Weapons: Difference between revisions

From MoR-Wiki
Jump to navigation Jump to search
m ZinnoberTod moved page Weapons to Weapons & Armor without leaving a redirect: ander Seitenname ( changed Name of the Page)
No edit summary
Line 1: Line 1:
<center><h1>Overview of available Weapons <br>
<center><h1>Overview of available Weapons <br>
and Armors in MoR</h1>
and Armors in MoR</h1>
{|class=wikitable  
{|class=wikitable  
|style="padding-left: 25px;  padding-right: 25px; padding-bottom: 15px;  background-color: #edebeb; width: 390px"|
|style="padding-left: 25px;  padding-right: 25px; padding-bottom: 15px;  background-color: #edebeb; width: 390px"|
Line 31: Line 29:
{|class=wikitable  
{|class=wikitable  
| style="padding: 15px; width: 650px"|  
| style="padding: 15px; width: 650px"|  


<center>'''Ranged'''</center>
<center>'''Ranged'''</center>


'''Steel Crossbow'''
'''Steel Crossbow'''
Uses Steel-Bolts <br> Damage +11 / + 15 <br> Armor piercing = No <br> Recoil = Low
<br><br>
'''Pistol, 9mm''' <br>
Uses 9mm Ammunition <br> Damage +15 / + 18 <br> Armor piercing = Yes <br> Recoil = Low
<br><br>
'''Pistol, 0.45 - Colt Peacemaker''' <br>
Uses 0.45 Ammunition <br> Damage + x / + x <br> Armor piercing = Yes <br> Recoil = High
<br><br>
'''Remington-Rifle'''[[File:Rifle-01.png|thumb]] <br>
Uses 0.30 Ammunition <br> Damage +30 / + 20 <br> Armor piercing = Yes <br> Recoil = Medium
<br><br>
'''Shotgun - Gauge 12'''<br>
Uses 12mm Ammunition <br> Damage +12 / + 26 <br> Armor piercing = No <br> Recoil = High
<br><br>
'''Automatic Rifle'''<br>
Uses 7.62mm Ammunition <br> Damage +36 <br> Armor piercing = Yes <br> Recoil = High
<br><br>


|-
|-
Line 49: Line 64:
It's possible to fight unarmed... but actually senseless, until special Arena-Fights are coming up. If you're unarmed try to avoid fights. If you start a fight and recognize at the beginning that you are unarmed try to switch to a Weapon with the little Arrows - if you have none in your Inventory: Good Luck !
It's possible to fight unarmed... but actually senseless, until special Arena-Fights are coming up. If you're unarmed try to avoid fights. If you start a fight and recognize at the beginning that you are unarmed try to switch to a Weapon with the little Arrows - if you have none in your Inventory: Good Luck !


'''Combat Knife'''
'''Cane (Whipping Cane)'''<br>
 
Damage + x <br> Armor piercing = x
 
<br><br>
'''Combat Knife'''<br>
Damage + x <br> Armor piercing = x
<br><br>
'''Sword''' [[File:Sword-01.png|thumb]]
'''Sword''' [[File:Sword-01.png|thumb]]
 
Damage + x <br> Armor piercing = x
 
<br><br>
'''Sledgehammer'''<br>
Damage + x <br> Armor piercing = x
<br><br>
|-
|-
|}
|}

Revision as of 15:00, 7 February 2022

Overview of available Weapons
and Armors in MoR

Ranged

  • Steel Crossbow
  • 9mm Pistol
  • Colt Peacemaker
  • Rifle
  • Shotgun
  • Automatic Rifle
  • Melee

  • Fists
  • Cane
  • Combat Knife
  • Sword
  • Sledgehammer
  • ___


    Ranged

    Steel Crossbow Uses Steel-Bolts
    Damage +11 / + 15
    Armor piercing = No
    Recoil = Low

    Pistol, 9mm
    Uses 9mm Ammunition
    Damage +15 / + 18
    Armor piercing = Yes
    Recoil = Low

    Pistol, 0.45 - Colt Peacemaker
    Uses 0.45 Ammunition
    Damage + x / + x
    Armor piercing = Yes
    Recoil = High

    Remington-Rifle

    Uses 0.30 Ammunition
    Damage +30 / + 20
    Armor piercing = Yes
    Recoil = Medium

    Shotgun - Gauge 12
    Uses 12mm Ammunition
    Damage +12 / + 26
    Armor piercing = No
    Recoil = High

    Automatic Rifle
    Uses 7.62mm Ammunition
    Damage +36
    Armor piercing = Yes
    Recoil = High



    Melee

    Fists It's possible to fight unarmed... but actually senseless, until special Arena-Fights are coming up. If you're unarmed try to avoid fights. If you start a fight and recognize at the beginning that you are unarmed try to switch to a Weapon with the little Arrows - if you have none in your Inventory: Good Luck !

    Cane (Whipping Cane)
    Damage + x
    Armor piercing = x

    Combat Knife
    Damage + x
    Armor piercing = x

    Sword

    Damage + x
    Armor piercing = x

    Sledgehammer
    Damage + x
    Armor piercing = x