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Created page with "==Gameplay changes== * [NPC] NPCs with Willpower 60+ (+5) and 80+ (+5) now receive an extra escape chance bonus (max +10). * [NPC] There's now a second page for viewing "States" in the Skills & Trait Section. * [NPC] Fighting in the Arena now adds to "Battles fought" for NPCs. They also gain Fame if they meet a strong opponent - especially if the NPC's Fame is relatively low. * [NPC] Michelle now starts with a Lesbian Devotion of 35. * [NPC] The Conclude Day log now loo..." |
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* Master of War provides increased combat damage. | * Master of War provides increased combat damage. | ||
* Master Tactician provides bonuses to combat followers and penalties to enemies. | * Master Tactician provides bonuses to combat followers and penalties to enemies. | ||
==Overhauled Health systems== | |||
The Max Health attribute has been completely overhauled for the MC and all NPCs. The attribute is now calculated in a similar fashion for both "parties", which removes the current over-patched NPC toughness/Build framework and the MC's permanent and untrainable $mastermaxhealth variable. | |||
Health is now calculated through STRENGTH + STAMINA + Body value (10-125), divided by 2. Various implants and traits are added after this calculation. | |||
===This means:=== | |||
* All NPCs will have their Health set to max when the new calculation executes. This only happens once, at Home, when you start an old save. | |||
* Most NPCs start with *slightly* more max Health. | |||
* All NPCs can be fitted with Health implants from Doctor's Hall (NPC Menu > Actions > Doctor's hall). Note that NPCs still wont accept getting cut open unless their Affection is Loving+. | |||
* All accumulated/grinded Max HP points will be removed now that the toughness variable is a *based-on value* instead of a separate attribute. | |||
* It is now generally much less time-consuming to increase an NPC's max health. | |||
* The Max Health attribute is very easy to mod; for various difficulty settings, new implants, new traits, etc. | |||
===Ironman mode=== | |||
You can now enable an "Ironman" mode either in the Character Creation Process or through the Option > Mods > Ironman setting. Enabling Ironman means that any NPC who reaches -10 Health Points during combat situations is immediately killed and removed from the game. | |||
==Art== | |||
* Added 5 bathing scenes (Juno, Aria, Dakota, Laika, Aiko). | |||
* Added 10 Inspect pics for Kelly. | |||
* Added 6 wardrobe pics for Kelly. | |||
* Added 15 Arena combat scenes (Juno, Aria, Laika, Aiko, Av207). | |||
* Replaced Aisha's undies pic (Tier request). | |||
* Added 25 wardrobe pics for Av40. | |||
* Added 24 sex scenes (av40, av113, av126). | |||
==Bug fixes== | |||
* Fixed a serious bug that allowed you to assign more than three slave masters. | |||
* Fixed a serious bug that wouldn't remove professor assignments from sold or killed NPCs. | |||
* Fixed a serious bug that would throw red errors when a random slave successfully escaped your household. | |||
* Fixed a bug that wouldn't let slaves get rid of addiction due to not having a salary. | |||
* Fixed several glitchy variable assigners and odd responses in the party engine. | |||
* Fixed a bug that wouldn't properly assign Tavern goldwalker yield to a tavern's base income. | |||
* Removed several lingering variables that would disable income from Rebecca's skulduggerist title. | |||
* Fixed a bug that would throw a red error when adding certain story slaves. | |||
* Fixed a bug that made it impossible to loot the revolver from enemies in the third slot (like The Valkyra). | |||
* Fixed a bug that wouldn't display the MC's dialogues when asking for sex at the arena. | |||
* Fixed a bug that wouldn't apply the DEX penalty/bonus to an escape attempt. | |||
* Fixed a bug that would switch the drugs/alcohol option in the party engine. | |||
* Fixed a bug that would allow interactions with Caitlin when she was at The Mastersphere. | |||
* Added a scrollable pane to the Loot screen. This will remove the risk of getting unclickable Continue buttons after combat. | |||
* Fixed several assignment errors that wouldn't add Influence from gear (stables). | |||
* Fixed a bug that wouldn't add Affection to Bud after completing "Bud's Bullies". | |||
* Fixed a bug that wouldn't clear virgin states in the arena. | |||
* Fixed a bug that would leave a blank header for Goldwalker professions. | |||
* Fixed a bug that would disable the Continue button after defeating Goran-Ika, if the MC was downed. | |||
* Fixed a bug that wouldn't increase vag. experience for escorts during Gold Walker runs. | |||
* Fixed several missing training room scenes (broken images). | |||
* Arena Gladiators will no longer magically appear in your household during pool parties. | |||
* Fixed various unintended exploits/texts that displayed wrong sex checkers or enabled the player to access blocked content. |
Revision as of 11:25, 8 May 2024
Gameplay changes
- [NPC] NPCs with Willpower 60+ (+5) and 80+ (+5) now receive an extra escape chance bonus (max +10).
