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*'''Cost:''' 1 Stamina point. | *'''Cost:''' 1 Stamina point. | ||
*'''Skill:''' Science 25+. | *'''Skill:''' Science 25+. | ||
====Scrap metal refinement==== | |||
*'''Time:''' 12 min/action. | |||
*'''Yield:''' 5 scrap metal > 1 steel. | |||
*'''Cost:''' 3 Stamina points. | |||
*'''Skill:''' Science 35+. | |||
====Gold refinement==== | |||
*'''Time:''' 18 min/action. | |||
*'''Yield:''' 10 c-boards > 1 gold. | |||
*'''Cost:''' 2 Stamina points. | |||
*'''Skill:''' Science 35+. | |||
====Scrap Merchandise==== | |||
*'''Time:''' 12 min/action. | |||
*'''Yield:''' 2 merchandise > random yield. | |||
*'''Cost:''' 1 Stamina point. | |||
*'''Skill:''' Science 35+. |
Revision as of 18:10, 10 April 2022
Resource management is a big part of the crafting engine in Masters of Raana. By refining loot, yields from hunting or extracted materials from mines or other locations, you're able to prepare materials and craft weapons, armors, tendstims and other valuable items.
Equipment
Loom
Smithery
Refinement options
Prepare meat
- Time: 12 min/action.
- Yield: 10 raw meat > 20 food rations.
- Cost: 1 Stamina point.
- Skill: None.
Prepare skins
- Time: 12 min/action.
- Yield: 2 skins > 2 leather sheets.
- Cost: 2 Stamina points.
- Skill: Survival 35+.
Cloth refinement
- Time: 12 min/action.
- Yield: 5 cloth > 1 textile.
- Cost: 1 Stamina point.
- Skill: Science 25+.
Scrap metal refinement
- Time: 12 min/action.
- Yield: 5 scrap metal > 1 steel.
- Cost: 3 Stamina points.
- Skill: Science 35+.
Gold refinement
- Time: 18 min/action.
- Yield: 10 c-boards > 1 gold.
- Cost: 2 Stamina points.
- Skill: Science 35+.
Scrap Merchandise
- Time: 12 min/action.
- Yield: 2 merchandise > random yield.
- Cost: 1 Stamina point.
- Skill: Science 35+.