Version 0.8.3.3: Difference between revisions
Created page with "'''Released:''' June XX, 2024. ==Gameplay changes== * [Game Engine] Increased available save slots from 8 to 12. * [Locations] Going to The Mastersphere (first class) now increases Palace Rating with 100 points. * [Sex Engine] Critical rolls during vaginal sex (doggy/missionary) now increase the MC's Copulation skill up to a maximum of 100. * [NPC] The toggle armor/clothing button is now *personal* for each NPC instead of having one global on/off state. * [NPC] It is..." |
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'''Released:''' June | '''Released:''' June 27, 2024. | ||
'''I've extended MoR's 0.8.2 compatibility for those of you who still haven't updated from the pre-NPC overhaul. This will be THE LAST version with an active 082 patcher!''' | |||
==Gameplay changes== | ==Gameplay changes== | ||
Line 5: | Line 7: | ||
* [Locations] Going to The Mastersphere (first class) now increases Palace Rating with 100 points. | * [Locations] Going to The Mastersphere (first class) now increases Palace Rating with 100 points. | ||
* [Sex Engine] Critical rolls during vaginal sex (doggy/missionary) now increase the MC's Copulation skill up to a maximum of 100. | * [Sex Engine] Critical rolls during vaginal sex (doggy/missionary) now increase the MC's Copulation skill up to a maximum of 100. | ||
* [NPC] The toggle armor/clothing button is now | * [NPC] The toggle armor/clothing button is now '''personal''' for each NPC instead of having one global on/off state. | ||
* [NPC] Added Acrobatics, Dancing, Ranged combat and Melee combat to the Conclude Day Log. | |||
* [NPC] It is now much harder to use the Acrobatics homeschooling sessions for increasing DEXTERITY. | * [NPC] It is now much harder to use the Acrobatics homeschooling sessions for increasing DEXTERITY. | ||
* [NPC] Ansel will no longer | * [NPC] Ansel will no longer steal from you (domestic events) if his Respect is 20+. | ||
* [NPC] Tweaked The Black Scorpion enemy capture NPC to be a little less powerful. | * [NPC] Tweaked The Black Scorpion enemy capture NPC to be a little less powerful. | ||
* [NPC] Scavengers that are convicts or slaves and have an Affection that is Despising or worse, now receive a significant yield penalty (more or less useless unless they have scavvie trait). | * [NPC] Scavengers that are convicts or slaves and have an Affection that is Despising or worse, now receive a significant yield penalty (more or less useless unless they have scavvie trait). | ||
* [NPC] Added new trait: Unbreakable. | * [NPC] Added new trait: Unbreakable. | ||
* [NPC] NPCs with the Herculean body type (males only) now require Hearty food settings in order to avoid Happiness and Affection drops. | |||
* [NPC] There is now a -15 penalty to your household's Herald Skill if the Herald is either a convict or a slave. | * [NPC] There is now a -15 penalty to your household's Herald Skill if the Herald is either a convict or a slave. | ||
* [NPC] Janitors that are convicts or slaves and have an Affection that is Despising or worse, or if they are Angry, will now be very bad at performing repair work. | * [NPC] Janitors that are convicts or slaves and have an Affection that is Despising or worse, or if they are Angry, will now be very bad at performing repair work. | ||
Line 18: | Line 22: | ||
* [ECONOMY] All armor SELL values are increased if City Control drops below 10 (market demand effect). | * [ECONOMY] All armor SELL values are increased if City Control drops below 10 (market demand effect). | ||
===Random NPCs=== | |||
* Added 5 new random male enemy sets (Av312-Av316). | * Added 5 new random male enemy sets (Av312-Av316). | ||
* Added | * Added 2 new scripted male enemy/ally set (Av357, Av358). | ||
* Added 25 male and | * Added 25 male and 10 female names. | ||
* Added | * Added 10 new last names. | ||
* Added 400 words of random dialogue. | * Added 400 words of random dialogue. | ||
===Political events and factions=== | |||
* Six new main Political events have been added, dealing with rebel and (2nd) republic doings. Some of these master events can split into other outcomes, which gives a total of 12 different flavor events. | * Six new main Political events have been added, dealing with rebel and (2nd) republic doings. Some of these master events can split into other outcomes, which gives a total of 12 different flavor events. | ||