- [NPC] There's now a second page for viewing "States" in the Skills & Trait Section.
- [NPC] Fighting in the Arena now adds to "Battles fought" for NPCs. They also gain Fame if they meet a strong opponent - especially if the NPC's Fame is relatively low.
- [NPC] Michelle now starts with a Lesbian Devotion of 35.
- [NPC] The Conclude Day log now looks much tidier with many new skills and attributes added.
- [NPC] Household NPCs should now be generally more affected by Household Stats.
- [NPC] Female NPCs with body type 4+ and STRENGTH 70+ are no longer called Curvy/Plump (replaced with Well-built/Muscular).
- [NPC] It should know be harder to homeschool most classes after reaching 100+ in the specific skill.
- [NPC] Withdraw risk for servants+ will no longer be affected by your Guardpool unless the servant+ has a Willpower below 5.
- [NPC] While being relatively docile upon capture, freeing a prowler captive now decreases City Control (-1) due the unimaginable horrors/nightmares that the wandering menace will cause the innocent people of Ikaanos. If that prowler wears a HULC, Duraplate or Stealth suit, the City Control loss is doubled.
- [NPC] Most skills/Attributes now hard cap at 120 for Academy assigned NPCs.
- [Character sheet] Healing items are now arranged under their own submenu in the Inventory pane.
- [Market change] You can now buy healing ointments in bulks of 20 (60 uses).
- [Market change] Added rifle to the new market engine, with difficulty modifications.
- [Male slave framework] Male slave masters will no longer use other male slaves sexually.
- [Assignments] Slave masters can no longer train Prowlers.
- [Assignments] Maids now have a 15% chance to increase their Domestic up to a maximum of 60.
- [Household] It's now a little harder (50%>25%/day) to increase Household Corruption through NPCs with the Perverted Trait.
- [Household] Added additional income boosts for Taverns with Rep 500+ and Rep 900+.
- [Household] Gambling at an MC Tavern location now takes 1h/session.
- MCs and NPCs that are 65+ or older will now double their aging penalties, up to a maximum of -5 STR/-5 DEX per year.
Quests, events and Story NPCs
- New story NPC: Lt. Milou Skye. Lt. Skye is a Paragon NPC that you can acquire after a small, charm-based quest.
- New quest: "Revenge!" Activates after reaching Amiable+ with Lt. Skye (Ask about background).
- Releasing Aria from slavery will now give her the Paragon status. Note! Releasing Aria before finishing her quest might break her event chain!
- Assigning both Loden and Laika as scavengers will now boost merchandise income with up to +6. The duo might also bring home extra tendstims.
- Added one new Political Event tied to a future female Paragon NPC.
- You're now able to capture another powerful male antagonist - The Black Scorpion. If you've already captured or defeated him, setting **$raien1 to 1** will reset his position and allow you to fight him one more time in Raikan.
