Traits (MC): Difference between revisions
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Created page with " ==Crackshot== '''Cost:''' 60. ===Effects=== Instead of the default 5%, the MC's chance of scoring a critical hit in combat increases with his current combat experience. *'''0-49 fought battles:''' 15%. *'''50-149 fought battles:''' 20%. *'''150-249 fought battles:''' 25%. *'''250 fought battles:''' 30%." |
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*'''150-249 fought battles:''' 25%. | *'''150-249 fought battles:''' 25%. | ||
*'''250 fought battles:''' 30%. | *'''250 fought battles:''' 30%. | ||
==Wealthy== | |||
'''Cost:''' 20. | |||
===Effects=== | |||
The MC starts with $10,000 and a retainer that provides a permanent $15/day income. |
Revision as of 10:55, 3 February 2024
Crackshot
Cost: 60.
Effects
Instead of the default 5%, the MC's chance of scoring a critical hit in combat increases with his current combat experience.
- 0-49 fought battles: 15%.
- 50-149 fought battles: 20%.
- 150-249 fought battles: 25%.
- 250 fought battles: 30%.
Wealthy
Cost: 20.
Effects
The MC starts with $10,000 and a retainer that provides a permanent $15/day income.