Weapons: Difference between revisions
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Added base prices for the Coilgun, .50 Cal Rifle, Grenade Launcher, Plasma Rifle, Great Sword, Power Katana. Added descriptions for the Great Sword and Power Katana. |
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'''·50 cal RIFLE''' [[File:50cal.png|right|150px]] | '''·50 cal RIFLE''' [[File:50cal.png|right|150px]] | ||
'''Ammo:''' ·50 <br> '''Damage:''' +45/30 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' High <br> '''Base Price:''' $ <br> | '''Ammo:''' ·50 <br> '''Damage:''' +45/30 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' High <br> '''Base Price:''' $3,100 <br> | ||
'''Description:''' A ·50 caliber rifle used by republic snipers and wealthy big-game hunters. | '''Description:''' A ·50 caliber rifle used by republic snipers and wealthy big-game hunters. | ||
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'''GRENADE LAUNCHER''' [[File:gl.png|right|150px]] | '''GRENADE LAUNCHER''' [[File:gl.png|right|150px]] | ||
'''Ammo:''' Grenades <br> '''Damage:''' +62* <br> '''Armor piercing:''' Kinetic <br> '''Recoil:''' Low <br> '''Base Price:''' $ <br> | '''Ammo:''' Grenades <br> '''Damage:''' +62* <br> '''Armor piercing:''' Kinetic <br> '''Recoil:''' Low <br> '''Base Price:''' $10,000 and 1000 Influence <br> | ||
'''Description:''' A military-class grenade launcher that's strictly forbidden to use unless you're a republic soldier or a government-appointed field agent. <b> *AoE damage effect: </b> damage is dispersed between the target and their closest comrades. | '''Description:''' A military-class grenade launcher that's strictly forbidden to use unless you're a republic soldier or a government-appointed field agent. <b> *AoE damage effect: </b> damage is dispersed between the target and their closest comrades. | ||
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'''COILGUN''' [[File:Coilbutt.png|right|150px]] | '''COILGUN''' [[File:Coilbutt.png|right|150px]] | ||
'''Ammo:''' MAG Projectile <br> '''Damage:''' +45 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' High <br> '''Base Price:''' $ <br> | '''Ammo:''' MAG Projectile <br> '''Damage:''' +45 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' High <br> '''Base Price:''' $5,500 <br> | ||
'''Description:''' A high-end military rifle that fires ferromagnetic projectiles with tremendous speed. Pierces through armor and causes devastating injuries. | '''Description:''' A high-end military rifle that fires ferromagnetic projectiles with tremendous speed. Pierces through armor and causes devastating injuries. | ||
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'''PLASMA RIFLE''' [[File:Plasmabutt.png|right|150px]] | '''PLASMA RIFLE''' [[File:Plasmabutt.png|right|150px]] | ||
'''Ammo:''' Energy cells <br> '''Damage:''' +60 <br> '''Armor piercing:''' No <br> '''Recoil:''' None <br> '''Base Price:''' $ <br> | '''Ammo:''' Energy cells <br> '''Damage:''' +60 <br> '''Armor piercing:''' No <br> '''Recoil:''' None <br> '''Base Price:''' $13,000 and 2,000 Influence <br> | ||
'''Description:''' A 320 year old state-of-the-art energy weapon from Earth. Fires burning chunks of plasma that can incinerate most unarmored enemies with one shot. | '''Description:''' A 320 year old state-of-the-art energy weapon from Earth. Fires burning chunks of plasma that can incinerate most unarmored enemies with one shot. | ||
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'''GREAT SWORD''' [[File:gsword.png|right|150px]] | '''GREAT SWORD''' [[File:gsword.png|right|150px]] | ||
'''Damage:''' +38 <br> '''Armor piercing:''' Yes <br>'''Speed:''' Slow <br> '''Reach:''' 2 <br> '''Base Price:''' $ <br> | '''Damage:''' +38 <br> '''Armor piercing:''' Yes <br>'''Speed:''' Slow <br> '''Reach:''' 2 <br> '''Base Price:''' $6,500 <br> | ||
'''Description:''' | '''Description:''' A solid DuraSteel two-handed sword, forged by the mastersmiths of Crystal Heights.<br>Using this weapon while having a STRENGTH value below 75 adds a noticeable damage penalty. | ||
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'''POWER KATANA''' [[File:Katanabutt.png|right|150px]] | '''POWER KATANA''' [[File:Katanabutt.png|right|150px]] | ||
'''Damage:''' +26 <br> '''Armor piercing:''' Yes <br>'''Speed:''' Medium <br> '''Reach:''' 1 <br> '''Base Price:''' $ <br> | '''Damage:''' +26 <br> '''Armor piercing:''' Yes <br>'''Speed:''' Medium <br> '''Reach:''' 1 <br> '''Base Price:''' $2,500 <br> | ||
'''Description:''' | '''Description:''' A DuraSteel-layered oriental blade with a hypersonic cut enhancer powered by an integrated fusion battery. | ||
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Revision as of 09:15, 31 March 2024
Here is a comprehensive list of all available weapons in Masters of Raana.
Weapon attributes
- Damage: The amount of extra damage a weapon adds to the random damage roll (1D20). If divided, the first value is added damage from Distant combat and the other value is added damage from Close combat ("Charge!).
- Armor piercing: An armor piercing weapon receives a damage boost when used against armored opponents. The penetration value is roughly 15-20% of an armor's Soak value.
- Recoil: Medium and High Recoil adds a chance penalty if used by a wielder whose Ranged combat skill is below 39 (low) or 69 (high).
- Reach (melee only): A melee weapon can have a Reach value between 1-3. Using a melee weapon against a melee engaged opponent always checks Reach when calculating the chance roll. A defending combatant with a lower Reach receives a -5 penalty/Reach point.
Ranged weapons
Ammo: Bolts Ammo: 9mm bullets Ammo: ·45 bullets Ammo: 9mm bullets Ammo: Shells Ammo: ·30-06 cartridges Ammo: 7·62 mm Ammo: ·50 Ammo: Grenades Ammo: MAG Projectile Ammo: Energy cells Ammo: <<classified>> |
Melee
Damage: +0 Damage: +3 Damage: +9 Damage: +7 Damage: +11 Damage: +15 Damage: +13 Damage: +12 Damage: +38 Damage: +26 |