* The Republic now gains a daily tax based on random factors, Control and Prosperity. | * The Republic now gains a daily tax based on random factors, Control and Prosperity. | ||
* Updated Earth's and Raana's timelines with more info and additional events. | * Updated Earth's and Raana's timelines with more info and additional events. | ||
===Jail cell overhaul=== | |||
* Both jail cell upgrades now provide the same WILLPOWER-lowering effects (20% daily chance). | * Both jail cell upgrades now provide the same WILLPOWER-lowering effects (20% daily chance). | ||
* The upgraded jail cell will only lower Affection down to Despising (19) instead of Abhorred (9). | * The upgraded jail cell will only lower Affection down to Despising (19) instead of Abhorred (9). | ||
* Paragons and ex-paragons have a 10% daily chance of decreasing their WILLPOWER compared other NPCs (20%). | * Paragons and ex-paragons have a 10% daily chance of decreasing their WILLPOWER compared other NPCs (20%). | ||
* Slave masters/mistresses now affect imprisoned NPCs if that NPC is assigned to them. | * Slave masters/mistresses now affect imprisoned NPCs if that NPC is assigned to them. | ||
* | * '''Tormentor effect:''' Slave masters/mistresses now have a daily 15% chance of lowering assigned, imprisoned NPCs' WILLPOWER (down to a minimum of 4) if the slave master doesn't have the Pure trait and has a Kindness below 50. A Kindness below 25 increases the Tormentor effect to 25%. | ||
===New Story NPC: Valerie Borsow=== | |||
Valerie Borsow is now available at Furry's Tavern, if you spend a number of nights listening to rumors and socialize with old friends. She comes with a small/medium quest (Amiable+ > Ask about background) that's similar to the Cyber Cannon riddle - no handholding but with big rewards. | |||
==MAIN QUEST: New World Order (part 1 and part 2)== | |||
You're now able to either ignore, help or smother Aria's rebellion, depending on playstyle. Helping Aria's cause sets you out on a grand adventure - from stealthy palace missions to high-tech hacking onboard USS Seneca. You'll also play a vital part in strengthening the rebel faction before its final assault on The Palace. | |||
You can also train and turn in a devoted/corrupted Aria for great rewards and appreciation from the ruling elite of Ikaanos, securing yet another century of Authoritarian rule. | |||
'''Note!''' Phase 3 (the last assault) is still WIP, coming in 0.8.3.4. | |||
==Increased NPC cap== | |||
You're now able to house 96 NPCs instead of 80. Upgrade the dorms (lvl 3 - $50,000) and receive two extra pages of NPCs to fill out. | |||
==Combat overhaul== | |||
* Nervous states: NPCs and enemies with WILLPOWER below 5 (25 on Grimdark difficulty) now have a 10% risk of becoming nervous in combat (-50 chance for one round) *if* both their Ranged and Melee skills are below 80. | |||
* Natural marksman: To compensate the growing power of melee combat, the ranged combat skill now scales exactly like STR damage bonus. This scaling begins at *Ranged combat 50+* and is potentially endless. A ranged skill of 120 should provide around 7 extra damage. | |||
* Decreased the maximum damage yield from power strikes (melee combat). Median damage from PS should now be roughly 4-5 points less. | |||
* NPCs with Discipline 24 or less now receive a -10 chance penalty in combat. | |||
==New random captives system== | |||
Kymanto now offers drunkards, brawlers, unlucky fortune seekers and other rabble to all their licensed slavers. This is a rather new system that'll be further enhanced in later versions. For this release (0833), we have a semi-scripted randie called Aaron, who also introduces a completely new trait (Berserker). | |||
==Follower groups== | |||
You can now assign up to six different follower groups and switch between each group with just one click. All *current* followers are automatically reassigned to old jobs when dismissed. Switching groups can be performed at home or when in Redhaven unless you build the Stables (horse lvl. 2+). | |||
==Art== | |||
* The "Won Combat" window now alternates between four different scenes. | |||
