Slave hunters: Difference between revisions
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The MC can hold a maximum of his Party (+1) shackled slaves. A lonely MC can thus hold two slaves before being forced to process them. | The MC can hold a maximum of his Party (+1) shackled slaves. A lonely MC can thus hold two slaves before being forced to process them. | ||
A combat enemy has to be ''incapacitated'' before he can be claimed as a slave. Using a special melee weapon for the final blow increases the chance of incapacitating an enemy while other heavy weapons | A combat enemy has to be ''incapacitated'' before he can be claimed as a slave. Using a special melee weapon for the final blow increases the chance of incapacitating an enemy while other heavy weapons such as coilguns or plasma rifles almost guarantee that the enemy ends up dead. | ||
====Incapacitation chance==== | ====Incapacitation chance==== |
Revision as of 13:04, 15 January 2024
Slave hunting is a well-established occupation in Ikaanos, providing the republic and the great houses with a constant stream of cheap workers. They're also a vital supplier for the growing entertainment industry.
Slave hunters often work in unison with slave trainers, hunting specific targets for a chosen patron. Certain landowning slave hunters also act as slave trainers as a way of cutting out the middleman.
Captured slaves
The MC and his crew are able to capture slaves in combat or through special quests/POIs. Captured enemies are called Shackled slaves before being processed at a market/home location.
The MC can hold a maximum of his Party (+1) shackled slaves. A lonely MC can thus hold two slaves before being forced to process them.
A combat enemy has to be incapacitated before he can be claimed as a slave. Using a special melee weapon for the final blow increases the chance of incapacitating an enemy while other heavy weapons such as coilguns or plasma rifles almost guarantee that the enemy ends up dead.
Incapacitation chance
- Base: 5%
- Fists: +80%
- Whipping cane: +85%
- Combat staff: +70%
- Sledgehammer: +40%
- Knife/sword: +15%
- Firearms: -3%
- Heavy firearms: -4%
The MC has the option to add Incapacitated slaves to his Shackled slave pool. Doing so consumes one unit of Rope. If the MC's out of ropes, he's unable to add more enemies to his pool.
NOTE!
You can only capture (incapacitate) one female and one male enemy per combat (a total of two).
Processing shackled slaves
The MC can inspect (PROCESS) his wares more closely at a human goods market (or home) location. The following districts are counted as markets:
- Redhaven
- Watery Eyes
- Crystal Heights
- Preacher's Pond
After the process has been initiated, the MC must choose to either free, sell or add the slave to his household.
Currently, male slaves can only be freed or sold. Freeing a male slave belonging to the bandit faction will return him to the world bandit pool.
Special (female) slaves
As the ratio between male and female slaves captured in combat is roughly 95-5, here's a list of all the currently existing combat encounters featuring female enemies.
- Haruto Pai (quest bounty from Town Hall).
- The Valkyria in Marston Ave.
- Mae from Ansel's tutorial quest.
- The sex slave found in north Kasey's Park.
- The youth in Stokke Hills (owned slave that doesn't participate directly in combat).
- Respawnable bandit girl in Stokke Hills (industrial district). ((Alpha only))
- Zenobia (cyber girl on The Ring questline)
- ex-Arena slave from a Kahill bounty.