Resources: Difference between revisions
Jump to navigation
Jump to search
m added links |
m fixed link |
||
Line 46: | Line 46: | ||
*'''Yield:''' 5 [[scrap metal]] > 1 steel | *'''Yield:''' 5 [[scrap metal]] > 1 steel | ||
*'''Cost:''' 3 [[The Player#Stamina, and Stamina Points|Stamina points]] | *'''Cost:''' 3 [[The Player#Stamina, and Stamina Points|Stamina points]] | ||
*'''Skill:''' [[Blacksmith]] 30+ | *'''Skill:''' [[The Player#Blacksmithing|Blacksmith]] 30+ | ||
*'''Module:''' Smithery | *'''Module:''' Smithery | ||
Revision as of 20:54, 28 April 2024
Resource management is a big part of the crafting engine in Masters of Raana. By refining loot, yields from hunting or extracted materials from mines or other locations, you're able to prepare materials and craft weapons, armors, tendstims and other valuable items.
Equipment
Loom
Smithery
Refinement options
Prepare meat
- Time: 12 min/action
- Yield: 10 raw meat > 20 food rations
- Cost: 1 Stamina point
- Skill: None
- Module: None
Prepare skins
- Time: 12 min/action
- Yield: 10 skins > 10 leather sheets
- Cost: 2 Stamina points
- Skill: Survival 35+
- Module: None
Cloth refinement
- Time: 12 min/action
- Yield: 5 cloth > 1 textile
- Cost: 1 Stamina point
- Skill: Artisan 25+
- Module: Loom
Scrap metal refinement
- Time: 12 min/action
- Yield: 5 scrap metal > 1 steel
- Cost: 3 Stamina points
- Skill: Blacksmith 30+
- Module: Smithery
Gold refinement
- Time: 18 min/action
- Yield: 10 c-boards > 1 gold
- Cost: 2 Stamina points
- Skill: Science 35+
- Module: Smithery
Scrap Merchandise
- Time: 12 min/action
- Yield: 2 merchandise > 1 random yield*
- Cost: 1 Stamina point
- Skill: None
- Module: None
* Random yield = scrap metal, cloth, fasteners or C-boards, durasteel... in order of diminishing likeliness.