* Replaced or added many interior/exterior scenes (taverns, arena, bathrooms etc). | |||
* Added 4 new harness + collar/chain wardrobe pics for Adrienne and Laika (Tier request). | |||
* Replaced 6 Aria sex scenes. | |||
* Added Aria's Morning BJ set. | |||
* Added 5 sex scenes for Valerie Borsow. | |||
* Added 20 wardrobe pics for Valerie Borsow. | |||
* Added 21 Arena scenes (Nicole, Caitlin, Dakota, Aisha, Averil, Loren, Mai-Lynn). | |||
* Added 7 wardrobe pics for The Valkyria (mostly armor). | |||
* Added 2 bathing scenes (Caitlin, Aisha). | |||
* Added 5 Office missionary scenes (Kelly, Nichole x2, Adora, Kate) Tier request. | |||
* Added 3 new random hangar scenes for The Mastersphere. | |||
* Added combat sprites for the Cultist Monk NPC. | |||
==Bug fixes== | |||
* Fixed a serious bug that would freeze the game if certain slaves ran away during camping trips. | |||
* Fixed a serious bug that wouldn't unassign arena NPCs from their slots when sold or killed. | |||
* Fixed a serious bug that would unset the "Days in Bondage" variable. | |||
* Fixed a serious bug that would add a ghost arena NPC when unassigning tavern goldwalkers. | |||
* Fixed a serious bug that allowed you to train (Dojo) unconscious or seriously hurt NPCs to obscene skill and attribute levels. | |||
* Fixed a serious bug that wouldn't reset the head chef title if you "clear all titles" in the debug menu. Use the "clear all titles" command again to properly reset it. | |||
* Fixed a bug that would throw a red error when adding Aisha to your household in the Penthouse. | |||
* Fixed a bug that would display blank screens for certain NPCs during the evening. | |||
* Fixed a bug that allowed you to add more NPCs than allowed. | |||
* Fixed a bug that would execute Master Hemme's course automatically when entering The Academy. | |||
* Fixed the broken make out image for old Issid NPCs. | |||
* You can no longer assign convicts and slaves as foremen. | |||
* The Preacher trait should now provide its +15 conversion bonus. | |||
* Fixed a bug that would screw up birthday proclamations for NPCs if the MC's age was set to Freeze. | |||
* You can no longer have a private session with Eliana while doing her quest. | |||
* You can no longer interact with (and add) Raana-dwelling NPCs while up at The Mastersphere. | |||
* Fixed a bug that wouldn't increase DEX and Discipline from horse riding assignments. | |||
* Fixed a bug that would deduct $2500 instead of $1900 for the second camp upgrade. | |||
* Fixed a bug that wouldn't assign the Techie trait (MC) during character creation. | |||
* Fixed a bug that enabled to you gain the Engineer trait for free by selecting and then deselecting it during character creation. | |||
* Fixed a bug that would apply player/NPC damage reduction to enemies under certain circumstances (combat). | |||
* Fixed a bug that wouldn't allow you to turn around (view behind) NPCs in the randies container (Adora). | |||
* Fixed a bug that would leave a blank interaction pane if interacting with gardeners after 5 pm. | |||
* Fixed a bug that wouldn't deduct money for the IMS Ulthar event. | |||
* Fixed a bug that would screw up the quest log for The Goonies if you took them out after freeing Rosita Ice. | |||
* Replaced several arena pics that were too tall (10px), creating overlapping issues. | |||
* Fixed a bug that would display double win/loss pics for Aria at the Arena. | |||
* Fixed a bug that wouldn't display Morning BJ placeholders. | |||
* Fixed many typos. |
Latest revision as of 11:36, 27 June 2024
Released: June 27, 2024.
I've extended MoR's 0.8.2 compatibility for those of you who still haven't updated from the pre-NPC overhaul. This will be THE LAST version with an active 082 patcher!
Gameplay changes
- [Game Engine] Increased available save slots from 8 to 12.
- [Locations] Going to The Mastersphere (first class) now increases Palace Rating with 100 points.
- [Sex Engine] Critical rolls during vaginal sex (doggy/missionary) now increase the MC's Copulation skill up to a maximum of 100.
- [NPC] The toggle armor/clothing button is now personal for each NPC instead of having one global on/off state.
- [NPC] Added Acrobatics, Dancing, Ranged combat and Melee combat to the Conclude Day Log.
