee Weapon : Combat Knife
*Armor : DuraPlate Combat Armor


Overview : Costs : Very High / Very High --- Ranged Combat : Top! --- Melee Combat = Cool
 
'''Comments:'''
 
- High Cost/High skill mercenary.
 
 
=== Ayden===
A highly renowned, heavily scarred, battle-hardened hero, wearing enough high tech gear to intimidate even the most crazed raider.
[[File:AydenNew.png|right]]
'''General:'''
 
- Location: Virax Springs (Crystal Hills)
 
- Contract Fee: $2500
 
- Upkeep: $350/ Day
 
'''Stats:'''
 
- Health: 150
 
- Strength: 85
 
- Ranged Skill: 95
 
- Melee Skill: 85
 
'''Equipment:'''
 
- Ranged Weapon: Coilgun
 
- Melee Weapon: Sword
 
- Armor: Duraplate Combat Armor
 
'''Specials:'''
 
- '''Ammo Pack''': Provides his own ammo
 
- '''Don't Touch My Stuff!''': Can't change his equipment
 
- '''High Demands''': -100 daily influence if you can't pay his salary.
 
- '''Raised As A Soldier''': Not suitable for any non-combat assignments.
 
 
'''Comments:'''
 
- High Cost/High skill mercenary.
 
- Deals double damage on the first hit.


== Not available==
== Not available==
These mercenaries are currently unavailable, but will be returning to the game soon. Information may be incomplete, obsolete, or subject to change.
===Aiko ===
Feeble looking woman who nonetheless packs a few surprises. [[File:Aiko.jpg|right]]
'''General:'''
- Location: Kasey's Park
- Contract Fee: $120
- Upkeep: $60/Day
'''Stats:'''
- Health: 50
- Strength: 35
- Ranged Skill: 70
- Melee Skill: 55
'''Equipment:'''
- Ranged Weapon: 12 Gauge Shotgun
- Melee Weapon: Sword
- Armor: Heavy Leather Armor
'''Specials:'''
- '''Female''': Can be interacted with sexually, as well as assigned as a whore if her corruption becomes high enough.
'''Comments:'''
- W.I.P.
- Low cost/low skill mercenary.
=== Dexter Colt===
A weary-looking private detective. [[File:Dexter.png|right]]
'''General:'''
- Location: Marston Avenue
- Contract Fee: $700
- Upkeep: $75/Day
'''Stats:'''
- Health: 100
- Strength: 60
- Ranged Skill: 80
- Melee Skill: 50
'''Equipment:'''
- Ranged Weapon: Revolver
- Melee Weapon: Combat Knife
- Armor: Heavy Leather Armor
'''Specials:'''
- '''Ammo Pack''': Provides his own ammo.
- '''Don't Touch My Gun!''': Can't change his ranged weapon (melee weapon not affected).
- '''Crack Shot''': 25% chance to score a critical hit.
'''Comments:'''
- W.I.P.
- Mid cost/high skill mercenary.
- Low price for a mercenary who provides his own ammunition, but weapon cannot be changed.
===Felix Donnerschlag ===
A veteran of the Border Wars and hero of his people. Also known for being a bit of a diva.[[File:Felix.jpg|right]]
'''General:'''
- Location: Kasey's Park
- Contract Fee: $1500
- Upkeep: $290/Day
'''Stats:'''
- Health: 150
- Strength: 80
- Ranged Skill: 80
- Melee Skill: 70
'''Equipment:'''
- Ranged Weapon: Assault Rifle
- Melee Weapon: Combat Knife
- Armor: Combat Armor
'''Specials:'''
- '''Ammo Pack''': Provides his own ammo.


- '''High Demands''': -100 daily influence if you can't pay his salary.


===Special-Ops===
- '''Hero Status''': +3 daily influence while this character is under your employment.
[[File:Ops.jpg|right]]
Not available (at the moment)
But coming back - who knows ?




<br><br><br><br>
'''Comments:'''


- W.I.P .


=== Retired SpaceMarine===
- High Cost/High skill mercenary.
[[File:Retired.jpg|right]]
Not available (at the moment)
But coming back - who knows ?

Revision as of 01:27, 7 April 2023

The world of Raana is a dangerous one, and as such, rough individuals who can put a weapon to good use are in high demand. Such individuals are mercenaries, professionals who make a living renting their skill and bravery to the highest bidder. Every character you find in the game is capable of picking up a weapon and using it, but mercenaries are the ones who are proficient at it.

Hiring a mercenary results in them joining your household, where they will be available for assignment. They can be added to your combat party at you discretion or assigned to other duties if you prefer, though they're generally more useful in a combat role (either in your party or in guard duty).

Besides their combat proficiency, mercenaries otherwise behave exactly like any other hireling:

- To hire one, you must pay an upfront, one-time payment for the contract. Additionally, a daily fee (upkeep) is required for each day you keep them under your employment. Failure to pay the fee will not cause the mercenary to abandon you, but will damage your influence.

