Assignments and Jobs: Difference between revisions
Line 83: | Line 83: | ||
There are no special risks involved other than a very small chance of increased Willpower. | There are no special risks involved other than a very small chance of increased Willpower. | ||
=== ? === | |||
* Daily Income : ? | |||
* Hours: ? | |||
* Age: ? | |||
* Risks : ? | |||
=== Maid Duty === | |||
* Daily Income : 2 Influence | |||
* Hours: Special | |||
* Age: Any | |||
* Risks : None | |||
Assigning a girl as a household maid will always keep her at home, accessible if you should require other services. | |||
There are no special benefits other than additional opulence to your household's status, which means an increased influence yield of (+2) per day. | |||
There are also no special risks involved other than what her Master might decide happens during breaks. | |||
=== Garden Duty === | |||
* Daily Income : Special | |||
* Hours: Special | |||
* Age: Any | |||
* Risks : None | |||
Assigning a girl to garden duty boosts your Garden's income based on her Gardening skill. It's a full-time assignment, but she'll be accessible throughout the day if you should require other services. | |||
'''Gardening 1-25''': +0% income. | |||
'''Gardening 26-50''': +25% income. | |||
'''Gardening 51-74''': +50% income. | |||
'''Gardening 75-129''': +100% income. | |||
'''Gardening 130''': +200% income. | |||
There's a daily '''15% chance''' to increase the girl's Gardening skill with one point, up to a maximum of 80. Assigning her to the Administraiton and Domestic Program at the Academy can further boost her Gardening skill. | |||
There are also no special risks involved other than what her Master might decide happens during breaks. | |||
===Teaching at Academy=== | ===Teaching at Academy=== |
Revision as of 22:05, 13 August 2022
Preparing your slave for adventures and combat
You can always add your household slaves to your adventure party by clicking on the button next to her name down in the household slave management window. As long as that icon looks like this , your follower will be at your side during adventures and combat encounters.
Note! You cannot assign a slave that's busy with work, studies or other assigned activities. These states will always override an adventure assignment! As long as your slave is active with work/studies, you have to either set out on adventures after her shift has finished or temporarily remove her from that assignment (un-assigning and re-assigning slaves to vendors or schools will never have any negative impact on Affection, Happiness or other Attributes).
Weapons and gear
Arm your slave by using her Inventory (Interact > Inventory). Any weapons/armor equipped through this menu will be removed from your inventory and placed on your active slave.
Available job assignments
Day-Time-Jobs
Abbot Roo's General Store (Redhaven)
- Daily Income : $25
- Hours: 8 a.m. to 4 p.m.
- Age: 19 or younger
- Risks : Low
Working at Roo's General store is a relatively mindless assignment that'll not cost your slave any significant stamina. Abbot Roo only accepts teenage girls!
Risks are low, but a girl is not completely safe from Abbot Roo's hungry eyes, especially if he's having a bad day.
Devious Tools (Whitehaven)
- Daily Income : $50
- Hours: 8 a.m. to 4 p.m.
- Age: 35 or younger
- Risks : High!
- Requires: 50+ Corruption OR Willpower 9-
Working at Devious tools affects both the mind and body in many ways. A girl must endure prodding customers, spontaneous orgies and the cruelty from Miss Devious herself.
Only a slave with very high Corruption will appreciate working here, and she can still obtain injuries due to mishaps or reckless customers. The despicable acts your girl will have to endure also require a special mindset.
Risks involve oral wear, anal wear, vaginal wear, nipple wear, Health and Willpower deterioration and Happiness and Affection loss.
Secret Garden Bookstore (Whitehaven)
- Daily Income : $25
- Hours: 8.15 a.m. to 4 p.m.
- Age : Any
- Risks : Special
Working at Mrs. Bouchard quaint little boutique is a rather special experience - selling teas, trinkets and all kinds of books; but also hanging out with a very peculiar crowd of other girls - little Everette, proud Maria and the jovial Elsa.
Risks involve increased Willpower and heightened Escape risk if your slave's Anger is Upset or worse.
Walton's Smithery (Redhaven)
- Daily Income : $20
- Hours: 8 a.m. to 4 p.m.
