House Bellemme: Difference between revisions

From MoR-Wiki
Jump to navigation Jump to search
AlexD (talk | contribs)
Created page for House Bellemme
 
AlexD (talk | contribs)
m Added link
Line 1: Line 1:
One of Ikaanos' Great Houses. House Bellemme's influence is predominantly off-city, encompassing magnificent ranches and vast grasslands that supply the colony with livestock, grain, and coffee.
One of Ikaanos' [[Great Houses of Ikaanos|Great Houses]]. House Bellemme's influence is predominantly off-city, encompassing magnificent ranches and vast grasslands that supply the colony with livestock, grain, and coffee.


House Bellemme was founded in 2230 by two brothers, Simon and Geoffrey, who established the first farmlands on Ikaanos. Today, little remains of the naive farm builders of that era. Bellemme has grown into a formidable organization with hundreds of soldiers and ruthless commanders who profit from enslavement and conquest.
House Bellemme was founded in 2230 by two brothers, Simon and Geoffrey, who established the first farmlands on Ikaanos. Today, little remains of the naive farm builders of that era. Bellemme has grown into a formidable organization with hundreds of soldiers and ruthless commanders who profit from enslavement and conquest.

Revision as of 00:41, 29 March 2024

One of Ikaanos' Great Houses. House Bellemme's influence is predominantly off-city, encompassing magnificent ranches and vast grasslands that supply the colony with livestock, grain, and coffee.

House Bellemme was founded in 2230 by two brothers, Simon and Geoffrey, who established the first farmlands on Ikaanos. Today, little remains of the naive farm builders of that era. Bellemme has grown into a formidable organization with hundreds of soldiers and ruthless commanders who profit from enslavement and conquest.

Additionally, the Great House is renowned for its spectacular feasts, which can accommodate thousands of guests. A guest is greeted by personal slaves, ostentatious attire, and extravagant presents that demonstrate the House's wealth. Five colossal fortifications ensure that the celebrations continue uninterrupted in the event that a giant lizard or a band of cultists decide to emerge from the surrounding forests.

House Bellemme mirrors a medieval kingdom in appearance and behavior, including not just its land management, but also its brutality and warrior-praising culture.

Rivals to Kymanto Syndicate and The Cult of The Elder.