Weapons: Difference between revisions
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=== Cane === | === Cane === | ||
'''Damage:''' +5<br>'''Armor piercing:''' No <br>'''Speed:''' Fast <br>'''Reach:''' 0 <br>'''Base Price:''' $20 <br>'''Description:''' A sturdy and flexible bamboo cane. Perfect for executing punishments. Can also be used as a simple close-combat weapon. Damage modified by Strength and Melee skill.<br>'''Incapacitation chance:''' +89% | '''Damage:''' +5<br>'''Armor piercing:''' No <br>'''Speed:''' Fast <br>'''Reach:''' 0 <br>'''Base Price:''' $20 <br>'''Description:''' A sturdy and flexible bamboo cane. Perfect for executing punishments. Can also be used as a simple close-combat weapon. Damage modified by Strength and Melee skill.<br>'''Incapacitation chance:''' +89% | ||
|[[File: | |[[File:CaneBig.png|alt=A cane|thumb|A cane]] | ||
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=== Combat Staff === | === Combat Staff === | ||
'''Damage:''' +9 <br>'''Armor piercing:''' No <br>'''Speed:''' Medium <br>'''Reach:''' 1 <br>'''Base Price:''' $30 <br>'''Description:''' A cheap but efficient close combat weapon. Made from haalwood core, with reinforced ends. Damage modified by Strength and Melee skill. <br>'''Incapacitation chance:''' +70% | '''Damage:''' +9 <br>'''Armor piercing:''' No <br>'''Speed:''' Medium <br>'''Reach:''' 1 <br>'''Base Price:''' $30 <br>'''Description:''' A cheap but efficient close combat weapon. Made from haalwood core, with reinforced ends. Damage modified by Strength and Melee skill. <br>'''Incapacitation chance:''' +70% | ||
|[[File: | |[[File:Staff.png|alt=A combat staff|thumb|305x305px|A combat staff]] | ||
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'''Damage:''' +7 <br>'''Armor piercing:''' No <br>'''Speed:''' Fast <br>'''Reach:''' 0 <br>'''Base Price:''' $130 <br>'''Description:''' A standard combat knife, equipped with a small quillon. Damage modified by Strength and Melee Skill. | '''Damage:''' +7 <br>'''Armor piercing:''' No <br>'''Speed:''' Fast <br>'''Reach:''' 0 <br>'''Base Price:''' $130 <br>'''Description:''' A standard combat knife, equipped with a small quillon. Damage modified by Strength and Melee Skill. | ||
'''Incapacitation chance:''' +20%<br> | '''Incapacitation chance:''' +20%<br> | ||
|[[File: | |[[File:Knife2.png|alt=A combat knife|thumb|A combat knife]] | ||
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=== Spear === | === Spear === | ||
'''Damage:''' +11 <br>'''Armor piercing:''' Yes <br>'''Speed:''' Medium <br>'''Reach:''' 2 <br>'''Base Price:''' $150 <br>'''Description:''' An effective warrior's weapon, popular for its long range and simple build. <br>'''Incapacitation chance:''' +0% | '''Damage:''' +11 <br>'''Armor piercing:''' Yes <br>'''Speed:''' Medium <br>'''Reach:''' 2 <br>'''Base Price:''' $150 <br>'''Description:''' An effective warrior's weapon, popular for its long range and simple build. <br>'''Incapacitation chance:''' +0% | ||
|[[File: | |[[File:Spear2.png|alt=A spear|thumb|425x425px|A spear]] | ||
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=== Sledgehammer === | === Sledgehammer === | ||
'''Damage:''' +15 <br>'''Armor piercing:''' No <br>'''Speed:''' Slow <br>'''Reach:''' 1 <br>'''Base Price:''' $120 <br>'''Description:''' A powerful melee weapon with high damage output. Difficult to handle; adds a small penalty to your Melee skill when equipped. Damage modified by Strength and Melee skill.<br>'''Special effect:''' +10 extra damage on a '''[[Power Strike]]'''.<br>'''Incapacitation chance:''' +35% | '''Damage:''' +15 <br>'''Armor piercing:''' No <br>'''Speed:''' Slow <br>'''Reach:''' 1 <br>'''Base Price:''' $120 <br>'''Description:''' A powerful melee weapon with high damage output. Difficult to handle; adds a small penalty to your Melee skill when equipped. Damage modified by Strength and Melee skill.<br>'''Special effect:''' +10 extra damage on a '''[[Power Strike]]'''.<br>'''Incapacitation chance:''' +35% | ||
|[[File: | |[[File:Sledge.png|alt=A sledgehammer|thumb|A sledgehammer]] | ||
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=== Sword === | === Sword === | ||