- [NPC] It is now much harder to use the Acrobatics homeschooling sessions for increasing DEXTERITY.
- [NPC] Ansel will no longer steal from you (domestic events) if his Respect is 20+.
- [NPC] Tweaked The Black Scorpion enemy capture NPC to be a little less powerful.
- [NPC] Scavengers that are convicts or slaves and have an Affection that is Despising or worse, now receive a significant yield penalty (more or less useless unless they have scavvie trait).
- [NPC] Added new trait: Unbreakable.
- [NPC] NPCs with the Herculean body type (males only) now require Hearty food settings in order to avoid Happiness and Affection drops.
- [NPC] There is now a -15 penalty to your household's Herald Skill if the Herald is either a convict or a slave.
- [NPC] Janitors that are convicts or slaves and have an Affection that is Despising or worse, or if they are Angry, will now be very bad at performing repair work.
- [NPC ] Slaves/convicts that are assigned as Janitors, with WILLPOWER 10+ will now try to sabotage your household if they are Abhorred- or Angry.
- [HOUSEHOLD] Added Discipline update scripts for external workshops.
- [ECONOMY] You can now sell HULC armors (NPC) to private mercenaries through Redhaven Market contacts. The price scales with the same "remaining HULC armors" variable used at the transit department. Selling a HULC armor will not increase that value, however. This means that looting HULC parts and building a complete set in the late game can be a very rewarding crafting mission.
- [ECONOMY] All armor SELL values are increased if City Control drops below 10 (market demand effect).
Random NPCs
- Added 5 new random male enemy sets (Av312-Av316).
- Added 2 new scripted male enemy/ally set (Av357, Av358).
- Added 25 male and 10 female names.
- Added 10 new last names.
- Added 400 words of random dialogue.
Political events and factions
- Six new main Political events have been added, dealing with rebel and (2nd) republic doings. Some of these master events can split into other outcomes, which gives a total of 12 different flavor events.
- The Republic now gains a daily tax based on random factors, Control and Prosperity.
- Updated Earth's and Raana's timelines with more info and additional events.
Jail cell overhaul
- Both jail cell upgrades now provide the same WILLPOWER-lowering effects (20% daily chance).
- The upgraded jail cell will only lower Affection down to Despising (19) instead of Abhorred (9).
- Paragons and ex-paragons have a 10% daily chance of decreasing their WILLPOWER compared other NPCs (20%).
- Slave masters/mistresses now affect imprisoned NPCs if that NPC is assigned to them.
- Tormentor effect: Slave masters/mistresses now have a daily 15% chance of lowering assigned, imprisoned NPCs' WILLPOWER (down to a minimum of 4) if the slave master doesn't have the Pure trait and has a Kindness below 50. A Kindness below 25 increases the Tormentor effect to 25%.
New Story NPC: Valerie Borsow
Valerie Borsow is now available at Furry's Tavern, if you spend a number of nights listening to rumors and socialize with old friends. She comes with a small/medium quest (Amiable+ > Ask about background) that's similar to the Cyber Cannon riddle - no handholding but with big rewards.
MAIN QUEST: New World Order (part 1 and part 2)
You're now able to either ignore, help or smother Aria's rebellion, depending on playstyle. Helping Aria's cause sets you out on a grand adventure - from stealthy palace missions to high-tech hacking onboard USS Seneca. You'll also play a vital part in strengthening the rebel faction before its final assault on The Palace.
You can also train and turn in a devoted/corrupted Aria for great rewards and appreciation from the ruling elite of Ikaanos, securing yet another century of Authoritarian rule.
Note! Phase 3 (the last assault) is still WIP, coming in 0.8.3.4.
Increased NPC cap
You're now able to house 96 NPCs instead of 80. Upgrade the dorms (lvl 3 - $50,000) and receive two extra pages of NPCs to fill out.
Combat overhaul
- Nervous states: NPCs and enemies with WILLPOWER below 5 (25 on Grimdark difficulty) now have a 10% risk of becoming nervous in combat (-50 chance for one round) *if* both their Ranged and Melee skills are below 80.