- They may be dismissed from your household. If you do so they will be available for hire again where you originally found them, but all money paid is non-refundable.

- They can be interacted with, which may lead to a quest and some reward.

- Both their gear and skill can be upgraded, but keep in mind that some might ask a better salary if you do.

- They cannot die. Depleting their health will only put them out of combat.

Available Mercenaries

Ansel Motte

An old friend of yours with a trouble past, as evidenced by his chest tattoo.

General:

- Location: Redhaven Market

- Contract Fee: $50

- Upkeep: $18/Day

Stats:

- Health: 75

- Strength: 45

- Ranged Skill: 55

- Melee Skill: 45

Equipment:

- Ranged Weapon: None

- Melee Weapon: Combat Knife

- Armor: Leather Armor

Specials:

- Bonds of Trust: No penalty from not being able to pay his salary.

- Corrupted: Having a Floor Crawler will reduce his salary by 50%.

- Embezzler: Assigning him as an Accountant will result in him stealing money from you.

Comments:

- Low cost/low skill mercenary.

- Comes with a couple unique quests and a unique business opportunity.


Peasant

A simple grunt, looking for some adventure and extra money.

General:

- Location: Redhaven Market

- Contract Fee: $150

- Upkeep: $22/Day

Stats:

- Health: 75

- Strength: 65

- Ranged Skill: 65

- Melee Skill: 50

Equipment:

- Ranged Weapon: Rifle

- Melee Weapon: Combat Knife

- Armor: Leather Armor

Specials:

- Innocent: Corruption rises slowly.

- Confident: Demands a better salary if his skills increase.

- Simple-minded: Not suitable to be assigned to the academy.

- Tough times: +5 hit chance and damage during famines.

Comments:

- Low cost/low skill mercenary.

Rifle Savant

A kind, but deeply mentally challenged man, who nonetheless possesses an extraordinary level of skill with a rifle.

General:

- Location: Marston Avenue

- Contract Fee: $150

- Upkeep: $6/Day

Stats:

- Health: 25

- Strength: 35

- Ranged Skill: 100

- Melee Skill: 15

Equipment:

- Ranged Weapon: Rifle

- Melee Weapon: Combat Knife

- Armor: Leather Armor

Specials:

- Bonds of Trust: No penalty from not being able to pay his salary.

- Innocent: Corruption rises slowly.

- Kind-Hearted: Happiness and kindness rises quickly and easily.

- Mentally-challenged: Not suitable to be assigned to the academy, and schools will charge more to accommodate his special needs.

- Weapon Focus: Favors a specific weapon (rifle). Any other weapon receives a severe (-50) penalty.


Comments:

- Extremely high skill, higher than even the elite warriors, but can only really use rifles.

- Most fragile fighter in the game.

Bud Walton

A bit of a lovable idiot, but also a good and loyal friend with more confidence than the city can hold.

General:

- Location: Redheaven's Weapons store

- Contract Fee: $200

- Upkeep: $25/Day

Stats:

- Health: 75

- Strength: 35

- Ranged Skill: 50

- Melee Skill: 45

Equipment:

- Ranged Weapon: Pistol

- Melee Weapon: Combat Knife

- Armor: Leather Armor

Specials:

- Ammo Pack: Provides his own ammo.

- Attention Whore: Requires constant attention from the player.


Comments:

- Low cost/low skill mercenary.

- Cheapest mercenary that still provides his own ammunition.

Loren

A tough, fearless, skilled woman with a great sense of humor.

General:

- Location: Sloppy Moe's Tavern (Marston Avenue)

- Contract Fee: $100

- Upkeep: $25 / Day

Stats:

- Health: 75

- Strength: 25

- Ranged Skill: 60

- Melee Skill: 60

Equipment:

- Ranged Weapon: Rifle

- Melee Weapon: Combat Knife

- Armor: Leather Armor

Specials:

- Female: Can be interacted with sexually, as well as assigned as a whore if her corruption becomes high enough.


Comments:

- Low cost/mid skill mercenary.

- Good melee skill but very low strength.


Enya

A former gladiatrix, equally flirty and deadly.

General:

- Location: Marston Avenue

- Contract Fee: $600

- Upkeep: $45 / Day

Stats:

- Health: 75

- Strength: 35

- Ranged Skill: 40

- Melee Skill: 75

Equipment:

- Ranged Weapon: None

- Melee Weapon: Power Katana

- Armor: Leather Armor

Specials:

- Female: Can be interacted with sexually, as well as assigned as a whore if her corruption becomes high enough.


Comments:

- Mid cost/high skill mercenary, but melee focused.

- Great melee skill but low strength.



Mr. Doyle

A tough veteran of 100 battles. Always has a great story to tell.

