Player Home (Redhaven)/living room: Difference between revisions

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===Upgrade===
===Upgrade===
The player can perform the following upgrades on the Living Room:
The player can perform the following upgrades on the Living Room:
*'''Level I (Starting)''': This dilapidated living room is in need of a serious makeover The half-a¬centuty old tapestry hangs loose in several places and the worn parquetry looks like the floor of an Assembly plant with countless scores and burn marks.
*'''Level I (Starting)''': This dilapidated living room is in need of a serious makeover The half-a¬centuty old tapestry hangs loose in several places and the worn parquetry looks like the floor of an Assembly plant with countless scores and burn marks. '''''Daily Influence gain: -2 & Daily Contentment gain: 0'''''
*'''Level II ($100)''': This is a modest living room with recently installed tapestry, painted cornices and fancy wall-hangings that keep the nightly cold away.
*'''Level II ($100)''': This is a modest living room with recently installed tapestry, painted cornices and fancy wall-hangings that keep the nightly cold away. '''''Daily Influence gain: 0 & Daily Contentment gain: 1'''''
*'''Level III ($3,500)''': You own a luxurious living room with affluent tapestry, decorated cornices and a sturdy parquet made from solid haal wood.  
*'''Level III ($3,500)''': You own a luxurious living room with affluent tapestry, decorated cornices and a sturdy parquet made from solid haal wood. '''''Daily Influence gain: 2 & Daily Contentment gain: 1'''''


===Furniture===
===Furniture===
The player can add the following furniture to the Living Room:
The player can add the maximum amount of the following furniture to the Living Room:
*Sofa or Luxury Sofa
*Sofa or Luxury Sofa (One)
*Armchair(s)
*Armchair (Three)
*Bookshelf
*Bookshelf (Three)
*Dinner table
*Dinner table (One)


===Rename===
===Rename===
The player can rename the Living Room to something else if he so chooses.
The player can rename the Living Room to something else if he so chooses.

Latest revision as of 05:39, 29 April 2024

The starting look of the Living Room

Overview

The Living Room is a room located on the Ground Floor of the Player's Home.

Upgrade

The player can perform the following upgrades on the Living Room:

  • Level I (Starting): This dilapidated living room is in need of a serious makeover The half-a¬centuty old tapestry hangs loose in several places and the worn parquetry looks like the floor of an Assembly plant with countless scores and burn marks. Daily Influence gain: -2 & Daily Contentment gain: 0
  • Level II ($100): This is a modest living room with recently installed tapestry, painted cornices and fancy wall-hangings that keep the nightly cold away. Daily Influence gain: 0 & Daily Contentment gain: 1
  • Level III ($3,500): You own a luxurious living room with affluent tapestry, decorated cornices and a sturdy parquet made from solid haal wood. Daily Influence gain: 2 & Daily Contentment gain: 1

Furniture

The player can add the maximum amount of the following furniture to the Living Room:

  • Sofa or Luxury Sofa (One)
  • Armchair (Three)
  • Bookshelf (Three)
  • Dinner table (One)

Rename

The player can rename the Living Room to something else if he so chooses.