- Natural marksman: To compensate the growing power of melee combat, the ranged combat skill now scales exactly like STR damage bonus. This scaling begins at *Ranged combat 50+* and is potentially endless. A ranged skill of 120 should provide around 7 extra damage.
- Decreased the maximum damage yield from power strikes (melee combat). Median damage from PS should now be roughly 4-5 points less.
- NPCs with Discipline 24 or less now receive a -10 chance penalty in combat.
New random captives system
Kymanto now offers drunkards, brawlers, unlucky fortune seekers and other rabble to all their licensed slavers. This is a rather new system that'll be further enhanced in later versions. For this release (0833), we have a semi-scripted randie called Aaron, who also introduces a completely new trait (Berserker).
Follower groups
You can now assign up to six different follower groups and switch between each group with just one click. All *current* followers are automatically reassigned to old jobs when dismissed. Switching groups can be performed at home or when in Redhaven unless you build the Stables (horse lvl. 2+).
Art
- The "Won Combat" window now alternates between four different scenes.
- Replaced or added many interior/exterior scenes (taverns, arena, bathrooms etc).
- Added 4 new harness + collar/chain wardrobe pics for Adrienne and Laika (Tier request).
- Replaced 6 Aria sex scenes.
- Added Aria's Morning BJ set.
- Added 5 sex scenes for Valerie Borsow.
- Added 20 wardrobe pics for Valerie Borsow.
- Added 21 Arena scenes (Nicole, Caitlin, Dakota, Aisha, Averil, Loren, Mai-Lynn).
- Added 7 wardrobe pics for The Valkyria (mostly armor).
- Added 2 bathing scenes (Caitlin, Aisha).
- Added 5 Office missionary scenes (Kelly, Nichole x2, Adora, Kate) Tier request.
- Added 3 new random hangar scenes for The Mastersphere.
- Added combat sprites for the Cultist Monk NPC.
Bug fixes
- Fixed a serious bug that would freeze the game if certain slaves ran away during camping trips.
- Fixed a serious bug that wouldn't unassign arena NPCs from their slots when sold or killed.
- Fixed a serious bug that would unset the "Days in Bondage" variable.
- Fixed a serious bug that would add a ghost arena NPC when unassigning tavern goldwalkers.
- Fixed a serious bug that allowed you to train (Dojo) unconscious or seriously hurt NPCs to obscene skill and attribute levels.
- Fixed a serious bug that wouldn't reset the head chef title if you "clear all titles" in the debug menu. Use the "clear all titles" command again to properly reset it.
- Fixed a bug that would throw a red error when adding Aisha to your household in the Penthouse.
- Fixed a bug that would display blank screens for certain NPCs during the evening.
- Fixed a bug that allowed you to add more NPCs than allowed.
- Fixed a bug that would execute Master Hemme's course automatically when entering The Academy.
- Fixed the broken make out image for old Issid NPCs.
- You can no longer assign convicts and slaves as foremen.
- The Preacher trait should now provide its +15 conversion bonus.
- Fixed a bug that would screw up birthday proclamations for NPCs if the MC's age was set to Freeze.
- You can no longer have a private session with Eliana while doing her quest.
- You can no longer interact with (and add) Raana-dwelling NPCs while up at The Mastersphere.
- Fixed a bug that wouldn't increase DEX and Discipline from horse riding assignments.
- Fixed a bug that would deduct $2500 instead of $1900 for the second camp upgrade.
- Fixed a bug that wouldn't assign the Techie trait (MC) during character creation.
- Fixed a bug that enabled to you gain the Engineer trait for free by selecting and then deselecting it during character creation.
- Fixed a bug that would apply player/NPC damage reduction to enemies under certain circumstances (combat).
- Fixed a bug that wouldn't allow you to turn around (view behind) NPCs in the randies container (Adora).
- Fixed a bug that would leave a blank interaction pane if interacting with gardeners after 5 pm.
- Fixed a bug that wouldn't deduct money for the IMS Ulthar event.
- Fixed a bug that would screw up the quest log for The Goonies if you took them out after freeing Rosita Ice.
- Replaced several arena pics that were too tall (10px), creating overlapping issues.
- Fixed a bug that would display double win/loss pics for Aria at the Arena.
- Fixed a bug that wouldn't display Morning BJ placeholders.
- Fixed many typos.