Weapons: Difference between revisions

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Sentence rewording and melee weapon stats added
added Coilgun, Plasma Rifle, corrected Pics and added costs / shot
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<li>Shotgun</li>
<li>Shotgun</li>
<li>Automatic Rifle </li>
<li>Automatic Rifle </li>
<li>CoilGun </li>
<li>Plasma Rifle </li>
</h3>
</h3>
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| style="padding: 15px; width: 650px"|  
| style="padding: 15px; width: 650px"|  
<center>'''Ranged'''</center>
<center>'''Ranged'''</center>
'''Steel Crossbow''' [[File:Crossbow.png|thumb]]
'''Steel Crossbow''' [[File:Crossbow.png|right|150px]]
Uses Steel-Bolts <br> Damage +11 / + 15 <br> Armor piercing = No <br> Recoil = Low
Uses Steel-Bolts <br> Damage +11 / +15 <br> Armor piercing = No <br> Recoil = Low <br> Shot-Cost = $1,25
<br><br><br>
<br><br><br>
'''Pistol, 9mm - Automatic''' [[File:Pistol.png|thumb]]
'''Pistol, 9mm - Automatic''' [[File:Pistol.png|right|150px]]
Uses 9mm Ammunition <br> Damage +15 / + 18 <br> Armor piercing = Yes <br> Recoil = Low
Uses 9mm Ammunition <br> Damage +15 / +18 <br> Armor piercing = Yes <br> Recoil = Low <br> Shot-Cost = $2,5
<br><br><br>
<br><br><br>
'''Pistol, 0.45 - Colt Peacemaker''' [[File:Revolver.png|thumb]]
'''Pistol, 0.45 - Colt Peacemaker''' [[File:Revolver.png|right|150px]]
<br>
Uses 0.45 Ammunition <br> Damage +20 / +32 <br> Armor piercing = Yes <br> Recoil = High <br> Shot-Cost = $5
Uses 0.45 Ammunition <br> Damage + x / + x <br> Armor piercing = Yes <br> Recoil = High
<br><br><br>
<br><br><br>
'''Remington-Rifle''' [[File:Rifle-01.png|thumb]] <br>
'''Remington-Rifle''' [[File:Rifle-01.png|right|150px]]
Uses 0.30 Ammunition <br> Damage +30 / + 20 <br> Armor piercing = Yes <br> Recoil = Medium
Uses 0.30 Ammunition <br> Damage +30 / +20 <br> Armor piercing = Yes <br> Recoil = Medium <br> Shot-Cost = $4
<br><br><br>
<br><br><br>
'''Shotgun - Gauge 12''' [[File:Shotgun.png|thumb]]
'''Shotgun - Gauge 12''' [[File:Shotgun.png|right|150px]]
<br>
Uses 12mm Ammunition <br> Damage +12 / +26 <br> Armor piercing = No <br> Recoil = High <br> Shot-Cost = $4,4
Uses 12mm Ammunition <br> Damage +12 / + 26 <br> Armor piercing = No <br> Recoil = High
<br><br><br>
'''Automatic Rifle''' [[File:AutoRifle.png|right|150px]]
Uses 7.62mm Ammunition <br> Damage +36 <br> Armor piercing = Yes <br> Recoil = High <br> Shot-Cost = $6
<br><br><br>
'''CoilGun''' [[File:Coilbutt.png|right|150px]]
Uses MAG Projectile Ammunition <br> Damage +45 <br> Armor piercing = Yes <br> Recoil = High <br> Shot-Cost = $25
<br><br><br>
'''Plasma Rifle''' [[File:Plasmabutt.png|right|150px]]
Uses Plasma Energy Cells <br> Damage +60 <br> Armor piercing = No <br> Recoil = No <br> Shot-Cost = $100
<br><br><br>
<br><br><br>
'''Automatic Rifle''' [[File:AutoRifle.png|thumb]]
<br>
Uses 7.62mm Ammunition <br> Damage +36 <br> Armor piercing = Yes <br> Recoil = High
<br><br>




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<center>'''Melee'''</center>
<center>'''Melee'''</center>