- Age: Any
- Risks : None
- Max Willpower: Normal
- MC Background: Soldier Parents OR Border War Veteran. Job is locked forever if you chose neither during char creation.
Mr. Walton has offered you, a fellow soldier, a chance to employ one of your slaves as an ammunition's sorter. You believe he's doing this just to be kind, and the task would probably not be very taxing for the girl in question.
There are no risks involved, other htan increased Exhaustion due to the mindless work down in Walton's cellar. Sitting next door to Bud Walton might not add to the pleasantness either.
Nika's clothing store (Westside)
- Daily Income : $30
- Hours: 8 a.m. to 4 p.m.
- Age: Any
- Risks : None
The proud Russian Nikolai offers one of your slaves the opportunity to work in sales, including customer support, administration and other store duties.
There's a 15% daily chance that a girl will increase her Charisma while working at this location, as long as her Attribute is below 60.
There are no special risks involved - Nikolai doesn't treat his employees as slaves.
The Golden Dragon (Performer) (Crystal Hills)
- Daily Income : $110
- Hours: 8 a.m. to 4.30 p.m.
- Age: Any
- Risks : Low
- Beauty: 40+ (all slaves in the game meet this requirement)
- Charisma: 60+
- Dancing OR Performance: 70+
Working as a performer at the Golden Dragon is an honorable assignment, but it does require some form of class and training.
Work might include overtime - don't be too alarmed if your slave returns late sometimes.
There are no special risks involved other than a very small chance of increased Willpower.
?
- Daily Income : ?
- Hours: ?
- Age: ?
- Risks : ?
Maid Duty
- Daily Income : 2 Influence
- Hours: Special
- Age: Any
- Risks : None
Assigning a girl as a household maid will always keep her at home, accessible if you should require other services.
There are no special benefits other than additional opulence to your household's status, which means an increased influence yield of (+2) per day.
There are also no special risks involved other than what her Master might decide happens during breaks.
Garden Duty
- Daily Income : Special
- Hours: Special
- Age: Any
- Risks : None
Assigning a girl to garden duty boosts your Garden's income based on her Gardening skill. It's a full-time assignment, but she'll be accessible throughout the day if you should require other services.
Gardening 1-25: +0% income. Gardening 26-50: +25% income. Gardening 51-74: +50% income. Gardening 75-129: +100% income. Gardening 130: +200% income.
There's a daily 15% chance to increase the girl's Gardening skill with one point, up to a maximum of 80. Assigning her to the Administraiton and Domestic Program at the Academy can further boost her Gardening skill.
There are also no special risks involved other than what her Master might decide happens during breaks.
Teaching at Academy
After reaching a certain skill level in Science or Academics, your slaves can teach at Whitehaven Academy as either lecturers or professors.
- Maximum Age : None
- Minimum Age : 21, or None @ influence >6000
- Minimum skill level : 40 (lecturer) 70 (professor)
- Schedule: 9am-4pm
Science Lecturer
- Income : $40
- Science : 1.0% chance to increase
- INTELLIGENCE : 2.0% chance to increase
- WILLPOWER : 3.0% chance to increase
- Stamina loss: 20%
Academics Lecturer
- Income : $40
- Discipline : 1.0% chance to increase
- INTELLIGENCE : 2.0% chance to increase
- WILLPOWER : 4.0% chance to increase
- Stamina loss: 20%
Science Professor
- Income : $110
- Influence : +4/day
- Discipline : 2.0% chance to increase
- INTELLIGENCE : 4.0% chance to increase
- WILLPOWER : 10.0% chance to increase
- Stamina loss: 30%
Academics Professor
- Income : $90
- Influence : +4/day
- Discipline : 1.0% chance to increase
- INTELLIGENCE : 3.0% chance to increase
- WILLPOWER : 8.0% chance to increase
- Stamina loss: 20%
Night-Time-Jobs
Prostitution
You can assign one girl to work at Redhaven Market as a prostitute.
- Maximum Age : None
- Minimum Age : None
- Minimum Beauty-Score : -
- Minimum Obedience-Score : -
- Income : $50/day
- Risks : Loss of Happiness, increased oral wear.