Traits (MC): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
==Crackshot== | ==Crackshot== | ||
'''Cost:''' 60.<br> | '''Cost:''' 60.<br> | ||
''' | '''Requirements:''' Ranged combat 40+. | ||
===Effects=== | ===Effects=== | ||
Instead of the default 5%, the MC's chance of scoring a critical hit in combat increases with his current combat experience. | Instead of the default 5%, the MC's chance of scoring a critical hit in ranged combat attacks increases with his current combat experience. | ||
*'''0-49 fought battles:''' 15%. | *'''0-49 fought battles:''' 15%. | ||
Line 12: | Line 12: | ||
==Resistance== | ==Resistance== | ||
'''Cost:''' | '''Cost:''' 40.<br> | ||
''' | '''Requirements:''' Stamina 30+. | ||
===Effects=== | ===Effects=== | ||
The MC | The MC's sturdiness enables him to naturally soak 5% of all incoming damage in melee and ranged combat situations. | ||
==Wealthy== | ==Wealthy== | ||
'''Cost:''' 20.<br> | '''Cost:''' 20.<br> | ||
''' | '''Requirements:''' Special background. | ||
===Effects=== | ===Effects=== | ||
The MC starts with $10,000 and a retainer that provides a permanent $15/day income. | The MC starts with $10,000 and a retainer that provides a permanent $15/day income. |
Revision as of 10:59, 3 February 2024
Crackshot
Cost: 60.
Requirements: Ranged combat 40+.
Effects
Instead of the default 5%, the MC's chance of scoring a critical hit in ranged combat attacks increases with his current combat experience.
- 0-49 fought battles: 15%.
- 50-149 fought battles: 20%.
- 150-249 fought battles: 25%.
- 250 fought battles: 30%.
Resistance
Cost: 40.
Requirements: Stamina 30+.
Effects
The MC's sturdiness enables him to naturally soak 5% of all incoming damage in melee and ranged combat situations.
Wealthy
Cost: 20.
Requirements: Special background.
Effects
The MC starts with $10,000 and a retainer that provides a permanent $15/day income.