'''Damage:''' +13 <br>'''Armor piercing:''' No <br>'''Speed:''' Medium <br>'''Reach:''' 1 <br>'''Base Price:''' $250 <br>'''Description:''' A large, double edged knife equipped with a quillon. A common alternative to handguns as there's no need to purchase expensive ammunition. Damage modified by Strength and Melee skill.<br>'''Incapacitation chance:''' +15% | '''Damage:''' +13 <br>'''Armor piercing:''' No <br>'''Speed:''' Medium <br>'''Reach:''' 1 <br>'''Base Price:''' $250 <br>'''Description:''' A large, double edged knife equipped with a quillon. A common alternative to handguns as there's no need to purchase expensive ammunition. Damage modified by Strength and Melee skill.<br>'''Incapacitation chance:''' +15% | ||
|[[File: | |[[File:Sword.png|alt=A sword|thumb|468x468px|A sword]] | ||
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=== Wakizashi === | === Wakizashi === | ||
'''Damage:''' +12 <br>'''Armor piercing:''' No <br>'''Speed:''' Fast <br>'''Reach:''' 1 <br>'''Base Price:''' $500 <br>'''Description:''' A pristine shortblade, measuring roughly 65 cm in length, forged by the former Master Smiths of Raikan.<br>'''Incapacitation chance:''' +0% | '''Damage:''' +12 <br>'''Armor piercing:''' No <br>'''Speed:''' Fast <br>'''Reach:''' 1 <br>'''Base Price:''' $500 <br>'''Description:''' A pristine shortblade, measuring roughly 65 cm in length, forged by the former Master Smiths of Raikan.<br>'''Incapacitation chance:''' +0% | ||
|[[File: | |[[File:WakiBig.png|alt=A wakizashi|thumb|475x475px|A wakizashi]] | ||
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=== Power Katana === | === Power Katana === | ||
'''Damage:''' +28 <br>'''Armor piercing:''' Yes <br>'''Speed:''' Medium <br>'''Reach:''' 1 <br>'''Base Price:''' $2,500 <br>'''Description:''' A DuraSteel-layered oriental blade with a hypersonic cut enhancer powered by an integrated fusion battery.<br>'''Incapacitation chance:''' +0% | '''Damage:''' +28 <br>'''Armor piercing:''' Yes <br>'''Speed:''' Medium <br>'''Reach:''' 1 <br>'''Base Price:''' $2,500 <br>'''Description:''' A DuraSteel-layered oriental blade with a hypersonic cut enhancer powered by an integrated fusion battery.<br>'''Incapacitation chance:''' +0% | ||
|[[File: | |[[File:Katana.png|alt=A power katana|thumb|483x483px|A power katana]] | ||
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=== Great Sword === | === Great Sword === | ||
'''Damage:''' +38 <br>'''Armor piercing:''' Yes <br>'''Speed:''' Slow <br>'''Reach:''' 2 <br>'''Base Price:''' $6,500 <br>'''Description:''' A solid DuraSteel two-handed sword, forged by the mastersmiths of Crystal Heights.<br>'''Unwieldy:''' Using this weapon with a STRENGTH below 75 incurs a -14 damage penalty, and -24 if below 40. '''Special effect:''' +10 extra damage on a '''[[Power Strike]]'''.<br>'''Incapacitation chance:''' +15% | '''Damage:''' +38 <br>'''Armor piercing:''' Yes <br>'''Speed:''' Slow <br>'''Reach:''' 2 <br>'''Base Price:''' $6,500 <br>'''Description:''' A solid DuraSteel two-handed sword, forged by the mastersmiths of Crystal Heights.<br>'''Unwieldy:''' Using this weapon with a STRENGTH below 75 incurs a -14 damage penalty, and -24 if below 40. '''Special effect:''' +10 extra damage on a '''[[Power Strike]]'''.<br>'''Incapacitation chance:''' +15% | ||
|[[File: | |[[File:GswordBig.png|alt=A greatsword|thumb|463x463px|A greatsword]] | ||
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=== Great Axe === | === Great Axe === | ||
'''Damage:''' +40<br>'''Armor piercing:''' No<br>'''Speed:''' Slow <br>'''Reach:''' 2<br>'''Base Price:''' $7,700 <br>'''Description:''' A solid DuraSteel axe, forged by the mastersmiths of Crystal Heights.<br>'''Unwieldy:''' Using this weapon with a STRENGTH below 35 incurs a -35 damage penalty, -15 if between 40 - 74 and -10 if between 75 - 99. '''Special effect:''' +15 extra damage on a '''[[Power Strike]]'''.<br>'''Incapacitation chance:''' +15% | '''Damage:''' +40<br>'''Armor piercing:''' No<br>'''Speed:''' Slow <br>'''Reach:''' 2<br>'''Base Price:''' $7,700 <br>'''Description:''' A solid DuraSteel axe, forged by the mastersmiths of Crystal Heights.<br>'''Unwieldy:''' Using this weapon with a STRENGTH below 35 incurs a -35 damage penalty, -15 if between 40 - 74 and -10 if between 75 - 99. '''Special effect:''' +15 extra damage on a '''[[Power Strike]]'''.<br>'''Incapacitation chance:''' +15% | ||
|[[File: | |[[File:GaxeBig.png|alt=A great axe|thumb|463x463px|A great axe]] | ||
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Revision as of 01:37, 6 November 2024
Here is a comprehensive list of all available weapons in Masters of Raana.
