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==Armor Attributes==
==Armor Attributes==


* '''Soak''' is the amount by which this type of armor reduces damage from a successful attack, when it is in peak condition (see below). Note that some weapons are '''armor piercing''', and bypass about 20% of this soak value.  
* '''Soak''' is the amount by which this type of armor reduces damage from a successful attack, when it is in peak '''condition''' (see below). Note that some weapons are '''armor piercing''', and bypass about 20% of this soak value.  
* '''Penalty''' is the amount by which this type of armor penalizes your Dexterity when worn.
* '''Penalty''' is the amount by which this type of armor penalizes your Dexterity when worn.
* '''Condition'''. If you receive damage that penetrates your armor, there is a 20% chance its '''Soak''' value will be decreased by a small amount. Make sure you repair your armor at an Armor store before heading out on adventures! Broken armor (if Soak reaches 0) will be permanently removed from your inventory. Repairing armor takes 1-3 hours depending on how damaged it is, and costs money. You can also do it yourself at home if you have the appropriate materials, equipment and skills.
* '''Condition'''. If you receive damage that penetrates your armor, there is a 20% chance its '''Soak''' value will be decreased by a small amount. Make sure you repair your armor at an Armor store before heading out on adventures! Broken armor (if Soak reaches 0) will be permanently removed from your inventory. Repairing armor takes 1-3 hours depending on how damaged it is, and costs money. You can also do it yourself at home if you have the appropriate materials, equipment and skills.

Revision as of 22:04, 16 April 2024

Armor is a lifesaver. Almost every adventurer uses it – if they can afford to. There are several different armor types available on Raana - from light and unencumbering padded armor, through leather and reinforced leather, to expensive, high-tech and even powered combat armors. Armor is great – but heavy armor will make you an easier target when someone attacks you with a melee weapon. All armor decreases the wearer's DEXTERITY and his ability to dodge incoming attacks by some amount.

Armor Attributes

  • Soak is the amount by which this type of armor reduces damage from a successful attack, when it is in peak condition (see below). Note that some weapons are armor piercing, and bypass about 20% of this soak value.
  • Penalty is the amount by which this type of armor penalizes your Dexterity when worn.
  • Condition. If you receive damage that penetrates your armor, there is a 20% chance its Soak value will be decreased by a small amount. Make sure you repair your armor at an Armor store before heading out on adventures! Broken armor (if Soak reaches 0) will be permanently removed from your inventory. Repairing armor takes 1-3 hours depending on how damaged it is, and costs money. You can also do it yourself at home if you have the appropriate materials, equipment and skills.
  • Upgrades. Some combat armor can have extra reinforcement added at some specialist armorers.

Armors



Padded Armor

Soak: 5
Penalty: -2 Dex
Base Price: $250
Description: Light-weight armor consisting of pockets stuffed with fiber cloth. Offers decent protection for very little money - with a negligible encumbrance.



Leather Armor

Soak: 10
Penalty: -10 Dex
Base Price: $500
Description: A common adventurer's armor that offers enough protection to deflect most low-tier melee weapons and substantially limit damage from small arms fire.



Heavy Leather Armor

Soak: 14
Penalty: -18 Dex
Base Price: $1,000
Description: A leather armor reinforced with steel plates. Offers good protection for relatively little money.



Combat Armor

Soak: 21
Penalty: -23 Dex
Base Price: $3,800
Description: A heavy armor manufactured at Westside Assembly Plant. Consists of kevlar plates and reinforced steel. Takes a heavy toll on the wearer's Dexterity.



Combat Weave

Soak: 23
Penalty: -3 Dex
Base Price: $6,200
Description: An ultra-light weave armor strengthened by the legendary ActiveNanite formulae. Expensive to repair but deteriorates slower than other armors.



Duraplate Armor

Soak: 35
Penalty: -23 Dex
Base Price: $13,500
Description: A heavy combat armor made from solid DuraSteel plates. Transforms your follower into a tank - but also a sitting duck for melee fighers due to its large Dexterity penalty.



Stealth Armor

Soak: 17
Penalty: none
Base Price: $24,000
Description: An ultra-light high-tech stealth armor originally manufactured on Earth. Special effect: features camouflaging abilities that'll make your enemies choose non-stealth armor carriers first. For NPCs only!



H.U.L.C. Armor

Soak: 50
Penalty: -15 Dex
Base Price: $450,000 and 12,000 Influence
Description: A pre-severance utility armor constructed for extremely hazardous environments on arid planets. Weighs roughly 1,200 lbs. and uses energy cells to power its arms and legs.


Armor - Upgrades for the Player only !


Combat Armor Upgrade - Chitin Plates


Soak: +6
Degrade LVL: medium
Base Price: $1,500





Combat Armor Upgrade - Tokyo Plates


Soak: +9
Degrade LVL: medium
Base Price: $3,500