'''Fists''' [[File:Unarmed.png|thumb]]
'''Fists''' [[File:Unarmed.png|right|150px]]
It's possible to fight unarmed, but not recommended. Fights in the Arena may be between unarmed opponents, but outside this controlled setting, try to avoid fights if unarmed. If you start a fight and recognize at the beginning that you are unarmed try to switch to a Weapon with the little Arrows - if you have none in your Inventory: Good Luck !
It's possible to fight unarmed, but not recommended. Fights in the Arena may be between unarmed opponents, but outside this controlled setting, try to avoid fights if unarmed. If you start a fight and recognize at the beginning that you are unarmed try to switch to a Weapon with the little Arrows - if you have none in your Inventory: Good Luck !
<br><br>
<br><br>|right|150px]]
'''Cane (Whipping Cane)''' [[File:Cane.png|thumb]]
'''Cane (Whipping Cane)''' [[File:Cane.png|right|150px]]
Damage +3<br> Armor piercing = No  
Damage +3<br> Armor piercing = No  
 
Speed = Fast<br><br><br>
Speed = Fast<br><br><br><br><br>
'''Combat Knife''' [[File:Knife.png|right|150px]]
'''Combat Knife''' [[File:Knife.png|thumb]]
Damage +7 <br> Armor piercing = No  
Damage +7 <br> Armor piercing = No  
<br>Speed = Fast<br><br><br><br>
<br>Speed = Fast<br><br><br>
'''Sword''' [[File:Sword-01.png|thumb]]
'''Sword''' [[File:Sword-01.png|right|150px]]
Damage +13 <br> Armor piercing = No
Damage +13 <br> Armor piercing = No
 
Speed =  Medium <br><br><br>
Speed =  Medium
'''Sledgehammer''' [[File:Sledgehammer.png|right|150px]]
<br><br><br><br><br>
'''Sledgehammer''' [[File:Sledgehammer.png|thumb]]
<br>
Damage +15<br> Armor piercing = No  
Damage +15<br> Armor piercing = No  
<br>Speed = Slow<br>
<br>Speed = Slow<br>
|-
|-
|}
|}

Revision as of 08:33, 22 March 2022

Overview of available Weapons
and Armors in MoR

Ranged

  • Steel Crossbow
  • 9mm Pistol
  • Colt Peacemaker
  • Rifle
  • Shotgun
  • Automatic Rifle
  • CoilGun
  • Plasma Rifle
  • Melee

  • Fists
  • Cane
  • Combat Knife
  • Sword
  • Sledgehammer
  • ___

    Ranged
    Steel Crossbow

    Uses Steel-Bolts
    Damage +11 / +15
    Armor piercing = No
    Recoil = Low
    Shot-Cost = $1,25


    Pistol, 9mm - Automatic

    Uses 9mm Ammunition
    Damage +15 / +18
    Armor piercing = Yes
    Recoil = Low
    Shot-Cost = $2,5


    Pistol, 0.45 - Colt Peacemaker

    Uses 0.45 Ammunition
    Damage +20 / +32
    Armor piercing = Yes
    Recoil = High
    Shot-Cost = $5


    Remington-Rifle

    Uses 0.30 Ammunition
    Damage +30 / +20
    Armor piercing = Yes
    Recoil = Medium
    Shot-Cost = $4


    Shotgun - Gauge 12

    Uses 12mm Ammunition
    Damage +12 / +26
    Armor piercing = No
    Recoil = High
    Shot-Cost = $4,4


    Automatic Rifle

    Uses 7.62mm Ammunition
    Damage +36
    Armor piercing = Yes
    Recoil = High
    Shot-Cost = $6


    CoilGun

    Uses MAG Projectile Ammunition
    Damage +45
    Armor piercing = Yes
    Recoil = High
    Shot-Cost = $25


    Plasma Rifle

    Uses Plasma Energy Cells
    Damage +60
    Armor piercing = No
    Recoil = No
    Shot-Cost = $100




    Melee
    Fists

    It's possible to fight unarmed, but not recommended. Fights in the Arena may be between unarmed opponents, but outside this controlled setting, try to avoid fights if unarmed. If you start a fight and recognize at the beginning that you are unarmed try to switch to a Weapon with the little Arrows - if you have none in your Inventory: Good Luck !

    |right|150px]]

    Cane (Whipping Cane)

    Damage +3
    Armor piercing = No Speed = Fast


    Combat Knife

    Damage +7
    Armor piercing = No
    Speed = Fast


    Sword

    Damage +13
    Armor piercing = No Speed = Medium


    Sledgehammer

    Damage +15
    Armor piercing = No
    Speed = Slow