Weapon attributes
- Damage: The amount of extra damage a weapon adds to the random damage roll (1D20). If divided, the first value is added damage from Distant combat and the other value is added damage from Close combat ("Charge!).
- Range: Ranged weapons can fire at Close or Distant range. Some are more accurate at one range than the other. Bonuses or penalties to hit are indicated in the order "[Distant]/[Close]", e.g. for Rifle: +20/-5.
- Armor piercing: An armor piercing weapon receives a damage boost when used against armored opponents. The penetration value is roughly 12-20% of an armor's Soak value (in effect, +1 damage vs soak 9-13, +3 vs 14-24, +5 vs 25-33, +7 vs 34-44, +9 vs. 45+).
- Recoil: "Low" recoil projectile weapons can be used by anyone with any Ranged skill without penalty. "Medium" recoil guns give a chance penalty of -3 unless fired by someone with a Ranged skill of 40+. "High" recoil guns require Ranged 70+ to avoid a -6 penalty to hit.
- Reach (melee only): A melee weapon can have a Reach value between 1-3. Using a melee weapon against a melee engaged opponent always checks Reach when calculating the chance roll. A defending combatant with a lower Reach receives a -5 penalty/Reach point.
- Speed (melee only): A melee weapon's speed affects the opponent's chance to dodge an attack. Fast = -3 Dodge chance; Medium = no modification; Slow = +5 Dodge chance. This in effect gives a +3 chance to hit with a fast weapon, and -5 with a slow weapon.
- Incapacitation chance: this is the weapons modifier to the base 11% chance that a knockout blow will incapacitate rather than kill. If you want captives not corpses, move in and use blunt melee weapons to finish off your foes!
- Special Effects: Some weapons have extra abilities, such as the explosive AoE damage of grenades which can harm more than one target, the spread effect of cartridge pellets which increase a shotgun's chance to hit, the bonus to hunting chances afforded by the telescopic sight of a ·30-09 hunting rifle, the extra damage of Power Strikes with Slow melee weapons and Aimed attacks with grenade launchers or ·50 caliber rifles.
Ranged Weapons
Steel CrossbowAmmo: Bolts |
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9mm PistolAmmo: 9mm bullets |
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Colt PeacemakerAmmo: ·45 bullets |
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Pipe GunAmmo: 9mm bullets |
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ShotgunAmmo: Shells |
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Remington RifleAmmo: ·30-06 cartridges |
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Automatic RifleAmmo: 7.62 mm |
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·50 cal RifleAmmo: ·50 |
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Grenade LauncherAmmo: Grenades |
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CoilgunAmmo: MAG Projectile |
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Plasma RifleAmmo: Energy Cells (one per shot) |
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Cyber Cannon (W.E.G.A)Ammo: WEGA cannisters (one per shot) |
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MinigunAmmo: 7.62 mm *Special effect - AoE: Additional damage is delivered to comrades either side of the primary target. Very High Recoil: **A -50 chance penalty applies if user's STRENGTH is below 100. |
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Nemesis SR-CAmmo: unknown |
Melee Weapons
FistsDamage: +2 |
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CaneDamage: +5 |
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Combat StaffDamage: +9 |
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Combat KnifeDamage: +7 |
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SpearDamage: +11 |
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SledgehammerDamage: +15 |
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SwordDamage: +13 |
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WakizashiDamage: +12 |
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Power KatanaDamage: +28 |
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Great SwordDamage: +38 |
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Great AxeDamage: +40 |