Attribute depletion (MC)
Reaching 0 in either Strength, Stamina or Dexterity, from injuries or old age, now means Game Over.
Master traits
The Player can now gain *Master Traits* by reaching specific skill, attribute and quest-related thresholds.
- Master of War provides increased combat damage.
- Master Tactician provides bonuses to combat followers and penalties to enemies.
Overhauled Health systems
The Max Health attribute has been completely overhauled for the MC and all NPCs. The attribute is now calculated in a similar fashion for both "parties", which removes the current over-patched NPC toughness/Build framework and the MC's permanent and untrainable $mastermaxhealth variable.
Health is now calculated through STRENGTH + STAMINA + Body value (10-125), divided by 2. Various implants and traits are added after this calculation.
This means:
- All NPCs will have their Health set to max when the new calculation executes. This only happens once, at Home, when you start an old save.
- Most NPCs start with *slightly* more max Health.
- All NPCs can be fitted with Health implants from Doctor's Hall (NPC Menu > Actions > Doctor's hall). Note that NPCs still wont accept getting cut open unless their Affection is Loving+.
- All accumulated/grinded Max HP points will be removed now that the toughness variable is a *based-on value* instead of a separate attribute.
- It is now generally much less time-consuming to increase an NPC's max health.
- The Max Health attribute is very easy to mod; for various difficulty settings, new implants, new traits, etc.
Ironman mode
You can now enable an "Ironman" mode either in the Character Creation Process or through the Option > Mods > Ironman setting. Enabling Ironman means that any NPC who reaches -10 Health Points during combat situations is immediately killed and removed from the game.
Art
- Added 5 bathing scenes (Juno, Aria, Dakota, Laika, Aiko).
- Added 10 Inspect pics for Kelly.
- Added 6 wardrobe pics for Kelly.
- Added 15 Arena combat scenes (Juno, Aria, Laika, Aiko, Av207).
- Replaced Aisha's undies pic (Tier request).
- Added 25 wardrobe pics for Av40.
- Added 24 sex scenes (av40, av113, av126).
Bug fixes
- Fixed a serious bug that allowed you to assign more than three slave masters.
- Fixed a serious bug that wouldn't remove professor assignments from sold or killed NPCs.
- Fixed a serious bug that would throw red errors when a random slave successfully escaped your household.
- Fixed a bug that wouldn't let slaves get rid of addiction due to not having a salary.
- Fixed several glitchy variable assigners and odd responses in the party engine.
- Fixed a bug that wouldn't properly assign Tavern goldwalker yield to a tavern's base income.
- Removed several lingering variables that would disable income from Rebecca's skulduggerist title.
- Fixed a bug that would throw a red error when adding certain story slaves.
- Fixed a bug that made it impossible to loot the revolver from enemies in the third slot (like The Valkyra).
- Fixed a bug that wouldn't display the MC's dialogues when asking for sex at the arena.
- Fixed a bug that wouldn't apply the DEX penalty/bonus to an escape attempt.
- Fixed a bug that would switch the drugs/alcohol option in the party engine.
- Fixed a bug that would allow interactions with Caitlin when she was at The Mastersphere.
- Added a scrollable pane to the Loot screen. This will remove the risk of getting unclickable Continue buttons after combat.
- Fixed several assignment errors that wouldn't add Influence from gear (stables).
- Fixed a bug that wouldn't add Affection to Bud after completing "Bud's Bullies".
- Fixed a bug that wouldn't clear virgin states in the arena.
- Fixed a bug that would leave a blank header for Goldwalker professions.
- Fixed a bug that would disable the Continue button after defeating Goran-Ika, if the MC was downed.
- Fixed a bug that wouldn't increase vag. experience for escorts during Gold Walker runs.
- Fixed several missing training room scenes (broken images).
- Arena Gladiators will no longer magically appear in your household during pool parties.
- Fixed various unintended exploits/texts that displayed wrong sex checkers or enabled the player to access blocked content.