Traits (MC): Difference between revisions

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Created page with " ==Crackshot== '''Cost:''' 60. ===Effects=== Instead of the default 5%, the MC's chance of scoring a critical hit in combat increases with his current combat experience. *'''0-49 fought battles:''' 15%. *'''50-149 fought battles:''' 20%. *'''150-249 fought battles:''' 25%. *'''250 fought battles:''' 30%."
 
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*'''150-249 fought battles:''' 25%.
*'''150-249 fought battles:''' 25%.
*'''250 fought battles:''' 30%.
*'''250 fought battles:''' 30%.
==Wealthy==
'''Cost:''' 20.
===Effects===
The MC starts with $10,000 and a retainer that provides a permanent $15/day income.

Revision as of 10:55, 3 February 2024

Crackshot

Cost: 60.

Effects

Instead of the default 5%, the MC's chance of scoring a critical hit in combat increases with his current combat experience.

  • 0-49 fought battles: 15%.
  • 50-149 fought battles: 20%.
  • 150-249 fought battles: 25%.
  • 250 fought battles: 30%.

Wealthy

Cost: 20.

Effects

The MC starts with $10,000 and a retainer that provides a permanent $15/day income.