Player Home (Redhaven)/living room: Difference between revisions
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===Upgrade=== | ===Upgrade=== | ||
The player can perform the following upgrades on the Living Room: | The player can perform the following upgrades on the Living Room: | ||
*'''Level I (Starting)''': This dilapidated living room is in need of a serious makeover The half-a¬centuty old tapestry hangs loose in several places and the worn parquetry looks like the floor of an Assembly plant with countless scores and burn marks. | *'''Level I (Starting)''': This dilapidated living room is in need of a serious makeover The half-a¬centuty old tapestry hangs loose in several places and the worn parquetry looks like the floor of an Assembly plant with countless scores and burn marks. '''''Daily Influence gain: -2 & Daily Contentment gain: 0''''' | ||
*'''Level II ($100)''': This is a modest living room with recently installed tapestry, painted cornices and fancy wall-hangings that keep the nightly cold away. | *'''Level II ($100)''': This is a modest living room with recently installed tapestry, painted cornices and fancy wall-hangings that keep the nightly cold away. '''''Daily Influence gain: 0 & Daily Contentment gain: 1''''' | ||
*'''Level III ($3,500)''': You own a luxurious living room with affluent tapestry, decorated cornices and a sturdy parquet made from solid haal wood. | *'''Level III ($3,500)''': You own a luxurious living room with affluent tapestry, decorated cornices and a sturdy parquet made from solid haal wood. '''''Daily Influence gain: 2 & Daily Contentment gain: 1''''' | ||
===Furniture=== | ===Furniture=== | ||
The player can add the following furniture to the Living Room: | The player can add the maximum amount of the following furniture to the Living Room: | ||
*Sofa or Luxury Sofa | *Sofa or Luxury Sofa (One) | ||
*Armchair( | *Armchair (Three) | ||
*Bookshelf | *Bookshelf (Three) | ||
*Dinner table | *Dinner table (One) | ||
===Rename=== | ===Rename=== | ||
The player can rename the Living Room to something else if he so chooses. | The player can rename the Living Room to something else if he so chooses. |
Latest revision as of 05:39, 29 April 2024
Overview
The Living Room is a room located on the Ground Floor of the Player's Home.
Upgrade
The player can perform the following upgrades on the Living Room:
- Level I (Starting): This dilapidated living room is in need of a serious makeover The half-a¬centuty old tapestry hangs loose in several places and the worn parquetry looks like the floor of an Assembly plant with countless scores and burn marks. Daily Influence gain: -2 & Daily Contentment gain: 0
- Level II ($100): This is a modest living room with recently installed tapestry, painted cornices and fancy wall-hangings that keep the nightly cold away. Daily Influence gain: 0 & Daily Contentment gain: 1
- Level III ($3,500): You own a luxurious living room with affluent tapestry, decorated cornices and a sturdy parquet made from solid haal wood. Daily Influence gain: 2 & Daily Contentment gain: 1
Furniture
The player can add the maximum amount of the following furniture to the Living Room:
- Sofa or Luxury Sofa (One)
- Armchair (Three)
- Bookshelf (Three)
- Dinner table (One)
Rename
The player can rename the Living Room to something else if he so chooses.