Resources: Difference between revisions

From MoR-Wiki
Jump to navigation Jump to search
AlexD (talk | contribs)
m fixed link
AlexD (talk | contribs)
m fixed link
Line 39: Line 39:
*'''Yield:''' 5 [[cloth]] > 1 [[textile]]
*'''Yield:''' 5 [[cloth]] > 1 [[textile]]
*'''Cost:''' 1 [[The Player#Stamina, and Stamina Points|Stamina point]]
*'''Cost:''' 1 [[The Player#Stamina, and Stamina Points|Stamina point]]
*'''Skill:''' [[Artisan]] 25+
*'''Skill:''' [[The Player#Artisan|Artisan]] 25+
*'''Module:''' [[Loom]]
*'''Module:''' [[Loom]]



Revision as of 21:04, 28 April 2024

Resource management is a big part of the crafting engine in Masters of Raana. By refining loot, yields from hunting or extracted materials from mines or other locations, you're able to prepare materials and craft weapons, armors, tendstims and other valuable items.

Equipment

Loom

  • Enables cloth refinement
  • Enables textile production
  • Need to craft: Clothes
  • Required skill to use: Science (25+)
  • Cost: $900
  • Smithery

  • Enables metal scrap refinement
  • Enables c-board extraction
  • Enables crafting: weapons & armors
  • Required skill to use: Science (35+)
  • Cost: $3,500
  • Refinement options

    Prepare meat

    Prepare skins

    Cloth refinement

    Scrap metal refinement

    Gold refinement

    Scrap Merchandise

    * Random yield = scrap metal, cloth, fasteners or C-boards, durasteel... in order of diminishing likeliness.