General:

- Location: Crow's Nest

- Contract Fee: $2900

- Upkeep: $19 / Day

Stats:

- Health: 150

- Strength: 65

- Ranged Skill: 80

- Melee Skill: 55

Equipment:

- Ranged Weapon: Rifle

- Melee Weapon: Combat Knife

- Armor: Heavy Leather Armor

Specials:

- Senior: Receives a penalty of -3 to Strength and Dexterity each year. Completely disappears from the game after 5 years.


Comments:

- The most expensive mercenary to hire, but upkeep is one of the cheapest, making for a great long term hire.

Space Marine

Fearless elite warrior. Formerly part of the Spheremasters' forces.

General:

- Location: Marston Avenue

- Contract Fee: $1200

- Upkeep: $230/ Day

Stats:

- Health: 100

- Strength: 75

- Ranged Skill: 90

- Melee Skill: 65

Equipment:

- Ranged Weapon: Assault Rifle

- Melee Weapon: Combat Knife

- Armor: Combat Armor

Specials:

- Ammo Pack: Provides his own ammo

- Jungle Warfare: +5 To combat rolls when not in urban environments.


Comments:

- High Cost/High skill mercenary.

Black Guard

Troubled, mysterious elite warrior. Formerly part of the Spheremaster's Special Operations forces.

General:

- Location: Warrior Hall (Watery Eyes)

- Contract Fee: $2500

- Upkeep: $330/ Day

Stats:

- Health: 150

- Strength: 75

- Ranged Skill: 95

- Melee Skill: 55

Equipment:

- Ranged Weapon: Coilgun

- Melee Weapon: Combat Knife

- Armor: Duraplate Combat Armor

Specials:

- Ammo Pack: Provides his own ammo

- Trainer: Training sessions can increase your own attributes.


Comments:

- High Cost/High skill mercenary.


Ayden

A highly renowned, heavily scarred, battle-hardened hero, wearing enough high tech gear to intimidate even the most crazed raider.

General:

- Location: Virax Springs (Crystal Hills)

- Contract Fee: $2500

- Upkeep: $350/ Day

Stats:

- Health: 150

- Strength: 85

- Ranged Skill: 95

- Melee Skill: 85

Equipment:

- Ranged Weapon: Coilgun

- Melee Weapon: Sword

- Armor: Duraplate Combat Armor

Specials:

- Ammo Pack: Provides his own ammo

- Don't Touch My Stuff!: Can't change his equipment

- High Demands: -100 daily influence if you can't pay his salary.

- Raised As A Soldier: Not suitable for any non-combat assignments.


Comments:

- High Cost/High skill mercenary.

- Deals double damage on the first hit.

Not available

These mercenaries are currently unavailable, but will be returning to the game soon. Information may be incomplete, obsolete, or subject to change.

Aiko

Feeble looking woman who nonetheless packs a few surprises.

General:

- Location: Kasey's Park

- Contract Fee: $120

- Upkeep: $60/Day

Stats:

- Health: 50

- Strength: 35

- Ranged Skill: 70

- Melee Skill: 55

Equipment:

- Ranged Weapon: 12 Gauge Shotgun

- Melee Weapon: Sword

- Armor: Heavy Leather Armor

Specials:

- Female: Can be interacted with sexually, as well as assigned as a whore if her corruption becomes high enough.


Comments:

- W.I.P.

- Low cost/low skill mercenary.


Dexter Colt

A weary-looking private detective.

General:

- Location: Marston Avenue

- Contract Fee: $700

- Upkeep: $75/Day

Stats:

- Health: 100

- Strength: 60

- Ranged Skill: 80

- Melee Skill: 50

Equipment:

- Ranged Weapon: Revolver

- Melee Weapon: Combat Knife

- Armor: Heavy Leather Armor

Specials:

- Ammo Pack: Provides his own ammo.

- Don't Touch My Gun!: Can't change his ranged weapon (melee weapon not affected).

- Crack Shot: 25% chance to score a critical hit.


Comments:

- W.I.P.

- Mid cost/high skill mercenary.

- Low price for a mercenary who provides his own ammunition, but weapon cannot be changed.


Felix Donnerschlag

A veteran of the Border Wars and hero of his people. Also known for being a bit of a diva.

General:

- Location: Kasey's Park

- Contract Fee: $1500

- Upkeep: $290/Day

Stats:

- Health: 150

- Strength: 80

- Ranged Skill: 80

- Melee Skill: 70

Equipment:

- Ranged Weapon: Assault Rifle

- Melee Weapon: Combat Knife

- Armor: Combat Armor

Specials:

- Ammo Pack: Provides his own ammo.

- High Demands: -100 daily influence if you can't pay his salary.

- Hero Status: +3 daily influence while this character is under your employment.


Comments:

- W.I.P .

- High Cost/High skill mercenary.