Version 0.8.5: Difference between revisions

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==Gameplay changes==
==Gameplay changes==
* [NPC] Entering the Education framework will no longer reset the "Show numerical values" setting; word-based attributes will now remain unchanged unless the setting is toggled.
* [NPC] High Nobility NPCs will now also accept Teacher assignments at Whitehaven Academy without losing Affection.
* [NPC] High Nobility NPCs will now also accept Teacher assignments at Whitehaven Academy without losing Affection.
* [NPC] Increased the STAMINA cap for NPCs to 130 (was, unintentionally, 120).
* [NPC] Increased the STAMINA cap for NPCs to 130 (was, unintentionally, 120).

Revision as of 08:12, 31 March 2026

Released: Tier4+ Alpha ETA is mid-April, 2026

Gameplay changes

  • [NPC] Entering the Education framework will no longer reset the "Show numerical values" setting; word-based attributes will now remain unchanged unless the setting is toggled.
  • [NPC] High Nobility NPCs will now also accept Teacher assignments at Whitehaven Academy without losing Affection.
  • [NPC] Increased the STAMINA cap for NPCs to 130 (was, unintentionally, 120).
  • [NPC] Increased the STAMINA cap for "The Swallow" trait to 150 (was, unintentionally, 130).
  • [NPC] There's now a 30% chance for an escort or "Full service" Goldwalker to score anal experience (cap: 100).
  • [UI] Added a Health and Stamina tooltip to the Follower pane (hover over Follower name).
  • [UI] Replaced the News and Mail icons (Home pane).
  • [UI] Farms are now grouped separately in the Economy pane.
  • [COMBAT/NPC] There's now a 25% risk a pregnant Follower will suffer a miscarriage if she's critically injured in combat.
  • [COMBAT] Added kills and total Battles fought statistics to the post-combat Loot framework.
  • [CAMPING] NPCs will now benefit from Relaxing at the MC's campsite. Also added new generic NPC dialogues for that action.
  • [MC] Devotion gained from Lush grove is now capped at 90 (Elder Cult Religion).
  • [MC] Daria's gift is now activated when interacting with an NPC whose INTELLIGENCE is at least 15 points lower than the MC's INTELLIGENCE (was INT below 50).
  • [EVENTS] A very high Food Ration price will now increase dinner costs when arranging events (max x3).
  • [CHARACTER CREATION] Age 38+ and Age 45+ now provides a (+5/+10) Copulation skill modifier.
  • [CHARACTER CREATION] Added a +5 Copulation skill modifier for the Slaver II profession template.
  • [CHARACTER CREATION] Added "Stealth skill" to the Character creation framework.
  • [WORLD] Grimdark difficulty: Increased difficulty to pass propositions at The Apostolic Council.
  • [WORLD] Overhauled the Hamah Bay map.

Aesir faction

  • You can now gain (and lose) a total of six points when doing Feasts at Odensborg, depending on whether it's a successful or failed (wild) feast.
  • Added a new political event for The Aesirs.

Guard patrols

The MC can now assign or remove guards from patrol duty in the Redhaven neighborhood through the new Manage Yard > Guard Tower > Patrols setting.

Active patrols have a chance to increase City Control up to a maximum of 50, based on the current Guard Strength. Active patrols impose a -25% Guard Power penalty, however, which applies to raider attacks and escape attempts.

A successful Control increase event also has a 2% chance to boost Republic Standing (cap: 10). This chance is 6% if the MC has the Lawful Trait.

New NPC trait: Hate

All NPCs can now accumulate a Hate Trait Value if the MC treats them horribly or uses various vile actions that go against their character.

The Hate Trait Value has a chance to increase:

  • If finishing sex or engaging in Training room actions with arousal -10 or less, if Affection is Unfriendly or lower and if Corruption is below 70.
  • If assigning low-Affection and low-Corruption NPC as FCs or Bed Partners.
  • If running a P. ring with non-Nymphomaniac NPCs that also have a Corruption below 40 and Affection Unfriendly or lower.

