Resources: Difference between revisions
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Line 37: | Line 37: | ||
*'''Yield:''' 5 cloth > 1 textile. | *'''Yield:''' 5 cloth > 1 textile. | ||
*'''Cost:''' 1 Stamina point. | *'''Cost:''' 1 Stamina point. | ||
*'''Skill:''' | *'''Skill:''' Artisan 25+. | ||
====Scrap metal refinement==== | ====Scrap metal refinement==== | ||
Line 43: | Line 43: | ||
*'''Yield:''' 5 scrap metal > 1 steel. | *'''Yield:''' 5 scrap metal > 1 steel. | ||
*'''Cost:''' 3 Stamina points. | *'''Cost:''' 3 Stamina points. | ||
*'''Skill:''' | *'''Skill:''' Blacksmith 30+. | ||
====Gold refinement==== | ====Gold refinement==== |
Revision as of 14:46, 22 December 2022
Resource management is a big part of the crafting engine in Masters of Raana. By refining loot, yields from hunting or extracted materials from mines or other locations, you're able to prepare materials and craft weapons, armors, tendstims and other valuable items.
Equipment
Loom
Smithery
Refinement options
Prepare meat
- Time: 12 min/action.
- Yield: 10 raw meat > 20 food rations.
- Cost: 1 Stamina point.
- Skill: None.
Prepare skins
- Time: 12 min/action.
- Yield: 2 skins > 2 leather sheets.
- Cost: 2 Stamina points.
- Skill: Survival 35+.
Cloth refinement
- Time: 12 min/action.
- Yield: 5 cloth > 1 textile.
- Cost: 1 Stamina point.
- Skill: Artisan 25+.
Scrap metal refinement
- Time: 12 min/action.
- Yield: 5 scrap metal > 1 steel.
- Cost: 3 Stamina points.
- Skill: Blacksmith 30+.
Gold refinement
- Time: 18 min/action.
- Yield: 10 c-boards > 1 gold.
- Cost: 2 Stamina points.
- Skill: Science 35+.
Scrap Merchandise
- Time: 12 min/action.
- Yield: 2 merchandise > random yield.
- Cost: 1 Stamina point.
- Skill: None.