An active Hate Trait will greatly decrease Affection and increase Anger over time, based on the current Hate Trait Value.

The Hate Trait Value has a base 5% chance of decreasing with one point per day. The Hate Trait Value decrease chance is further increased by low WILLPOWER and the Submissive Trait.

You can disable this trait by setting 'hatemodoff = true' in the console.

Auto buy rations changes

  • Added "Yesterday's Food Costs" to the Economy Pane.
  • Auto buying rations when Redhaven Market is depleted will now add a x2 cost modifier, as the MC's household is forced to purchase food from external suppliers.

Power value pane

You can now view your Power Value inside the the Economy pane, along with detailed lists explaining which accomplishments, feats, NPCs and MC-related stats that contribute to it.

Overhauled sex frameworks

Overhauled orgasm engine

A universal orgasm engine has been implemented with more solid scripts, dynamic Corruption increase setters and randomized texts. The engine also handles orgasm denial/edging (see below).

Various tweaks/fixes

  • Training room throat cum actions will now properly increase Deepthroat skill instead of the Oral skill.

Overhauled LOG

A new NPC LOG framework has been introduced.

  • NPC progression is now saved in the LOG even if you Conclude Day after midnight.
  • Expanded Gatherer report that tracks hunting location and ammunition use.
  • You can now access your LOG and Gatherer report from the Home pane at any time. It will automatically update if you pass the midnight checker.
  • You can now access an NPC's individual LOG when interacting with him or her. This log only tracks the NPC's progression.
  • You can also track an Educator's, Guard Captain's or Head Maid's subordinates and check their affected stats (Educator/Guard Captain/Head Maid > Interaction > Subordinates icon).

Random NPC overhaul

Other

  • Added 8 new female random NPC wardrobe sets (Av187-Av194).
  • Added Av184 to the offspring engine.
  • Added 1 new DEX increasing interaction event for female offsprings.
  • Added roughly 100 new female and male names to the random NPC generator.

Art

  • Added Loren's shower/bath scenes (7 pics).
  • Added Enya's shower/bath scenes (7 pics).
  • Added Aiko's shower/bath scenes (7 pics).
  • Added Av184's missing inspect pic.
  • Added 2 harness/chain combo wardrobe pics for The Valkyria.
  • Added 10 new barmaid tavern scenes (Averil, Caitlin, Tier2+ NPC, Eliana, Dakota).
  • Added Cassius' entire wardrobe + single dinner pic.
  • Added 1 wardrobe pic for Cultist Monk.
  • Replaced 3 wardrobe pics for Cultist Monk.
  • Added a second unique dress to Rhea. This dress (Revealing gown) unlocks if she reaches Corruption 60+.

Animations

  • Added 1 animation for Rhea.

Bugfixes

  • Fixed a critical bug that would generate Rhea's NPC location after she was executed by CTM.
  • Fixed a major bug that would decrease Republic Standing instead of Aesir Tribe Standing after failing a Wild Feast at Odensborg.
  • Fixed a major bug that wouldn't properly reset the Odensborg Feast money/PV modifiers if going directly to "Faction Overview/View leaders" after finishing the feast.
  • Fixed several major bugs with the Apostolic Council that wouldn't deduct Influence costs and add bonuses based on rank, Devotion and various boosts.
  • Removed the "Rhea will be available in 0.8.4.9 (A2+)" text that appears after completing her quest.
  • "Remaining space shuttles and fusion reactors" can no longer go into the negatives due to the Tech Breakdown event.
  • Fixed an uncapped Survival skill increase block in the Hunting engine.
  • Fixed a missing Health implant icon display bug.
  • Fixed a text display bug with The Rifle Savant.
  • Fixed several erroneous animation checkers (Hatman mod).
  • Added Valkyria's missing NPC Menu scene.
  • Removed a code entry commentary that would appear if you taught about Christianity at your home chapel.